Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DaAussyy
Zeus
Level 129
God Stats
5W - 5L
1,599 SR
Queue Stats
295W - 320L
1,579 Elo+
Party 1
Xing Tian
Xing Tian
Mazzdabator
Xing Tian
Level 129
God Stats
4W - 4L
1,676 SR
Queue Stats
491W - 475L
1,577 Elo+
Solo
Team Averages
Level 139
1,591 SR
1,552 Elo+

VS

Team Averages
Level 67
1,321 SR
1,366 Elo+
Hercules
Hercules
DontSmokeMyWeed
Hercules
Level 88
God Stats
0W - 3L
1,306 SR
Queue Stats
29W - 37L
1,479 Elo+
Party 2
Ymir
Ymir
nossske
Ymir
Level 6
God Stats
2W - 11L
1,156 SR
Queue Stats
2W - 11L
1,187 Elo+
Party 2
Aphrodite
Aphrodite
smokecones
Aphrodite
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 61L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
8 / 3 / 5
12,287
723
22,297
12,217
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
14
1 / 4 / 8
10,105
594
19,117
8,134
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Mazzdabator
Xing Tian
16
4 / 2 / 9
11,052
650
12,376
16,135
20,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
7 / 3 / 2
11,191
658
13,711
23,538
25,600
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
nossske
Ymir
12
0 / 6 / 4
8,977
528
3,763
21,187
22,787
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
smokecones
Aphrodite
14
2 / 4 / 6
10,405
612
6,197
17,123
12,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
9
9
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
3
5
3.5
W
Zeus
1
4
8
1.25
L
Hercules
7
3
2
2.67
W
Xing Tian
Mazzdabator
Xing Tian
4
2
9
4.25
L
Ymir
nossske
Ymir
0
6
4
0.33
L
Aphrodite
smokecones
Aphrodite
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,790
Damage
23,671
36,486
Taken
61,848
28,734
Mitigated
61,245
6,656
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
22,297
8,590
0
851
12,217
5,212
2,039
3,287
8,930
0
68,157
W
Zeus
19,117
985
0
574
8,134
2,943
413
1,224
6,910
42,175
0
L
Hercules
13,711
4,888
95
7,819
23,538
25,600
0
9,460
13,533
0
33,536
W
Xing Tian
Mazzdabator
Xing Tian
12,376
734
0
5,231
16,135
20,579
81
6,110
10,025
30,605
0
L
Ymir
nossske
Ymir
3,763
321
0
0
21,187
22,787
0
9,964
10,751
11,650
0
L
Aphrodite
smokecones
Aphrodite
6,197
676
6,373
7,699
17,123
12,858
0
10,652
5,978
39,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
30,573
198
Minions Killed
148
13
Camps Cleared
3
881,119
Distance Traveled
923,645
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,287
723
106
6
6
284,911
4
W
Zeus
10,105
594
66
4
6
266,293
2
L
Hercules
11,191
658
44
3
2
328,710
7
W
Xing Tian
11,052
650
26
2
1
329,915
0
L
Ymir
8,977
528
23
1
0
271,076
1
L
Aphrodite
10,405
612
81
5
1
323,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role