Player Matchup

Hera
Hera
Platinum I
Jahera
Hera
Platinum I
Level 160
God Stats
35W - 19L
1,669 SR
Queue Stats
110W - 78L
1,877 MMR
Party 1
Hercules
Hercules
Platinum I
Kazuki_Kamelot
Hercules
Platinum I
Level 160
God Stats
11W - 11L
1,513 SR
Queue Stats
38W - 26L
1,877 MMR
Party 1
Neith
Neith
Platinum I
Kazuo_Kamelot
Neith
Platinum I
Level 160
God Stats
62W - 48L
1,702 SR
Queue Stats
110W - 78L
1,877 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,628 SR
1,877 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,671 SR
1,666 MMR
Ra
Ra
Bronze III
BluZiHD
Ra
Bronze III
Level 48
God Stats
0W - 1L
1,722 SR
Queue Stats
4W - 5L
1,476 MMR
Solo
Tyr
Tyr
Gold III
Durex_Ronaldo
Tyr
Gold III
Level 128
God Stats
3W - 5L
1,618 SR
Queue Stats
241W - 285L
1,562 MMR
Solo
Chiron
Chiron
Platinum V
chbod10
Chiron
Platinum V
Level 147
God Stats
9W - 8L
1,673 SR
Queue Stats
59W - 75L
1,959 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jahera
Hera
15
7 / 3 / 10
11,357
757
12,267
8,383
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
14
4 / 1 / 10
11,036
736
11,428
19,145
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
8 / 1 / 10
11,290
753
19,268
11,865
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BacchusAthenaCabrakanScyllaGilgamesh

VS

Bans
ChaacPoseidonChang'eThothNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,546
636
5,349
15,088
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 7 / 0
8,572
571
8,581
21,340
18,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
chbod10
Chiron
14
3 / 5 / 2
10,187
679
13,445
12,835
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
19
Kills
5
5
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
1
7
0
0.14
W
Hera
Jahera
Hera
7
3
10
4
W
Hercules
4
1
10
9
W
8
1
10
13
L
Chiron
chbod10
Chiron
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,963
Damage
27,375
39,393
Taken
49,263
27,016
Mitigated
29,424
15,587
Healing
14,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,349
518
1,280
2,981
15,088
4,906
0
4,463
10,625
37,094
0
L
8,581
638
0
6,142
21,340
18,870
0
4,669
16,671
0
20,557
W
Hera
Jahera
Hera
12,267
3,351
0
1,845
8,383
2,579
1,161
1,583
6,483
42,915
0
W
Hercules
11,428
4,309
0
8,927
19,145
20,697
84
2,155
16,046
0
20,584
W
19,268
7,344
0
4,815
11,865
3,740
1,708
1,217
10,254
0
50,771
L
Chiron
chbod10
Chiron
13,445
5,252
1,136
3,352
12,835
5,648
0
3,471
9,364
0
46,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
28,305
168
Minions Killed
181
1
Camps Cleared
8
831,541
Distance Traveled
767,269
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,546
636
82
5
3
235,647
0
L
Tyr
8,572
571
22
1
2
274,199
2
W
Hera
11,357
757
73
5
1
263,674
4
W
Hercules
11,036
736
23
2
0
296,814
3
W
Neith
11,290
753
72
5
0
271,053
1
L
Chiron
10,187
679
77
5
3
257,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role