Player Matchup

Hera
Hera
LetsCreamPie97
Hera
Level 82
God Stats
9W - 7L
1,561 SR
Queue Stats
333W - 354L
1,448 Elo+
Solo
Sylvanus
Sylvanus
Nemo832
Sylvanus
Level 159
God Stats
2W - 1L
1,743 SR
Queue Stats
422W - 427L
1,509 Elo+
Solo
Bellona
Bellona
NumberOneWaifu
Bellona
Level 53
God Stats
4W - 1L
1,829 SR
Queue Stats
199W - 173L
1,535 Elo+
Solo
Apollo
Apollo
OverhandHammer
Apollo
Level 160
God Stats
6W - 6L
1,439 SR
Queue Stats
628W - 677L
1,605 Elo+
Solo
Kuzenbo
Kuzenbo
dallascowboys737
Kuzenbo
Level 157
God Stats
10W - 13L
1,440 SR
Queue Stats
594W - 655L
1,460 Elo+
Solo
Team Averages
Level 122
1,602 SR
1,511 Elo+

VS

Team Averages
Level 95
1,497 SR
1,480 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Adrastean
Sobek
Level 96
God Stats
12W - 16L
1,481 SR
Queue Stats
990W - 1,126L
1,363 Elo+
Solo
Thanatos
Thanatos
Mairitis
Thanatos
Level 81
God Stats
1W - 4L
1,410 SR
Queue Stats
385W - 419L
1,410 Elo+
Solo
Awilix
Awilix
RockingRock
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,615 Elo+
Party 1
Bastet
Bastet
g_alexandrino
Bastet
Level 118
God Stats
27W - 15L
1,592 SR
Queue Stats
676W - 672L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 8
12,805
753
25,073
14,222
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Nemo832
Sylvanus
13
0 / 3 / 7
9,782
575
5,375
12,198
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 4 / 6
11,642
685
10,846
16,617
18,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 6 / 8
12,684
746
12,227
17,892
7,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 1 / 14
12,216
719
13,723
20,110
27,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
20
4 / 2 / 9
12,104
712
18,252
22,113
28,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
Adrastean
Sobek
9
0 / 3 / 5
8,427
496
4,008
8,986
6,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Mairitis
Thanatos
17
1 / 6 / 8
10,518
619
6,041
13,386
6,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Awilix
19
7 / 4 / 7
11,955
703
14,913
21,927
14,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 5 / 9
11,886
699
27,369
16,722
9,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
58
20
Kills
20
20
Deaths
20
43
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
2
9
4.25
L
Sobek
Adrastean
Sobek
0
3
5
0.83
W
6
6
8
1.67
L
Thanatos
Mairitis
Thanatos
1
6
8
0.83
W
Sylvanus
Nemo832
Sylvanus
0
3
7
1.17
W
5
4
6
2
W
6
6
8
1.67
L
Awilix
7
4
7
2.63
W
3
1
14
10
L
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,244
Damage
70,583
81,039
Taken
83,134
71,134
Mitigated
64,745
37,700
Healing
42,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
18,252
2,899
11,553
12,487
22,113
28,091
1,437
13,827
8,008
37,007
0
L
Sobek
Adrastean
Sobek
4,008
112
46
2,711
8,986
6,023
0
2,069
6,891
7,959
0
W
25,073
5,962
3,296
2,705
14,222
4,859
1,957
3,973
10,249
44,678
0
L
Thanatos
Mairitis
Thanatos
6,041
598
711
5,346
13,386
6,987
556
7,676
5,434
0
17,436
W
Sylvanus
Nemo832
Sylvanus
5,375
869
6,629
5,205
12,198
13,340
0
3,136
9,062
10,082
0
W
10,846
2,360
3,057
3,584
16,617
18,132
494
2,900
13,717
0
17,959
W
12,227
7,077
1,854
3,899
17,892
7,397
1,786
7,346
10,546
0
35,796
L
Awilix
14,913
3,401
1,977
5,028
21,927
14,348
903
11,748
9,841
0
41,982
W
13,723
5,907
1,724
5,747
20,110
27,406
968
4,905
15,205
33,616
977
L
27,369
4,382
1,064
1,538
16,722
9,296
718
7,505
9,020
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,129
Gold Earned
54,890
212
Minions Killed
150
0
Camps Cleared
0
1,263,567
Distance Traveled
1,370,282
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,104
712
34
2
0
296,824
2
L
Sobek
8,427
496
8
0
0
107,353
0
W
Hera
12,805
753
53
3
0
289,812
0
L
Thanatos
10,518
619
23
1
0
264,758
0
W
Sylvanus
9,782
575
15
1
0
166,316
0
W
Bellona
11,642
685
23
1
0
294,662
0
W
Apollo
12,684
746
77
5
0
246,326
0
L
Awilix
11,955
703
49
3
0
344,573
1
W
Kuzenbo
12,216
719
44
3
0
266,451
6
L
Bastet
11,886
699
36
2
0
356,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role