Player Matchup

Izanami
Izanami
DEGLINGOSSS
Izanami
Level 28
God Stats
35W - 46L
1,494 SR
Queue Stats
74W - 116L
1,300 Elo+
Solo
Bellona
Bellona
Mr fister686737
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
981 Elo+
Party 1
Ares
Ares
kyufte
Ares
Level 18
God Stats
3W - 4L
1,363 SR
Queue Stats
5W - 14L
1,078 Elo+
Party 1
Set
Set
the-Ti_CasS
Set
Level 27
God Stats
0W - 4L
1,301 SR
Queue Stats
159W - 216L
1,347 Elo+
Solo
Zeus
Zeus
zas228
Zeus
Level 26
God Stats
17W - 13L
1,519 SR
Queue Stats
49W - 50L
1,391 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,219 Elo+

VS

Team Averages
Level 24
1,478 SR
1,361 Elo+
Chaac
Chaac
Berbik
Chaac
Level 24
God Stats
28W - 19L
1,469 SR
Queue Stats
97W - 84L
1,415 Elo+
Solo
Loki
Loki
Ellefer
Loki
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,308 Elo+
Solo
Artemis
Artemis
LILRILBIL
Artemis
Level 28
God Stats
20W - 25L
1,409 SR
Queue Stats
61W - 79L
1,368 Elo+
Solo
Mulan
Mulan
MuumiMamma01
Mulan
Level 27
God Stats
19W - 14L
1,446 SR
Queue Stats
36W - 33L
1,410 Elo+
Solo
Sol
Sol
Mymadnesss
Sol
Level 26
God Stats
10W - 6L
1,565 SR
Queue Stats
47W - 61L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEGLINGOSSS
Izanami
10
3 / 7 / 2
6,659
444
4,144
12,042
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 9 / 2
6,620
441
4,436
12,252
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
kyufte
Ares
9
0 / 8 / 4
6,307
420
1,262
13,945
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
6 / 6 / 1
8,604
574
8,085
12,195
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zeus
zas228
Zeus
12
5 / 2 / 2
8,230
549
8,088
5,842
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Berbik
Chaac
16
8 / 3 / 2
10,195
680
10,094
10,385
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Ellefer
Loki
12
8 / 1 / 1
8,295
553
4,588
6,734
1,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
LILRILBIL
Artemis
12
6 / 4 / 9
8,352
557
10,730
11,089
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
7 / 2 / 8
8,324
555
8,118
9,295
7,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 4 / 0
6,744
450
3,399
5,788
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
14
Kills
32
32
Deaths
14
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
Berbik
Chaac
8
3
2
3
L
Izanami
DEGLINGOSSS
Izanami
3
7
2
0.57
W
Loki
Ellefer
Loki
8
1
1
8.5
W
Artemis
LILRILBIL
Artemis
6
4
9
2.63
L
0
9
2
0.11
W
7
2
8
5.5
W
3
4
0
0.75
L
Ares
kyufte
Ares
0
8
4
0.25
L
6
6
1
1.08
L
Zeus
zas228
Zeus
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
36,929
56,276
Taken
43,291
30,945
Mitigated
23,643
8,378
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Berbik
Chaac
10,094
2,254
0
5,208
10,385
8,823
1,954
315
10,070
0
60,607
L
Izanami
DEGLINGOSSS
Izanami
4,144
2,663
0
2,737
12,042
2,878
0
0
12,042
0
34,807
W
Loki
Ellefer
Loki
4,588
1,224
0
960
6,734
1,895
0
901
5,833
0
24,360
W
Artemis
LILRILBIL
Artemis
10,730
5,905
0
3,508
11,089
3,497
2,568
4,136
6,953
0
37,939
L
4,436
1,728
0
2,069
12,252
10,288
427
0
12,252
0
21,281
W
8,118
1,397
0
1,594
9,295
7,553
154
2,609
6,686
0
28,742
W
3,399
1,193
0
1,160
5,788
1,875
0
1,389
4,399
18,320
3,016
L
Ares
kyufte
Ares
1,262
544
0
1,252
13,945
10,983
312
0
13,945
8,558
0
L
8,085
4,547
0
931
12,195
4,512
0
2,160
10,035
0
43,599
L
Zeus
zas228
Zeus
8,088
2,233
0
1,389
5,842
2,284
715
979
4,863
34,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,420
Gold Earned
41,910
239
Minions Killed
316
0
Camps Cleared
0
1,301,045
Distance Traveled
1,287,670
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,195
680
123
8
0
304,879
1
L
Izanami
6,659
444
63
4
0
248,875
3
W
Loki
8,295
553
42
3
0
269,597
3
W
Artemis
8,352
557
58
4
0
255,586
0
L
Bellona
6,620
441
41
3
0
274,533
2
W
Mulan
8,324
555
51
3
0
265,189
1
W
Sol
6,744
450
42
3
0
192,419
1
L
Ares
6,307
420
9
1
0
227,739
1
L
Set
8,604
574
65
4
0
282,868
5
L
Zeus
8,230
549
61
4
0
267,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role