Player Matchup

Fafnir
Fafnir
Jaeger017
Fafnir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,503 Elo+
Party 1
Artemis
Artemis
Qryzag3
Artemis
Level 5
God Stats
6W - 3L
1,815 SR
Queue Stats
15W - 16L
1,624 Elo+
Solo
Vulcan
Vulcan
XBlaxkPr1mex
Vulcan
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 46L
1,524 Elo+
Party 1
Ah Puch
Ah Puch
XbesterX
Ah Puch
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,480 Elo+
Solo
Hercules
Hercules
survivalmask
Hercules
Level 29
God Stats
1W - 1L
1,355 SR
Queue Stats
14W - 19L
1,506 Elo+
Solo
Team Averages
Level 20
1,534 SR
1,528 Elo+

VS

Team Averages
Level 21
1,520 SR
1,534 Elo+
Anubis
Anubis
CantTouchZak
Anubis
Level 18
God Stats
4W - 2L
1,620 SR
Queue Stats
6W - 5L
1,573 Elo+
Party 2
Nemesis
Nemesis
DEADDREAD13
Nemesis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Murpgustav
Sun Wukong
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
356W - 281L
1,524 Elo+
Solo
Medusa
Medusa
Sasavala
Medusa
Level 17
God Stats
3W - 4L
1,571 SR
Queue Stats
97W - 89L
1,542 Elo+
Solo
Bellona
Bellona
biggyskillz
Bellona
Level 17
God Stats
0W - 1L
1,407 SR
Queue Stats
6W - 6L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaeger017
Fafnir
20
4 / 1 / 28
15,022
1,073
13,850
19,074
29,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Qryzag3
Artemis
20
13 / 9 / 21
14,926
1,066
38,991
19,489
8,961
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
20
8 / 0 / 22
14,876
1,063
26,195
6,217
5,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
XbesterX
Ah Puch
20
9 / 4 / 24
14,865
1,062
38,340
14,932
6,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
survivalmask
Hercules
20
5 / 7 / 29
14,950
1,068
20,313
27,230
24,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
2 / 9 / 11
12,832
917
16,501
26,218
16,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DEADDREAD13
Nemesis
19
3 / 11 / 11
12,039
860
10,097
26,284
11,560
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Murpgustav
Sun Wukong
19
4 / 4 / 14
13,317
951
18,801
28,649
39,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Sasavala
Medusa
19
8 / 10 / 7
13,854
990
21,512
29,975
12,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
biggyskillz
Bellona
20
4 / 5 / 12
13,567
969
12,955
32,897
33,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
76
39
Kills
21
21
Deaths
39
124
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
9
11
0.83
L
Nemesis
DEADDREAD13
Nemesis
3
11
11
0.77
W
Fafnir
Jaeger017
Fafnir
4
1
28
18
L
Sun Wukong
Murpgustav
Sun Wukong
4
4
14
2.75
W
Artemis
Qryzag3
Artemis
13
9
21
2.61
L
Medusa
Sasavala
Medusa
8
10
7
1.15
W
Vulcan
8
0
22
19
W
Ah Puch
XbesterX
Ah Puch
9
4
24
5.25
L
Bellona
biggyskillz
Bellona
4
5
12
2
W
Hercules
survivalmask
Hercules
5
7
29
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,689
Damage
79,866
86,942
Taken
144,023
75,267
Mitigated
113,012
20,599
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,501
422
0
6,703
26,218
16,205
0
13,292
12,926
62,554
0
L
Nemesis
DEADDREAD13
Nemesis
10,097
3,143
0
1,627
26,284
11,560
0
14,148
12,136
0
16,935
W
Fafnir
Jaeger017
Fafnir
13,850
6,518
0
3,776
19,074
29,697
0
5,971
13,103
22,597
0
L
Sun Wukong
Murpgustav
Sun Wukong
18,801
1,665
0
1,013
28,649
39,152
0
17,400
11,249
6,194
30,222
W
Artemis
Qryzag3
Artemis
38,991
28,554
0
1,332
19,489
8,961
0
5,227
14,262
0
57,335
L
Medusa
Sasavala
Medusa
21,512
8,533
0
910
29,975
12,503
0
13,243
16,732
0
45,968
W
Vulcan
26,195
7,553
847
2,087
6,217
5,072
0
984
5,233
68,034
0
W
Ah Puch
XbesterX
Ah Puch
38,340
2,765
0
2,184
14,932
6,823
0
2,120
12,812
59,888
0
L
Bellona
biggyskillz
Bellona
12,955
5,515
0
3,060
32,897
33,592
0
20,302
12,595
0
36,465
W
Hercules
survivalmask
Hercules
20,313
7,311
776
9,597
27,230
24,714
0
5,762
21,468
0
40,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,639
Gold Earned
65,609
249
Minions Killed
274
6
Camps Cleared
7
1,277,829
Distance Traveled
1,325,752
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,832
917
131
9
2
203,253
0
L
Nemesis
12,039
860
17
1
0
288,588
3
W
Fafnir
15,022
1,073
8
1
1
249,434
0
L
Sun Wukong
13,317
951
31
2
1
306,046
0
W
Artemis
14,926
1,066
48
3
1
219,630
0
L
Medusa
13,854
990
38
3
4
250,279
2
W
Vulcan
14,876
1,063
99
7
2
275,504
2
W
Ah Puch
14,865
1,062
57
4
1
252,792
0
L
Bellona
13,567
969
57
4
0
277,586
0
W
Hercules
14,950
1,068
37
3
1
280,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role