Player Matchup

Hera
Hera
ArcticSteve
Hera
Level 125
God Stats
0W - 1L
1,307 SR
Queue Stats
389W - 401L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
Maukus
Kuzenbo
Level 133
God Stats
9W - 3L
1,923 SR
Queue Stats
91W - 43L
1,739 Elo+
Party 2
Sobek
Sobek
Possebon
Sobek
Level 149
God Stats
5W - 6L
1,469 SR
Queue Stats
130W - 131L
1,591 Elo+
Solo
Chernobog
Chernobog
WildfireSr
Chernobog
Level 126
God Stats
8W - 3L
1,696 SR
Queue Stats
215W - 95L
1,675 Elo+
Party 2
Pele
Pele
daneyell
Pele
Level 52
God Stats
1W - 2L
1,212 SR
Queue Stats
180W - 81L
1,748 Elo+
Party 2
Team Averages
Level 117
1,521 SR
1,657 Elo+

VS

Team Averages
Level 137
1,516 SR
1,655 Elo+
Medusa
Medusa
Darkvamper97
Medusa
Level 102
God Stats
3W - 1L
1,639 SR
Queue Stats
13W - 1L
1,848 Elo+
Party 1
Gilgamesh
Gilgamesh
Embrz
Gilgamesh
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 174L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Miltiades
Morgan Le Fay
Level 160
God Stats
5W - 4L
1,615 SR
Queue Stats
183W - 182L
1,603 Elo+
Party 1
Bakasura
Bakasura
PanosXatz
Bakasura
Level 147
God Stats
2W - 6L
1,326 SR
Queue Stats
237W - 207L
1,648 Elo+
Party 1
Geb
Geb
pickoloko
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,544
394
358
973
159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Maukus
Kuzenbo
9
0 / 0 / 0
4,980
553
2,765
4,704
4,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Possebon
Sobek
7
1 / 3 / 1
4,521
502
1,846
7,272
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
WildfireSr
Chernobog
9
2 / 2 / 1
5,265
585
3,526
4,805
1,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
9
0 / 1 / 0
4,855
539
944
4,654
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 3 / 3
5,492
610
2,945
5,233
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
Embrz
Gilgamesh
10
0 / 0 / 0
5,473
608
2,078
4,793
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Miltiades
Morgan Le Fay
10
0 / 0 / 2
5,848
650
4,134
1,881
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
PanosXatz
Bakasura
10
0 / 0 / 2
5,513
613
1,534
5,876
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
6 / 0 / 0
5,893
655
3,015
4,926
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
0
3
3
0.5
W
Gilgamesh
Embrz
Gilgamesh
0
0
0
0
L
Kuzenbo
Maukus
Kuzenbo
0
0
0
0
W
Morgan Le Fay
Miltiades
Morgan Le Fay
0
0
2
1
W
Bakasura
PanosXatz
Bakasura
0
0
2
1
L
Sobek
Possebon
Sobek
1
3
1
0.5
L
Chernobog
WildfireSr
Chernobog
2
2
1
1.25
L
Pele
0
1
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
13,706
22,408
Taken
22,709
11,886
Mitigated
9,253
8,386
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
358
40
0
500
973
159
0
162
789
6,346
0
W
Medusa
2,945
1,402
0
490
5,233
1,259
0
651
4,582
0
31,832
W
Gilgamesh
Embrz
Gilgamesh
2,078
643
0
1,384
4,793
2,895
0
2,749
2,044
0
26,726
L
Kuzenbo
Maukus
Kuzenbo
2,765
1,011
0
2,272
4,704
4,293
132
210
4,494
25,200
0
W
Morgan Le Fay
Miltiades
Morgan Le Fay
4,134
347
0
546
1,881
625
0
890
991
35,523
0
W
Bakasura
PanosXatz
Bakasura
1,534
1,034
0
3,697
5,876
2,306
0
85
5,791
0
32,959
L
Sobek
Possebon
Sobek
1,846
471
0
2,609
7,272
4,889
0
3,296
3,806
9,862
0
L
Chernobog
WildfireSr
Chernobog
3,526
2,234
0
1,417
4,805
1,141
0
906
3,799
0
28,493
L
Pele
944
146
0
1,588
4,654
1,404
0
2,277
2,271
0
27,214
W
3,015
624
0
1,519
4,926
2,168
0
804
4,122
9,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
28,219
208
Minions Killed
291
0
Camps Cleared
0
762,835
Distance Traveled
931,736
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,544
394
15
2
0
50,366
1
W
Medusa
5,492
610
58
6
0
165,458
1
W
Gilgamesh
5,473
608
54
6
0
187,776
1
L
Kuzenbo
4,980
553
43
5
0
176,332
1
W
Morgan Le Fay
5,848
650
85
9
0
183,069
4
W
Bakasura
5,513
613
84
9
0
194,739
3
L
Sobek
4,521
502
12
1
0
181,363
1
L
Chernobog
5,265
585
71
8
0
166,688
2
L
Pele
4,855
539
67
7
0
188,086
4
W
Geb
5,893
655
10
1
0
200,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role