Player Matchup

Achilles
Achilles
Chillaras
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,381 Elo+
Solo
Persephone
Persephone
JxstCallMeAJ
Persephone
Level 18
God Stats
33W - 36L
1,316 SR
Queue Stats
123W - 149L
1,140 Elo+
Party 2
Anubis
Anubis
Kiyotka
Anubis
Level 26
God Stats
35W - 31L
1,419 SR
Queue Stats
84W - 97L
1,292 Elo+
Solo
Hun Batz
Hun Batz
mini_keys
Hun Batz
Level 14
God Stats
7W - 16L
1,433 SR
Queue Stats
141W - 160L
1,140 Elo+
Party 2
Gilgamesh
Gilgamesh
vSxske-
Gilgamesh
Level 7
God Stats
2W - 4L
1,094 SR
Queue Stats
3W - 8L
1,070 Elo+
Solo
Team Averages
Level 19
1,352 SR
1,205 Elo+

VS

Team Averages
Level 16
1,537 SR
1,321 Elo+
Agni
Agni
Gusi2411
Agni
Level 9
God Stats
2W - 1L
1,384 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Cernunnos
Cernunnos
Peinamulas84
Cernunnos
Level 22
God Stats
2W - 3L
1,731 SR
Queue Stats
5W - 6L
1,304 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TOXIC_Gianpy
Tsukuyomi
Level 11
God Stats
12W - 14L
1,577 SR
Queue Stats
40W - 47L
1,108 Elo+
Solo
Bakasura
Bakasura
TheCrew_Raizerer
Bakasura
Level 17
God Stats
2W - 2L
1,494 SR
Queue Stats
5W - 7L
1,304 Elo+
Party 1
Set
Set
thegg_pezu26
Set
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chillaras
Achilles
12
10 / 3 / 5
8,245
589
8,924
9,098
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
JxstCallMeAJ
Persephone
13
6 / 1 / 3
8,579
613
6,465
3,967
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
Kiyotka
Anubis
13
5 / 1 / 2
8,187
585
6,362
8,524
3,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
mini_keys
Hun Batz
11
3 / 3 / 2
7,125
509
3,925
7,336
2,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
vSxske-
Gilgamesh
13
12 / 2 / 6
8,988
642
7,363
9,150
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 8 / 1
5,957
426
1,913
8,083
2,599
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Peinamulas84
Cernunnos
8
3 / 8 / 0
6,145
439
6,016
9,065
2,228
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
TOXIC_Gianpy
Tsukuyomi
7
2 / 4 / 1
5,632
402
3,574
4,671
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 10 / 2
5,799
414
3,208
10,055
2,469
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 7 / 0
6,793
485
4,041
9,388
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
36
Kills
10
10
Deaths
37
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chillaras
Achilles
10
3
5
4.17
L
Agni
1
8
1
0.19
W
Persephone
JxstCallMeAJ
Persephone
6
1
3
7.5
W
Anubis
Kiyotka
Anubis
5
1
2
6
L
Cernunnos
Peinamulas84
Cernunnos
3
8
0
0.38
L
Tsukuyomi
TOXIC_Gianpy
Tsukuyomi
2
4
1
0.63
L
0
10
2
0.1
W
Hun Batz
mini_keys
Hun Batz
3
3
2
1.33
L
4
7
0
0.57
W
Gilgamesh
vSxske-
Gilgamesh
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,039
Damage
18,752
38,075
Taken
41,262
17,252
Mitigated
12,350
14,269
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chillaras
Achilles
8,924
2,457
0
2,010
9,098
6,018
134
0
8,840
0
28,975
L
Agni
1,913
188
0
0
8,083
2,599
670
5,403
2,386
25,059
0
W
Persephone
JxstCallMeAJ
Persephone
6,465
195
0
866
3,967
1,007
2,041
1,208
2,758
47,414
0
W
Anubis
Kiyotka
Anubis
6,362
1,216
0
6,052
8,524
3,880
796
0
8,404
47,265
0
L
Cernunnos
Peinamulas84
Cernunnos
6,016
3,649
96
283
9,065
2,228
0
745
8,320
0
22,129
L
Tsukuyomi
TOXIC_Gianpy
Tsukuyomi
3,574
1,204
0
170
4,671
1,364
387
1,976
2,627
0
12,111
L
3,208
2,283
0
478
10,055
2,469
0
1,495
8,560
0
11,773
W
Hun Batz
mini_keys
Hun Batz
3,925
1,665
0
1,336
7,336
2,815
458
513
6,823
0
33,626
L
4,041
1,968
0
629
9,388
3,690
962
2,846
6,542
0
21,326
W
Gilgamesh
vSxske-
Gilgamesh
7,363
2,101
0
4,005
9,150
3,532
2,377
192
8,958
0
34,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,124
Gold Earned
30,326
340
Minions Killed
171
0
Camps Cleared
0
1,271,662
Distance Traveled
1,177,593
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,245
589
54
4
0
253,517
0
L
Agni
5,957
426
50
4
0
252,006
0
W
Persephone
8,579
613
93
7
0
238,974
0
W
Anubis
8,187
585
77
6
0
202,605
2
L
Cernunnos
6,145
439
33
2
0
245,271
2
L
Tsukuyomi
5,632
402
20
1
0
161,004
0
L
Bakasura
5,799
414
28
2
0
278,656
1
W
Hun Batz
7,125
509
51
4
0
301,606
1
L
Set
6,793
485
40
3
0
240,656
1
W
Gilgamesh
8,988
642
65
5
0
274,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role