Player Matchup

Bacchus
Bacchus
DaNCeMOdE
Bacchus
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
170W - 217L
1,355 Elo+
Party 2
Serqet
Serqet
Tattersfail
Serqet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 22L
1,583 Elo+
Solo
Olorun
Olorun
VoBeon
Olorun
Level 16
God Stats
2W - 2L
1,269 SR
Queue Stats
164W - 219L
1,297 Elo+
Party 2
Team Averages
Level 39
1,423 SR
1,412 Elo+

VS

Team Averages
Level 59
1,462 SR
1,407 Elo+
Danzaburou
Danzaburou
NoName360
Danzaburou
Level 56
God Stats
12W - 6L
1,637 SR
Queue Stats
242W - 240L
1,431 Elo+
Party 1
Geb
Geb
SEGGBETHOS
Geb
Level 95
God Stats
1W - 2L
1,242 SR
Queue Stats
130W - 209L
1,432 Elo+
Solo
Hades
Hades
ZaelDreyar
Hades
Level 25
God Stats
4W - 3L
1,508 SR
Queue Stats
20W - 29L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaNCeMOdE
Bacchus
11
2 / 5 / 2
7,942
611
9,036
16,580
21,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Serqet
12
2 / 7 / 1
7,941
611
5,287
10,900
4,134
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
VoBeon
Olorun
11
1 / 6 / 1
7,504
577
4,154
10,267
3,715
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NoName360
Danzaburou
14
10 / 1 / 7
10,620
817
15,311
6,905
2,630
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 14
9,250
712
5,629
14,685
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
14
8 / 2 / 8
10,038
772
10,101
9,714
5,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
18
18
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DaNCeMOdE
Bacchus
2
5
2
0.6
W
Danzaburou
NoName360
Danzaburou
10
1
7
13.5
W
0
2
14
3.5
L
Serqet
2
7
1
0.36
L
Olorun
VoBeon
Olorun
1
6
1
0.25
W
Hades
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,477
Damage
31,041
37,747
Taken
31,304
29,139
Mitigated
22,410
3,160
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DaNCeMOdE
Bacchus
9,036
957
180
270
16,580
21,290
0
6,282
10,298
20,036
0
W
Danzaburou
NoName360
Danzaburou
15,311
6,743
0
1,913
6,905
2,630
1,293
3,817
2,800
0
46,707
W
5,629
845
0
4,946
14,685
14,726
264
5,461
9,084
17,074
0
L
Serqet
5,287
1,191
372
862
10,900
4,134
0
5,001
5,899
0
19,410
L
Olorun
VoBeon
Olorun
4,154
1,417
266
1,210
10,267
3,715
0
5,411
4,856
25,914
0
W
Hades
10,101
419
886
3,745
9,714
5,054
426
4,304
5,410
38,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
29,908
102
Minions Killed
136
5
Camps Cleared
6
612,493
Distance Traveled
706,521
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,942
611
18
1
2
205,047
0
W
Danzaburou
10,620
817
70
5
3
245,530
2
W
Geb
9,250
712
11
1
1
226,499
0
L
Serqet
7,941
611
31
2
2
221,365
3
L
Olorun
7,504
577
53
4
1
186,081
0
W
Hades
10,038
772
55
4
2
234,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role