Player Matchup

Loki
Loki
Silver II
CR-KATAKURI
Loki
Silver II
Level 95
God Stats
1W - 2L
1,560 SR
Queue Stats
32W - 50L
1,462 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Hammerslammer96
Kumbhakarna
Bronze III
Level 75
God Stats
2W - 4L
1,865 SR
Queue Stats
14W - 22L
1,600 MMR
Party 1
Hades
Hades
Bronze III
Topoush
Hades
Bronze III
Level 89
God Stats
0W - 3L
1,308 SR
Queue Stats
14W - 22L
1,600 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,578 SR
1,554 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,611 SR
1,581 MMR
Vulcan
Vulcan
Gold III
Happypaino-o
Vulcan
Gold III
Level 160
God Stats
16W - 15L
1,661 SR
Queue Stats
546W - 619L
1,417 MMR
Solo
Danzaburou
Danzaburou
Silver I
Monkey--D--Sora
Danzaburou
Silver I
Level 88
God Stats
32W - 41L
1,519 SR
Queue Stats
65W - 75L
1,346 MMR
Solo
Odin
Odin
Platinum IV
Sawyer REX
Odin
Platinum IV
Level 151
God Stats
128W - 106L
1,652 SR
Queue Stats
270W - 362L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 4
9,988
713
9,138
12,729
5,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Hammerslammer96
Kumbhakarna
12
1 / 5 / 8
8,833
631
5,258
18,687
18,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Topoush
Hades
13
3 / 7 / 6
9,378
670
7,780
15,020
12,189
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesPersephoneZeusAphroditeCthulhu

VS

Bans
GilgameshXbalanqueNeithUllrMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 2 / 8
10,145
725
18,442
7,305
2,671
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Monkey--D--Sora
Danzaburou
15
9 / 4 / 6
11,268
805
14,462
11,561
3,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 13
11,034
788
8,357
13,908
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
10
Kills
18
18
Deaths
10
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
L
Kumbhakarna
Hammerslammer96
Kumbhakarna
1
5
8
1
W
Vulcan
5
2
8
4.5
W
Danzaburou
Monkey--D--Sora
Danzaburou
9
4
6
3
W
4
4
13
2.63
L
Hades
Topoush
Hades
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
41,261
46,436
Taken
32,774
36,826
Mitigated
15,576
4,522
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,138
1,463
0
93
12,729
5,825
0
4,076
8,653
0
40,565
L
Kumbhakarna
Hammerslammer96
Kumbhakarna
5,258
228
378
758
18,687
18,812
0
8,111
10,576
12,804
0
W
Vulcan
18,442
8,369
0
2,208
7,305
2,671
1,034
4,947
2,358
45,290
0
W
Danzaburou
Monkey--D--Sora
Danzaburou
14,462
6,190
0
3,909
11,561
3,970
54
4,936
6,625
0
45,200
W
8,357
1,037
0
5,065
13,908
8,935
813
3,514
10,394
102
15,997
L
Hades
Topoush
Hades
7,780
174
356
2,937
15,020
12,189
0
6,682
8,338
26,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,199
Gold Earned
32,447
137
Minions Killed
148
5
Camps Cleared
7
771,019
Distance Traveled
787,201
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,988
713
59
4
2
272,448
3
L
Kumbhakarna
8,833
631
19
1
1
260,438
4
W
Vulcan
10,145
725
58
4
2
261,222
8
W
Danzaburou
11,268
805
71
5
5
241,572
1
W
Odin
11,034
788
19
1
0
284,407
2
L
Hades
9,378
670
59
4
2
238,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role