Player Matchup

Anubis
Anubis
Eliyeet
Anubis
Level 29
God Stats
61W - 36L
1,638 SR
Queue Stats
187W - 198L
1,504 Elo+
Solo
Olorun
Olorun
Shiwoon94
Olorun
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 25L
1,555 Elo+
Party 1
Fafnir
Fafnir
TheRealRuss
Fafnir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
Vereios
Hun Batz
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 29L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
xZNoroi
Ao Kuang
Level 17
God Stats
2W - 4L
1,232 SR
Queue Stats
36W - 26L
1,558 Elo+
Party 1
Team Averages
Level 23
1,474 SR
1,529 Elo+

VS

Team Averages
Level 15
1,476 SR
1,335 Elo+
Ah Muzen Cab
Ah Muzen Cab
Faunzi
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 52L
1,397 Elo+
Party 3
Ra
Ra
LyaJc
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,246 Elo+
Party 2
Jormungandr
Jormungandr
Magnesiuumm
Jormungandr
Level 16
God Stats
2W - 3L
1,198 SR
Queue Stats
14W - 18L
1,359 Elo+
Party 3
Yemoja
Yemoja
SrogiBogdanJP
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,370 Elo+
Solo
Bakasura
Bakasura
Zapp3rul
Bakasura
Level 12
God Stats
0W - 1L
1,680 SR
Queue Stats
3W - 6L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Eliyeet
Anubis
19
8 / 1 / 19
13,428
1,221
11,890
5,536
2,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Shiwoon94
Olorun
19
4 / 3 / 26
11,917
1,083
15,572
14,092
5,166
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
19
5 / 2 / 28
12,459
1,133
13,290
20,980
16,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
Vereios
Hun Batz
19
14 / 4 / 20
13,649
1,241
18,378
15,404
6,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
xZNoroi
Ao Kuang
20
14 / 4 / 20
13,563
1,233
20,820
16,484
5,930
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

220

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Faunzi
Ah Muzen Cab
18
3 / 6 / 6
11,471
1,043
18,770
12,388
3,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
17
2 / 12 / 6
11,068
1,006
10,973
15,832
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Magnesiuumm
Jormungandr
18
6 / 9 / 7
12,446
1,131
17,771
20,903
24,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 6 / 4
10,133
921
4,283
12,986
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Zapp3rul
Bakasura
17
3 / 12 / 6
11,130
1,012
13,963
24,255
8,180
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
43
45
Kills
14
14
Deaths
45
113
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
Eliyeet
Anubis
8
1
19
17.5
L
Ah Muzen Cab
Faunzi
Ah Muzen Cab
3
6
6
1
L
Ra
2
12
6
0.42
L
Jormungandr
Magnesiuumm
Jormungandr
6
9
7
1.06
W
Olorun
Shiwoon94
Olorun
4
3
26
5.67
L
0
6
4
0.33
W
Fafnir
5
2
28
9.5
W
Hun Batz
Vereios
Hun Batz
14
4
20
6
L
Bakasura
Zapp3rul
Bakasura
3
12
6
0.5
W
Ao Kuang
xZNoroi
Ao Kuang
14
4
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,950
Damage
65,760
72,496
Taken
86,364
36,257
Mitigated
55,235
18,642
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Eliyeet
Anubis
11,890
244
0
245
5,536
2,369
0
2,682
2,424
46,980
0
L
Ah Muzen Cab
Faunzi
Ah Muzen Cab
18,770
9,312
0
1,691
12,388
3,913
0
7,459
4,929
0
34,708
L
Ra
10,973
1,260
1,390
425
15,832
5,545
0
12,595
3,237
43,795
0
L
Jormungandr
Magnesiuumm
Jormungandr
17,771
4,397
0
70
20,903
24,175
0
15,132
5,771
31,290
0
W
Olorun
Shiwoon94
Olorun
15,572
7,986
373
3,964
14,092
5,166
0
8,391
5,497
39,225
0
L
4,283
942
1,230
470
12,986
13,422
0
10,712
2,274
12,864
0
W
Fafnir
13,290
5,489
0
7,586
20,980
16,417
0
8,124
11,448
18,042
0
W
Hun Batz
Vereios
Hun Batz
18,378
7,703
0
0
15,404
6,375
0
6,248
8,876
0
29,261
L
Bakasura
Zapp3rul
Bakasura
13,963
9,831
0
1,592
24,255
8,180
0
15,674
8,581
0
25,610
W
Ao Kuang
xZNoroi
Ao Kuang
20,820
9,002
0
6,474
16,484
5,930
0
7,582
8,072
32,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,016
Gold Earned
56,248
204
Minions Killed
183
8
Camps Cleared
5
1,041,681
Distance Traveled
962,055
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,428
1,221
76
7
1
220,326
4
L
Ah Muzen Cab
11,471
1,043
17
2
0
207,503
0
L
Ra
11,068
1,006
85
8
1
183,459
0
L
Jormungandr
12,446
1,131
29
3
1
206,287
1
W
Olorun
11,917
1,083
54
5
2
200,187
0
L
Yemoja
10,133
921
10
1
0
136,067
3
W
Fafnir
12,459
1,133
18
2
1
216,229
0
W
Hun Batz
13,649
1,241
24
2
2
209,325
0
L
Bakasura
11,130
1,012
42
4
3
228,739
1
W
Ao Kuang
13,563
1,233
32
3
2
195,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role