Player Matchup

Yemoja
Yemoja
Abidabs13
Yemoja
Level 16
God Stats
3W - 9L
1,194 SR
Queue Stats
19W - 23L
1,121 Elo+
Party 2
Baron Samedi
Baron Samedi
SLWHate
Baron Samedi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,378 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
qwelparniak
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,273 SR
Queue Stats
53W - 64L
1,416 Elo+
Solo
Team Averages
Level 61
1,322 SR
1,305 Elo+

VS

Team Averages
Level 38
1,639 SR
1,373 Elo+
Nox
Nox
Avgrunnen
Nox
Level 81
God Stats
6W - 6L
1,916 SR
Queue Stats
65W - 69L
1,475 Elo+
Party 1
Ymir
Ymir
SKAKLE
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,146 Elo+
Solo
Bastet
Bastet
Telarast
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Abidabs13
Yemoja
10
0 / 6 / 4
9,402
553
3,200
11,473
11,040
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SLWHate
Baron Samedi
14
5 / 8 / 2
11,198
659
15,984
18,284
14,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
qwelparniak
Ah Muzen Cab
14
2 / 6 / 3
10,623
625
15,651
14,444
6,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 6
12,193
717
12,226
10,016
4,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
SKAKLE
Ymir
14
1 / 2 / 12
10,268
604
7,487
16,498
20,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
Telarast
Bastet
16
9 / 3 / 11
12,508
736
18,674
14,251
6,659
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
7
Kills
20
20
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Abidabs13
Yemoja
0
6
4
0.33
W
10
2
6
6.5
W
Ymir
SKAKLE
Ymir
1
2
12
3.5
L
Baron Samedi
SLWHate
Baron Samedi
5
8
2
0.75
W
Bastet
Telarast
Bastet
9
3
11
4.83
L
Ah Muzen Cab
qwelparniak
Ah Muzen Cab
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,835
Damage
38,387
44,201
Taken
40,765
31,998
Mitigated
32,477
12,166
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Abidabs13
Yemoja
3,200
909
1,253
315
11,473
11,040
33
5,461
6,012
7,023
0
W
12,226
792
225
254
10,016
4,843
912
5,139
4,877
38,637
0
W
Ymir
SKAKLE
Ymir
7,487
1,182
0
0
16,498
20,975
185
7,492
9,006
25,446
0
L
Baron Samedi
SLWHate
Baron Samedi
15,984
1,162
1,114
4,319
18,284
14,769
341
8,410
9,874
45,686
0
W
Bastet
Telarast
Bastet
18,674
10,013
0
1,292
14,251
6,659
967
7,091
7,160
0
42,959
L
Ah Muzen Cab
qwelparniak
Ah Muzen Cab
15,651
5,358
1,033
4,132
14,444
6,189
225
6,616
7,828
0
56,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
34,969
190
Minions Killed
172
8
Camps Cleared
6
713,619
Distance Traveled
878,723
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,402
553
11
1
1
221,643
1
W
Nox
12,193
717
76
4
1
290,137
2
W
Ymir
10,268
604
34
2
0
274,125
1
L
Baron Samedi
11,198
659
80
5
6
232,918
2
W
Bastet
12,508
736
62
4
5
314,461
5
L
Ah Muzen Cab
10,623
625
99
6
1
259,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role