Player Matchup

Bakasura
Bakasura
Got_Any_Gum141
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,196 Elo+
Solo
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 16
God Stats
25W - 33L
1,416 SR
Queue Stats
159W - 173L
1,460 Elo+
Solo
Nox
Nox
Mello5604
Nox
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 56L
1,338 Elo+
Solo
Izanami
Izanami
ggfaris
Izanami
Level 4
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
imDipset
Ymir
Level 24
God Stats
0W - 1L
1,139 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,399 Elo+

VS

Team Averages
Level 19
1,488 SR
1,456 Elo+
Ullr
Ullr
AdhesiveCat9406
Ullr
Level 28
God Stats
3W - 2L
1,498 SR
Queue Stats
122W - 93L
1,578 Elo+
Party 1
Zeus
Zeus
AyasakiQwQ
Zeus
Level 16
God Stats
8W - 1L
1,918 SR
Queue Stats
63W - 43L
1,722 Elo+
Party 1
Apollo
Apollo
Hideouts
Apollo
Level 26
God Stats
3W - 2L
1,494 SR
Queue Stats
21W - 11L
1,671 Elo+
Party 1
Chaac
Chaac
JakeTheSnake9031
Chaac
Level 8
God Stats
4W - 7L
1,244 SR
Queue Stats
15W - 18L
1,069 Elo+
Solo
Bakasura
Bakasura
bubaid29
Bakasura
Level 18
God Stats
2W - 0L
1,287 SR
Queue Stats
25W - 43L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
5
0 / 3 / 0
3,615
516
669
4,562
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sun Wukong
LeotheNick
Sun Wukong
8
1 / 1 / 0
4,391
627
2,039
4,915
2,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
1 / 9 / 0
3,706
529
696
5,951
1,893
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
ggfaris
Izanami
6
0 / 1 / 0
3,811
544
561
1,307
477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
5
0 / 1 / 0
3,564
509
0
3,044
1,226
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,451
779
2,029
2,264
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
8 / 2 / 3
6,212
887
6,909
3,090
794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Hideouts
Apollo
8
4 / 0 / 3
5,118
731
2,551
4,100
1,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 0 / 0
3,813
545
922
2,892
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
bubaid29
Bakasura
7
0 / 0 / 0
4,083
583
191
1,665
423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
2
Kills
14
15
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
W
8
2
3
4.75
L
Bakasura
0
3
0
0
W
Apollo
Hideouts
Apollo
4
0
3
5.5
W
0
0
0
0
L
Sun Wukong
LeotheNick
Sun Wukong
1
1
0
1
L
1
9
0
0.11
W
Bakasura
bubaid29
Bakasura
0
0
0
0
L
Izanami
ggfaris
Izanami
0
1
0
0
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,965
Damage
12,602
19,779
Taken
14,011
7,643
Mitigated
4,954
3,443
Healing
5,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,029
1,139
0
1,309
2,264
572
360
0
2,253
0
32,906
W
6,909
1,565
0
500
3,090
794
657
813
2,277
31,477
0
L
Bakasura
669
350
0
695
4,562
1,503
0
765
3,797
0
8,927
W
Apollo
Hideouts
Apollo
2,551
1,454
0
2,389
4,100
1,452
84
127
3,948
0
28,104
W
922
48
0
903
2,892
1,713
71
82
2,810
0
10,426
L
Sun Wukong
LeotheNick
Sun Wukong
2,039
84
0
1,516
4,915
2,544
0
1,944
2,708
3,014
11,581
L
696
366
0
290
5,951
1,893
64
4,200
1,751
5,576
0
W
Bakasura
bubaid29
Bakasura
191
38
0
683
1,665
423
404
108
1,557
0
8,105
L
Izanami
ggfaris
Izanami
561
287
0
9
1,307
477
19
72
1,194
0
15,793
L
Ymir
0
0
0
933
3,044
1,226
0
130
2,914
11,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,087
Gold Earned
24,677
127
Minions Killed
239
0
Camps Cleared
0
652,276
Distance Traveled
697,649
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,451
779
66
9
0
126,276
1
W
Zeus
6,212
887
66
9
0
108,223
0
L
Bakasura
3,615
516
26
4
0
149,529
1
W
Apollo
5,118
731
54
8
0
155,381
3
W
Chaac
3,813
545
24
3
0
149,669
0
L
Sun Wukong
4,391
627
29
4
0
143,345
3
L
Nox
3,706
529
11
2
0
130,169
2
W
Bakasura
4,083
583
29
4
0
158,100
0
L
Izanami
3,811
544
43
6
0
122,013
0
L
Ymir
3,564
509
18
3
0
107,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role