Player Matchup

Ymir
Ymir
Glockenload
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,520 Elo+
Solo
Hachiman
Hachiman
Haxapaktepe
Hachiman
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 69L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KhorneGoOfBlood
Morgan Le Fay
Level 8
God Stats
4W - 4L
1,430 SR
Queue Stats
10W - 16L
1,299 Elo+
Solo
The Morrigan
The Morrigan
UnSapiensTwink
The Morrigan
Level 15
God Stats
2W - 2L
1,674 SR
Queue Stats
10W - 8L
1,701 Elo+
Solo
Tsukuyomi
Tsukuyomi
yorkshireteababy
Tsukuyomi
Level 11
God Stats
1W - 1L
1,575 SR
Queue Stats
33W - 19L
1,486 Elo+
Solo
Team Averages
Level 11
1,536 SR
1,490 Elo+

VS

Team Averages
Level 7
1,506 SR
1,398 Elo+
Odin
Odin
 
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Guilhorone
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Medusa
Medusa
Sykich
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 1
Yemoja
Yemoja
plypf
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,207 Elo+
Solo
Nemesis
Nemesis
samoo00
Nemesis
Level 13
God Stats
1W - 2L
1,531 SR
Queue Stats
77W - 94L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 7
5,682
517
1,719
5,365
3,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Haxapaktepe
Hachiman
11
6 / 0 / 2
6,494
590
5,356
5,258
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
KhorneGoOfBlood
Morgan Le Fay
11
5 / 1 / 2
6,664
606
5,621
4,832
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
UnSapiensTwink
The Morrigan
13
3 / 0 / 5
7,192
654
2,588
3,903
1,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
12
7 / 0 / 1
7,302
664
9,461
5,439
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
0 / 5 / 0
4,350
395
1,492
7,476
2,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 5 / 0
4,950
450
2,112
6,386
1,706
Medusa
Sykich
Medusa
7
0 / 6 / 0
4,666
424
4,045
6,235
1,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
plypf
Yemoja
6
0 / 4 / 0
4,609
419
2,483
6,291
2,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
samoo00
Nemesis
9
0 / 2 / 1
5,260
478
619
6,234
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
22
Kills
1
1
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
0
0
W
1
0
7
4.5
L
1
5
0
0.2
W
Hachiman
Haxapaktepe
Hachiman
6
0
2
7
W
Morgan Le Fay
KhorneGoOfBlood
Morgan Le Fay
5
1
2
6
L
Medusa
Sykich
Medusa
0
6
0
0
W
The Morrigan
UnSapiensTwink
The Morrigan
3
0
5
5.5
L
Yemoja
plypf
Yemoja
0
4
0
0
L
Nemesis
samoo00
Nemesis
0
2
1
0.25
W
Tsukuyomi
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,745
Damage
10,751
24,797
Taken
32,622
9,369
Mitigated
10,622
5,933
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
1,492
316
0
276
7,476
2,943
0
425
7,051
0
10,737
W
1,719
0
0
756
5,365
3,409
157
596
4,729
9,390
0
L
2,112
538
0
750
6,386
1,706
0
3,563
2,823
0
12,770
W
Hachiman
Haxapaktepe
Hachiman
5,356
2,694
0
2,210
5,258
1,457
725
712
4,546
0
38,552
W
Morgan Le Fay
KhorneGoOfBlood
Morgan Le Fay
5,621
1,007
0
1,168
4,832
1,524
922
619
4,213
31,671
0
L
Medusa
Sykich
Medusa
4,045
2,056
0
608
6,235
1,071
0
1,110
5,125
0
18,588
W
The Morrigan
UnSapiensTwink
The Morrigan
2,588
332
0
153
3,903
1,207
0
158
3,745
56,332
1,431
L
Yemoja
plypf
Yemoja
2,483
696
133
476
6,291
2,729
0
1,981
4,310
10,758
0
L
Nemesis
samoo00
Nemesis
619
172
0
1,361
6,234
2,173
0
2,144
4,090
0
22,572
W
Tsukuyomi
9,461
2,326
0
1,646
5,439
1,772
0
398
4,610
0
43,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
23,835
338
Minions Killed
147
0
Camps Cleared
0
1,087,078
Distance Traveled
919,290
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,350
395
24
2
0
164,953
1
W
Ymir
5,682
517
14
1
0
215,944
0
L
Thor
4,950
450
20
2
0
196,887
3
W
Hachiman
6,494
590
75
7
0
209,300
2
W
Morgan Le Fay
6,664
606
62
6
0
189,437
3
L
Medusa
4,666
424
44
4
0
172,190
0
W
The Morrigan
7,192
654
113
10
0
227,158
2
L
Yemoja
4,609
419
11
1
0
169,241
0
L
Nemesis
5,260
478
48
4
0
216,019
2
W
Tsukuyomi
7,302
664
74
7
0
245,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role