Player Matchup

Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bigdaddy9978
Ra
Level 106
God Stats
2W - 4L
1,431 SR
Queue Stats
269W - 226L
1,595 Elo+
Solo
Geb
Geb
StressfulOrc96
Geb
Level 129
God Stats
2W - 4L
1,550 SR
Queue Stats
374W - 331L
1,597 Elo+
Solo
Skadi
Skadi
XxKaOS_TaLEnTxX
Skadi
Level 156
God Stats
5W - 2L
1,796 SR
Queue Stats
963W - 922L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
cape8p
Erlang Shen
Level 155
God Stats
16W - 9L
1,665 SR
Queue Stats
1,074W - 1,027L
1,576 Elo+
Solo
Team Averages
Level 131
1,588 SR
1,569 Elo+

VS

Team Averages
Level 140
1,652 SR
1,627 Elo+
Yemoja
Yemoja
Bunny030321
Yemoja
Level 145
God Stats
7W - 9L
1,498 SR
Queue Stats
158W - 149L
1,608 Elo+
Solo
Persephone
Persephone
Man_Ning16
Persephone
Level 154
God Stats
348W - 259L
1,668 SR
Queue Stats
1,497W - 1,365L
1,650 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sad wrld
Cu Chulainn
Level 109
God Stats
1W - 1L
1,999 SR
Queue Stats
49W - 42L
1,687 Elo+
Solo
Ullr
Ullr
Sandmann2324
Ullr
Level 160
God Stats
46W - 48L
1,596 SR
Queue Stats
897W - 789L
1,612 Elo+
Solo
Charybdis
Charybdis
UnkeptGrunt41
Charybdis
Level 132
God Stats
30W - 22L
1,498 SR
Queue Stats
673W - 596L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 2 / 8
11,926
568
17,097
15,660
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 2 / 12
11,967
570
8,669
12,131
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 10
11,603
553
11,486
19,272
15,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 10
13,351
636
20,845
17,604
7,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
cape8p
Erlang Shen
19
3 / 5 / 9
12,414
591
12,163
20,007
17,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
3 / 6 / 3
9,458
450
5,151
18,971
18,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
Man_Ning16
Persephone
16
3 / 3 / 1
10,636
506
15,364
14,258
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Sad wrld
Cu Chulainn
17
4 / 4 / 2
11,194
533
15,879
28,772
21,986
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 5 / 6
9,785
466
6,524
15,228
6,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
UnkeptGrunt41
Charybdis
15
1 / 6 / 1
9,129
435
8,054
13,617
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
24
Kills
13
13
Deaths
24
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
8
5.5
W
2
2
12
4
L
Yemoja
3
6
3
0.75
L
Persephone
Man_Ning16
Persephone
3
3
1
1.17
L
Cu Chulainn
Sad wrld
Cu Chulainn
4
4
2
1.25
L
2
5
6
1
W
4
2
10
4.5
L
Charybdis
UnkeptGrunt41
Charybdis
1
6
1
0.25
W
8
2
10
6.5
W
Erlang Shen
cape8p
Erlang Shen
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,260
Damage
50,972
84,674
Taken
90,846
52,480
Mitigated
55,451
32,756
Healing
27,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,097
4,591
0
3,096
15,660
5,860
567
4,295
11,365
0
75,889
W
8,669
902
5,095
6,054
12,131
5,464
542
4,848
7,283
102,452
0
L
Yemoja
5,151
295
2,597
4,221
18,971
18,677
0
7,132
11,839
21,384
0
L
Persephone
Man_Ning16
Persephone
15,364
457
0
4,523
14,258
5,300
84
2,952
11,303
82,188
0
L
Cu Chulainn
Sad wrld
Cu Chulainn
15,879
2,108
0
7,882
28,772
21,986
113
3,489
25,283
15,189
76,237
L
6,524
2,768
0
4,419
15,228
6,284
165
4,710
10,518
0
73,761
W
11,486
1,967
2,351
2,614
19,272
15,934
927
6,061
13,211
53,361
0
L
Charybdis
UnkeptGrunt41
Charybdis
8,054
4,205
0
4,234
13,617
3,204
195
1,871
11,746
0
67,093
W
20,845
10,709
0
6,238
17,604
7,321
6,748
2,976
14,628
0
117,423
W
Erlang Shen
cape8p
Erlang Shen
12,163
5,354
0
7,308
20,007
17,901
232
5,139
14,868
0
80,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,261
Gold Earned
50,202
634
Minions Killed
612
0
Camps Cleared
0
2,259,549
Distance Traveled
1,887,802
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,926
568
89
4
0
504,931
3
W
Ra
11,967
570
171
8
0
455,473
3
L
Yemoja
9,458
450
28
1
0
364,360
2
L
Persephone
10,636
506
179
9
0
373,514
4
L
Cu Chulainn
11,194
533
184
9
0
407,622
1
L
Ullr
9,785
466
124
6
0
370,818
1
W
Geb
11,603
553
73
3
0
444,252
1
L
Charybdis
9,129
435
97
5
0
371,488
2
W
Skadi
13,351
636
171
8
0
406,181
3
W
Erlang Shen
12,414
591
130
6
0
448,712
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role