Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold I
DiscelCZ
Rama
Gold I
Level 160
God Stats
16W - 19L
1,521 SR
Queue Stats
376W - 367L
1,493 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Greenscope
Erlang Shen
Bronze III
Level 100
God Stats
1W - 0L
1,689 SR
Queue Stats
2W - 5L
1,331 MMR
Party 2
Sylvanus
Sylvanus
Gold II
SniperDude55
Sylvanus
Gold II
Level 139
God Stats
21W - 18L
1,600 SR
Queue Stats
334W - 330L
1,494 MMR
Solo
Agni
Agni
Gold V
Zerakal
Agni
Gold V
Level 139
God Stats
1W - 0L
1,557 SR
Queue Stats
10W - 4L
1,692 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,573 SR
1,502 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,570 SR
1,496 MMR
Chiron
Chiron
Silver III
TwitFraggle27
Chiron
Silver III
Level 33
God Stats
21W - 17L
1,717 SR
Queue Stats
191W - 200L
1,478 MMR
Solo
Nemesis
Nemesis
Bronze III
WhereIsYourHP
Nemesis
Bronze III
Level 30
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 2L
1,555 MMR
Solo
Ymir
Ymir
Bronze III
cozianu
Ymir
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,448 MMR
Solo
Merlin
Merlin
Bronze III
pAciag100
Merlin
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 MMR
Party 1
Artio
Artio
Bronze III
pAciag102
Artio
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
2 / 0 / 1
4,537
756
1,965
3,307
889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
7
0 / 0 / 3
4,151
692
1,081
2,735
632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Greenscope
Erlang Shen
7
0 / 0 / 1
3,845
641
1,830
2,084
853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
SniperDude55
Sylvanus
8
1 / 0 / 0
4,930
822
1,730
2,447
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
Zerakal
Agni
8
3 / 0 / 0
4,797
800
2,072
1,731
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ApolloTiamatAthenaMorgan Le FayGilgamesh

VS

Bans
OdinFenrirPersephoneTsukuyomiDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,432
572
886
3,047
534
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
6
0 / 1 / 0
3,680
613
1,369
4,087
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
cozianu
Ymir
5
0 / 1 / 0
3,574
596
253
3,728
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
pAciag100
Merlin
5
0 / 2 / 0
3,238
540
462
1,820
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
pAciag102
Artio
7
0 / 1 / 0
3,382
564
670
3,731
1,054
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
6
Kills
0
0
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
1
2.5
W
Rama
0
0
3
1.5
W
Erlang Shen
Greenscope
Erlang Shen
0
0
1
0.5
W
Sylvanus
SniperDude55
Sylvanus
1
0
0
1
L
0
1
0
0
L
Nemesis
0
1
0
0
W
Agni
Zerakal
Agni
3
0
0
3
L
Ymir
cozianu
Ymir
0
1
0
0
L
Merlin
pAciag100
Merlin
0
2
0
0
L
Artio
pAciag102
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,678
Damage
3,640
12,304
Taken
16,413
3,931
Mitigated
4,722
6,492
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,965
638
0
3,355
3,307
889
0
239
3,068
0
22,377
W
Rama
1,081
907
0
1,566
2,735
632
0
205
2,530
0
22,489
W
Erlang Shen
Greenscope
Erlang Shen
1,830
409
0
263
2,084
853
0
107
1,977
0
13,600
W
Sylvanus
SniperDude55
Sylvanus
1,730
737
0
808
2,447
1,149
190
670
1,777
16,264
5,177
L
886
403
339
1,738
3,047
534
0
506
2,497
0
17,250
L
Nemesis
1,369
516
0
707
4,087
960
0
836
3,141
0
15,813
W
Agni
Zerakal
Agni
2,072
323
0
500
1,731
408
432
223
1,508
19,980
0
L
Ymir
cozianu
Ymir
253
0
0
1,278
3,728
1,726
0
141
3,585
6,112
0
L
Merlin
pAciag100
Merlin
462
42
0
250
1,820
448
0
425
1,387
8,756
0
L
Artio
pAciag102
Artio
670
110
0
1,573
3,731
1,054
0
1,431
2,300
7,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,260
Gold Earned
17,306
211
Minions Killed
121
0
Camps Cleared
0
655,582
Distance Traveled
575,927
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,537
756
53
9
0
144,567
0
W
Rama
4,151
692
42
7
0
129,108
1
W
Erlang Shen
3,845
641
28
5
0
144,283
1
W
Sylvanus
4,930
822
46
8
0
100,822
3
L
Chiron
3,432
572
37
6
0
111,617
0
L
Nemesis
3,680
613
34
6
0
161,797
0
W
Agni
4,797
800
42
7
0
136,802
5
L
Ymir
3,574
596
13
2
0
116,706
3
L
Merlin
3,238
540
16
3
0
76,438
1
L
Artio
3,382
564
21
4
0
109,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role