Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Lutkutaja
Nu Wa
Level 25
God Stats
0W - 1L
1,518 SR
Queue Stats
46W - 62L
1,423 Elo+
Solo
Raijin
Raijin
Søberano
Raijin
Level 160
God Stats
4W - 3L
1,447 SR
Queue Stats
125W - 117L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
Teija
Zhong Kui
Level 146
God Stats
4W - 5L
1,497 SR
Queue Stats
137W - 126L
1,531 Elo+
Party 2
Team Averages
Level 117
1,493 SR
1,496 Elo+

VS

Team Averages
Level 56
1,435 SR
1,479 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Anafeman
Poseidon
Level 17
God Stats
1W - 0L
1,509 SR
Queue Stats
38W - 39L
1,292 Elo+
Solo
Athena
Athena
Infaiter121
Athena
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,476 Elo+
Solo
Achilles
Achilles
bo0star
Achilles
Level 106
God Stats
2W - 0L
1,275 SR
Queue Stats
59W - 56L
1,555 Elo+
Solo
Thanatos
Thanatos
superkroksjo2
Thanatos
Level 60
God Stats
6W - 5L
1,393 SR
Queue Stats
223W - 203L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 7 / 3
9,376
721
11,198
23,498
23,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ullr
 
Ullr
14
3 / 6 / 6
9,139
703
13,130
10,984
4,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
Lutkutaja
Nu Wa
15
4 / 4 / 6
9,081
699
10,094
9,775
3,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
Søberano
Raijin
16
2 / 7 / 3
9,055
697
14,526
16,268
7,591
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Teija
Zhong Kui
17
1 / 5 / 9
9,415
724
13,094
17,019
11,501
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
5 / 2 / 19
10,604
816
21,667
13,220
6,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Anafeman
Poseidon
18
4 / 3 / 15
10,602
816
11,791
9,668
4,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
16
2 / 4 / 14
10,109
778
5,047
20,581
19,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
bo0star
Achilles
17
8 / 4 / 9
10,411
801
14,434
18,563
24,469
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
superkroksjo2
Thanatos
18
10 / 3 / 13
10,949
842
17,926
16,007
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
15
Kills
29
29
Deaths
16
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
7
3
0.93
L
Ullr
 
Ullr
3
6
6
1
W
Xbalanque
 
Xbalanque
5
2
19
7.25
W
Poseidon
Anafeman
Poseidon
4
3
15
3.83
W
Athena
2
4
14
2.25
L
Nu Wa
Lutkutaja
Nu Wa
4
4
6
1.75
L
Raijin
Søberano
Raijin
2
7
3
0.5
L
Zhong Kui
Teija
Zhong Kui
1
5
9
1.1
W
Achilles
bo0star
Achilles
8
4
9
3.13
W
Thanatos
superkroksjo2
Thanatos
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,042
Damage
70,865
77,544
Taken
78,039
50,361
Mitigated
64,270
24,133
Healing
33,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,198
1,006
1,940
7,734
23,498
23,299
0
4,419
19,079
0
12,567
L
Ullr
 
Ullr
13,130
4,219
919
1,520
10,984
4,012
1,298
2,002
8,982
0
21,438
W
Xbalanque
 
Xbalanque
21,667
8,714
1,902
3,245
13,220
6,321
2,603
7,379
5,705
0
51,501
W
Poseidon
Anafeman
Poseidon
11,791
618
938
1,806
9,668
4,571
1,268
3,993
5,628
44,060
0
W
Athena
5,047
881
3,350
3,620
20,581
19,850
259
9,088
10,762
10,572
0
L
Nu Wa
Lutkutaja
Nu Wa
10,094
1,498
434
1,743
9,775
3,958
0
2,341
7,434
21,050
0
L
Raijin
Søberano
Raijin
14,526
870
766
3,247
16,268
7,591
168
5,362
10,906
33,206
0
L
Zhong Kui
Teija
Zhong Kui
13,094
641
871
4,959
17,019
11,501
240
2,714
14,305
27,319
0
W
Achilles
bo0star
Achilles
14,434
2,071
3,362
3,619
18,563
24,469
843
6,762
11,348
0
23,383
W
Thanatos
superkroksjo2
Thanatos
17,926
2,573
848
10,784
16,007
9,059
1,342
10,492
5,390
0
22,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,066
Gold Earned
52,675
120
Minions Killed
154
0
Camps Cleared
0
1,090,816
Distance Traveled
1,229,615
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,376
721
4
0
0
236,981
1
L
Ullr
9,139
703
16
1
0
218,011
3
W
Xbalanque
10,604
816
51
4
0
230,549
2
W
Poseidon
10,602
816
71
5
0
239,764
3
W
Athena
10,109
778
14
1
0
240,540
0
L
Nu Wa
9,081
699
21
2
0
207,272
0
L
Raijin
9,055
697
42
3
0
194,648
1
L
Zhong Kui
9,415
724
37
3
0
233,904
3
W
Achilles
10,411
801
8
1
0
252,203
3
W
Thanatos
10,949
842
10
1
0
266,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role