Player Matchup

Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Nazurath
Danzaburou
Level 49
God Stats
3W - 7L
1,389 SR
Queue Stats
30W - 34L
1,362 Elo+
Solo
Odin
Odin
Rilrein
Odin
Level 128
God Stats
8W - 7L
1,692 SR
Queue Stats
49W - 56L
1,497 Elo+
Solo
Team Averages
Level 110
1,527 SR
1,453 Elo+

VS

Team Averages
Level 80
1,588 SR
1,485 Elo+
Zeus
Zeus
 
Zeus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DenisGN
Ne Zha
Level 148
God Stats
7W - 2L
1,763 SR
Queue Stats
271W - 192L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
Lau321
Sun Wukong
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
3 / 3 / 4
10,166
678
9,936
11,730
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Nazurath
Danzaburou
13
1 / 7 / 5
9,627
642
11,001
16,041
5,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
Rilrein
Odin
12
2 / 9 / 3
9,763
651
11,162
17,819
11,870
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
8 / 2 / 7
11,380
759
17,496
12,729
5,842
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
DenisGN
Ne Zha
16
9 / 3 / 9
11,663
778
16,393
16,954
11,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Lau321
Sun Wukong
12
2 / 2 / 13
10,071
671
5,655
12,669
10,235
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
19
19
Deaths
7
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
3
4
1.67
W
Zeus
 
Zeus
8
2
7
5.75
W
Ne Zha
DenisGN
Ne Zha
9
3
9
4.5
W
Sun Wukong
Lau321
Sun Wukong
2
2
13
4.25
L
Danzaburou
Nazurath
Danzaburou
1
7
5
0.5
L
Odin
Rilrein
Odin
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,099
Damage
39,544
45,590
Taken
42,352
22,850
Mitigated
28,071
5,622
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,936
1,171
0
1,550
11,730
5,169
0
4,526
7,204
28,977
0
W
Zeus
 
Zeus
17,496
2,779
254
3,501
12,729
5,842
1,023
3,105
9,624
55,028
0
W
Ne Zha
DenisGN
Ne Zha
16,393
5,729
0
4,507
16,954
11,994
1,079
3,859
13,095
0
49,392
W
Sun Wukong
Lau321
Sun Wukong
5,655
1,109
0
1,577
12,669
10,235
289
4,227
8,442
0
18,788
L
Danzaburou
Nazurath
Danzaburou
11,001
5,704
0
3,822
16,041
5,811
132
7,417
8,624
0
40,245
L
Odin
Rilrein
Odin
11,162
3,160
0
250
17,819
11,870
0
5,959
11,860
0
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,556
Gold Earned
33,114
154
Minions Killed
171
8
Camps Cleared
6
715,890
Distance Traveled
857,107
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,166
678
51
3
3
264,216
6
W
Zeus
11,380
759
100
7
2
253,054
3
W
Ne Zha
11,663
778
47
3
3
308,597
3
W
Sun Wukong
10,071
671
24
2
1
295,456
4
L
Danzaburou
9,627
642
73
5
1
233,362
4
L
Odin
9,763
651
30
2
4
218,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role