Player Matchup

Ymir
Ymir
D-LegendaryLemon
Ymir
Level 17
God Stats
22W - 22L
1,464 SR
Queue Stats
28W - 35L
1,332 Elo+
Party 1
Nemesis
Nemesis
Fairly_Ginger
Nemesis
Level 29
God Stats
29W - 29L
1,617 SR
Queue Stats
60W - 76L
1,349 Elo+
Party 1
Rama
Rama
Klyce_Stoc
Rama
Level 18
God Stats
47W - 38L
1,539 SR
Queue Stats
47W - 39L
1,474 Elo+
Party 3
Izanami
Izanami
Ochiryuga
Izanami
Level 8
God Stats
2W - 4L
1,467 SR
Queue Stats
34W - 24L
1,362 Elo+
Party 3
Hera
Hera
ShadowSkill33
Hera
Level 15
God Stats
0W - 2L
1,181 SR
Queue Stats
10W - 15L
1,803 Elo+
Solo
Team Averages
Level 17
1,454 SR
1,464 Elo+

VS

Team Averages
Level 22
1,569 SR
1,435 Elo+
Neith
Neith
BoricMeteor2
Neith
Level 26
God Stats
29W - 29L
1,455 SR
Queue Stats
105W - 129L
1,324 Elo+
Party 2
Bellona
Bellona
CaptainCURRY 15
Bellona
Level 26
God Stats
2W - 1L
1,834 SR
Queue Stats
2W - 2L
1,474 Elo+
Solo
Tiamat
Tiamat
Dumbrellious
Tiamat
Level 27
God Stats
12W - 6L
1,662 SR
Queue Stats
136W - 135L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
GustafGetU
Sun Wukong
Level 3
God Stats
4W - 1L
1,630 SR
Queue Stats
30W - 27L
1,490 Elo+
Solo
King Arthur
King Arthur
dangerkiller140
King Arthur
Level 29
God Stats
6W - 8L
1,267 SR
Queue Stats
184W - 228L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 0
4,856
486
1,975
6,555
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
9
1 / 1 / 1
5,528
553
1,822
4,891
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 3 / 0
4,490
449
1,398
5,556
1,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Ochiryuga
Izanami
8
1 / 5 / 0
5,079
508
2,708
5,640
1,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,737
574
2,196
4,293
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 1 / 3
6,246
625
3,861
4,676
1,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
0 / 0 / 2
5,183
518
658
4,427
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
12
2 / 0 / 1
6,643
664
2,588
3,025
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
GustafGetU
Sun Wukong
11
2 / 1 / 4
6,187
619
4,290
5,368
1,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
dangerkiller140
King Arthur
9
4 / 2 / 5
5,907
591
3,802
5,769
3,012
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
13
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
0
0
2
1
L
2
4
0
0.5
W
Tiamat
2
0
1
2.5
L
Nemesis
1
1
1
1.5
W
Sun Wukong
GustafGetU
Sun Wukong
2
1
4
4
L
0
3
0
0
L
Izanami
Ochiryuga
Izanami
1
5
0
0.2
L
0
1
0
0
W
King Arthur
dangerkiller140
King Arthur
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,099
Damage
15,199
26,935
Taken
23,265
8,467
Mitigated
10,963
4,219
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,861
2,357
0
188
4,676
1,058
1,054
964
3,712
0
23,566
W
658
42
0
1,647
4,427
2,757
841
1,669
2,596
0
17,529
L
1,975
649
0
554
6,555
3,501
160
0
6,555
13,417
0
W
Tiamat
2,588
61
0
2,092
3,025
2,273
70
0
3,025
37,418
0
L
Nemesis
1,822
469
0
500
4,891
1,213
270
122
4,732
0
34,071
W
Sun Wukong
GustafGetU
Sun Wukong
4,290
692
0
2,022
5,368
1,863
47
359
4,953
0
34,214
L
1,398
1,310
0
1,532
5,556
1,431
195
1,856
3,256
0
15,662
L
Izanami
Ochiryuga
Izanami
2,708
1,726
0
383
5,640
1,205
424
0
5,640
0
24,031
L
2,196
376
0
1,250
4,293
1,117
183
129
4,164
28,518
0
W
King Arthur
dangerkiller140
King Arthur
3,802
1,146
0
0
5,769
3,012
0
961
4,808
0
13,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
30,166
240
Minions Killed
256
0
Camps Cleared
0
920,710
Distance Traveled
1,033,583
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,246
625
52
5
0
195,177
0
W
Bellona
5,183
518
35
4
0
197,052
0
L
Ymir
4,856
486
29
3
0
177,100
0
W
Tiamat
6,643
664
89
9
0
194,089
1
L
Nemesis
5,528
553
64
6
0
215,727
1
W
Sun Wukong
6,187
619
60
6
0
241,334
1
L
Rama
4,490
449
39
4
0
176,189
0
L
Izanami
5,079
508
44
4
0
170,988
0
L
Hera
5,737
574
64
6
0
180,706
0
W
King Arthur
5,907
591
20
2
0
205,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role