Player Matchup

Cthulhu
Cthulhu
MEGA-monkey-Noah
Cthulhu
Level 69
God Stats
20W - 11L
1,598 SR
Queue Stats
40W - 29L
1,559 Elo+
Solo
The Morrigan
The Morrigan
SolidWay
The Morrigan
Level 89
God Stats
3W - 8L
1,309 SR
Queue Stats
518W - 673L
1,336 Elo+
Solo
Loki
Loki
shadow251312
Loki
Level 18
God Stats
10W - 10L
1,513 SR
Queue Stats
31W - 49L
1,342 Elo+
Solo
Team Averages
Level 59
1,473 SR
1,412 Elo+

VS

Team Averages
Level 53
1,535 SR
1,366 Elo+
Ra
Ra
adrianamarisol-a
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,320 Elo+
Solo
Chiron
Chiron
deadpool243q
Chiron
Level 85
God Stats
26W - 14L
1,605 SR
Queue Stats
353W - 286L
1,551 Elo+
Solo
The Morrigan
The Morrigan
dolmat_92
The Morrigan
Level 67
God Stats
11W - 8L
1,501 SR
Queue Stats
154W - 244L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 10
13,216
629
15,631
23,605
25,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
SolidWay
The Morrigan
16
1 / 5 / 11
13,044
621
7,915
10,282
6,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
12 / 4 / 2
15,245
726
13,884
14,873
7,677
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 3
10,625
506
4,525
8,447
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
18
9 / 3 / 3
14,270
680
27,099
18,895
7,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
dolmat_92
The Morrigan
16
3 / 6 / 6
12,822
611
6,985
15,122
8,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
16
Kills
12
12
Deaths
16
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
The Morrigan
SolidWay
The Morrigan
1
5
11
1.3
L
0
7
3
0.21
L
Chiron
9
3
3
3.5
L
The Morrigan
dolmat_92
The Morrigan
3
6
6
1
W
12
4
2
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,430
Damage
38,609
48,760
Taken
42,464
39,901
Mitigated
18,897
7,923
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,631
658
703
2,855
23,605
25,973
716
5,663
17,661
52,539
0
W
The Morrigan
SolidWay
The Morrigan
7,915
596
324
986
10,282
6,251
1,016
2,866
7,313
38,337
6,476
L
4,525
809
526
946
8,447
2,822
0
4,469
3,978
18,470
0
L
Chiron
27,099
9,824
260
8,518
18,895
7,941
0
9,771
9,007
0
73,221
L
The Morrigan
dolmat_92
The Morrigan
6,985
1,146
566
3,125
15,122
8,134
0
6,554
8,538
53,606
0
W
13,884
2,266
442
2,613
14,873
7,677
0
3,245
11,479
0
51,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
37,717
208
Minions Killed
218
6
Camps Cleared
11
1,130,027
Distance Traveled
864,581
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,216
629
60
3
1
417,395
2
W
The Morrigan
13,044
621
85
4
2
344,460
2
L
Ra
10,625
506
27
1
0
184,637
1
L
Chiron
14,270
680
86
4
8
399,161
5
L
The Morrigan
12,822
611
105
5
3
280,783
3
W
Loki
15,245
726
63
3
3
368,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role