Player Matchup

Sun Wukong
Sun Wukong
Onii_Chans_Toes
Sun Wukong
Level 5
God Stats
10W - 11L
1,588 SR
Queue Stats
15W - 15L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Pirosc
Kukulkan
Level 17
God Stats
4W - 3L
1,501 SR
Queue Stats
47W - 36L
1,446 Elo+
Solo
Charybdis
Charybdis
SleepySenpai724
Charybdis
Level 29
God Stats
6W - 8L
1,428 SR
Queue Stats
37W - 32L
1,451 Elo+
Solo
Jormungandr
Jormungandr
aakllw
Jormungandr
Level 11
God Stats
18W - 29L
1,413 SR
Queue Stats
19W - 30L
1,352 Elo+
Solo
Nu Wa
Nu Wa
majinBur
Nu Wa
Level 29
God Stats
77W - 69L
1,571 SR
Queue Stats
182W - 197L
1,472 Elo+
Solo
Team Averages
Level 18
1,500 SR
1,444 Elo+

VS

Team Averages
Level 16
1,589 SR
1,440 Elo+
Khepri
Khepri
EddyNygma
Khepri
Level 29
God Stats
4W - 5L
1,658 SR
Queue Stats
176W - 156L
1,441 Elo+
Solo
Ra
Ra
equipe-discreta6
Ra
Level 21
God Stats
0W - 2L
1,376 SR
Queue Stats
126W - 138L
1,402 Elo+
Solo
Discordia
Discordia
feiosabela
Discordia
Level 4
God Stats
1W - 3L
1,681 SR
Queue Stats
6W - 7L
1,554 Elo+
Solo
Odin
Odin
karoldudy
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,270 Elo+
Solo
Cu Chulainn
Cu Chulainn
purple_sealant0
Cu Chulainn
Level 17
God Stats
4W - 6L
1,730 SR
Queue Stats
166W - 154L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Onii_Chans_Toes
Sun Wukong
20
4 / 1 / 20
13,257
947
19,679
17,594
15,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Pirosc
Kukulkan
20
8 / 0 / 15
14,524
1,037
33,713
7,661
3,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SleepySenpai724
Charybdis
20
12 / 3 / 12
14,511
1,037
32,488
14,282
5,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
aakllw
Jormungandr
20
1 / 4 / 18
13,289
949
6,940
18,020
23,212
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
majinBur
Nu Wa
20
5 / 3 / 18
13,758
983
25,060
13,283
8,453
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
EddyNygma
Khepri
19
2 / 4 / 8
13,595
971
11,430
28,197
51,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 1 / 4
12,181
870
12,654
17,328
9,261
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
feiosabela
Discordia
19
2 / 5 / 6
12,769
912
14,687
14,822
7,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
0 / 15 / 6
12,657
904
3,229
28,556
22,483
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
purple_sealant0
Cu Chulainn
19
6 / 5 / 4
13,437
960
23,412
36,842
27,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
30
Kills
11
11
Deaths
30
83
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
EddyNygma
Khepri
2
4
8
1.5
W
Sun Wukong
Onii_Chans_Toes
Sun Wukong
4
1
20
14
W
Kukulkan
Pirosc
Kukulkan
8
0
15
15.5
W
Charybdis
SleepySenpai724
Charybdis
12
3
12
6
W
Jormungandr
aakllw
Jormungandr
1
4
18
2.5
L
1
1
4
3
L
Discordia
feiosabela
Discordia
2
5
6
1
L
Odin
0
15
6
0.2
W
Nu Wa
majinBur
Nu Wa
5
3
18
4.67
L
Cu Chulainn
purple_sealant0
Cu Chulainn
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,880
Damage
65,412
70,840
Taken
125,745
56,485
Mitigated
118,416
9,939
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
EddyNygma
Khepri
11,430
858
0
1,209
28,197
51,959
0
14,934
13,263
17,393
0
W
Sun Wukong
Onii_Chans_Toes
Sun Wukong
19,679
6,477
0
1,247
17,594
15,583
0
11,930
5,664
6,791
24,456
W
Kukulkan
Pirosc
Kukulkan
33,713
2,942
1,871
3,170
7,661
3,383
0
4,535
3,126
67,947
0
W
Charybdis
SleepySenpai724
Charybdis
32,488
21,442
0
0
14,282
5,854
0
8,163
6,119
0
41,053
W
Jormungandr
aakllw
Jormungandr
6,940
2,194
0
2,539
18,020
23,212
0
11,627
6,393
56,073
0
L
12,654
523
1,083
3,013
17,328
9,261
0
10,312
7,016
47,114
0
L
Discordia
feiosabela
Discordia
14,687
1,020
0
319
14,822
7,458
0
9,936
4,886
51,115
0
L
Odin
3,229
567
0
1,125
28,556
22,483
0
12,503
16,053
0
20,277
W
Nu Wa
majinBur
Nu Wa
25,060
7,382
103
1,009
13,283
8,453
0
8,172
5,111
45,831
0
L
Cu Chulainn
purple_sealant0
Cu Chulainn
23,412
6,025
0
3,572
36,842
27,255
0
21,247
15,595
17,264
37,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,339
Gold Earned
64,639
290
Minions Killed
278
10
Camps Cleared
2
1,347,007
Distance Traveled
1,353,629
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,595
971
14
1
0
288,417
3
W
Sun Wukong
13,257
947
34
2
1
307,129
1
W
Kukulkan
14,524
1,037
98
7
4
320,275
2
W
Charybdis
14,511
1,037
28
2
3
232,512
0
W
Jormungandr
13,289
949
106
8
0
234,131
2
L
Ra
12,181
870
80
6
0
285,546
0
L
Discordia
12,769
912
82
6
1
274,676
0
L
Odin
12,657
904
37
3
0
209,212
1
W
Nu Wa
13,758
983
24
2
2
252,960
0
L
Cu Chulainn
13,437
960
65
5
1
295,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role