Player Matchup

Loki
Loki
GDucky-uh
Loki
Level 28
God Stats
36W - 32L
1,532 SR
Queue Stats
231W - 187L
1,577 Elo+
Solo
Merlin
Merlin
Lazy9
Merlin
Level 29
God Stats
4W - 4L
1,576 SR
Queue Stats
169W - 187L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 16
God Stats
25W - 33L
1,435 SR
Queue Stats
159W - 173L
1,494 Elo+
Solo
Rama
Rama
StickyBagels
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 97L
1,427 Elo+
Party 2
Fafnir
Fafnir
Tippbuddha
Fafnir
Level 26
God Stats
0W - 2L
1,335 SR
Queue Stats
35W - 28L
1,408 Elo+
Solo
Team Averages
Level 25
1,476 SR
1,475 Elo+

VS

Team Averages
Level 23
1,658 SR
1,556 Elo+
Thor
Thor
AdhesiveCat9406
Thor
Level 28
God Stats
7W - 3L
1,622 SR
Queue Stats
122W - 93L
1,566 Elo+
Party 1
Anubis
Anubis
AyasakiQwQ
Anubis
Level 16
God Stats
4W - 3L
1,600 SR
Queue Stats
63W - 43L
1,712 Elo+
Party 1
Mulan
Mulan
Gaamaji
Mulan
Level 27
God Stats
10W - 2L
1,769 SR
Queue Stats
61W - 64L
1,360 Elo+
Solo
Cupid
Cupid
Hideouts
Cupid
Level 26
God Stats
3W - 0L
1,801 SR
Queue Stats
21W - 11L
1,645 Elo+
Party 1
Mercury
Mercury
Tucho94
Mercury
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 0 / 1
6,286
629
6,107
6,310
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Lazy9
Merlin
7
1 / 6 / 0
4,316
432
2,261
6,598
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LeotheNick
Sun Wukong
10
2 / 0 / 0
5,911
591
3,662
6,710
4,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

6
0 / 7 / 0
4,196
420
2,394
7,336
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Tippbuddha
Fafnir
8
0 / 4 / 2
4,983
498
1,330
8,889
4,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 8
6,163
616
5,398
7,294
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
AyasakiQwQ
Anubis
11
9 / 1 / 0
6,637
664
8,992
5,754
2,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Gaamaji
Mulan
10
0 / 2 / 0
5,200
520
2,523
6,614
3,066
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
Hideouts
Cupid
11
5 / 2 / 3
6,518
652
6,767
6,002
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Tucho94
Mercury
4
0 / 2 / 1
3,935
394
0
2,288
504

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
7
Kills
17
17
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Anubis
AyasakiQwQ
Anubis
9
1
0
9
L
Loki
4
0
1
4.5
W
Mulan
Gaamaji
Mulan
0
2
0
0
W
Cupid
Hideouts
Cupid
5
2
3
3.25
L
Merlin
Lazy9
Merlin
1
6
0
0.17
L
Sun Wukong
LeotheNick
Sun Wukong
2
0
0
2
L
0
7
0
0
L
Fafnir
Tippbuddha
Fafnir
0
4
2
0.25
W
Mercury
Tucho94
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,754
Damage
23,680
35,843
Taken
27,952
12,813
Mitigated
11,587
8,959
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,398
1,624
0
2,366
7,294
4,000
0
825
6,469
0
18,752
W
Anubis
AyasakiQwQ
Anubis
8,992
1,191
0
3,502
5,754
2,332
161
1,629
4,125
40,336
0
L
Loki
6,107
2,137
0
3,598
6,310
1,688
0
989
5,321
0
38,272
W
Mulan
Gaamaji
Mulan
2,523
388
0
2,043
6,614
3,066
219
891
5,723
0
22,515
W
Cupid
Hideouts
Cupid
6,767
2,760
159
2,893
6,002
1,685
298
1,004
4,998
0
34,672
L
Merlin
Lazy9
Merlin
2,261
106
0
330
6,598
894
0
5,229
1,369
11,675
0
L
Sun Wukong
LeotheNick
Sun Wukong
3,662
275
0
2,204
6,710
4,450
674
755
5,783
7,519
22,326
L
2,394
2,174
0
721
7,336
1,196
0
2,019
5,317
0
13,798
L
Fafnir
Tippbuddha
Fafnir
1,330
462
0
2,106
8,889
4,585
0
0
8,889
11,631
0
W
Mercury
Tucho94
Mercury
0
0
0
0
2,288
504
0
207
2,081
0
6,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
28,453
214
Minions Killed
248
0
Camps Cleared
0
881,805
Distance Traveled
822,945
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,163
616
29
3
0
169,997
3
W
Anubis
6,637
664
78
8
0
174,968
5
L
Loki
6,286
629
75
8
0
214,680
4
W
Mulan
5,200
520
63
6
0
158,602
0
W
Cupid
6,518
652
62
6
0
170,791
3
L
Merlin
4,316
432
21
2
0
161,140
3
L
Sun Wukong
5,911
591
67
7
0
174,794
5
L
Rama
4,196
420
31
3
0
152,359
0
L
Fafnir
4,983
498
20
2
0
178,832
0
W
Mercury
3,935
394
16
2
0
148,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role