Player Matchup

Gilgamesh
Gilgamesh
KoudaIka02
Gilgamesh
Level 29
God Stats
13W - 12L
1,536 SR
Queue Stats
64W - 49L
1,588 Elo+
Solo
Horus
Horus
NubbyDude
Horus
Level 29
God Stats
6W - 1L
1,765 SR
Queue Stats
116W - 114L
1,626 Elo+
Solo
Hel
Hel
SurePal
Hel
Level 28
God Stats
2W - 0L
1,587 SR
Queue Stats
22W - 7L
1,830 Elo+
Solo
Fenrir
Fenrir
coleb161
Fenrir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 14L
1,528 Elo+
Solo
Charybdis
Charybdis
phukuaphrodite
Charybdis
Level 17
God Stats
2W - 1L
1,535 SR
Queue Stats
50W - 36L
1,652 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,645 Elo+

VS

Team Averages
Level 25
1,633 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eldgrim2000
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,487 Elo+
Solo
Neith
Neith
HolyBigToe
Neith
Level 28
God Stats
14W - 23L
1,500 SR
Queue Stats
286W - 317L
1,581 Elo+
Solo
Nu Wa
Nu Wa
NyanJustin
Nu Wa
Level 26
God Stats
5W - 5L
1,640 SR
Queue Stats
125W - 138L
1,514 Elo+
Solo
The Morrigan
The Morrigan
Vonbaconhead1
The Morrigan
Level 22
God Stats
6W - 3L
1,722 SR
Queue Stats
67W - 52L
1,630 Elo+
Solo
Hel
Hel
ramahaha
Hel
Level 22
God Stats
9W - 3L
1,803 SR
Queue Stats
113W - 48L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KoudaIka02
Gilgamesh
11
1 / 2 / 2
5,951
595
4,039
7,402
2,892
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Horus
NubbyDude
Horus
9
7 / 3 / 4
6,586
659
5,009
8,281
4,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
11
1 / 2 / 2
6,518
652
4,306
5,575
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
coleb161
Fenrir
10
4 / 3 / 2
6,344
634
3,248
7,721
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
phukuaphrodite
Charybdis
13
8 / 1 / 3
7,833
783
5,459
6,324
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eldgrim2000
Ah Muzen Cab
7
2 / 5 / 2
5,109
511
2,969
6,509
2,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
8
1 / 6 / 1
5,156
516
2,771
6,491
1,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
6
0 / 7 / 1
4,237
424
2,103
6,168
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Vonbaconhead1
The Morrigan
11
3 / 1 / 0
6,416
642
3,785
5,510
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 0
6,578
658
6,868
7,332
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
10
11
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Eldgrim2000
Ah Muzen Cab
2
5
2
0.6
L
Neith
1
6
1
0.25
W
Gilgamesh
KoudaIka02
Gilgamesh
1
2
2
1
W
Horus
NubbyDude
Horus
7
3
4
3
L
Nu Wa
0
7
1
0.07
W
Hel
1
2
2
1
L
The Morrigan
Vonbaconhead1
The Morrigan
3
1
0
3
W
Fenrir
coleb161
Fenrir
4
3
2
1.67
W
Charybdis
phukuaphrodite
Charybdis
8
1
3
9.5
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,061
Damage
18,496
35,303
Taken
32,010
13,643
Mitigated
9,852
13,098
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Eldgrim2000
Ah Muzen Cab
2,969
1,354
161
1,198
6,509
2,750
208
1,433
5,076
0
11,346
L
Neith
2,771
1,272
0
598
6,491
1,452
0
474
6,017
0
20,173
W
Gilgamesh
KoudaIka02
Gilgamesh
4,039
1,196
0
2,235
7,402
2,892
0
4,436
2,679
0
23,237
W
Horus
NubbyDude
Horus
5,009
2,019
860
2,467
8,281
4,165
0
3,252
4,931
0
14,678
L
Nu Wa
2,103
528
225
1,314
6,168
1,072
0
1,480
4,688
10,397
0
W
Hel
4,306
730
166
2,376
5,575
1,839
178
1,643
3,932
42,764
0
L
The Morrigan
Vonbaconhead1
The Morrigan
3,785
561
0
2,246
5,510
2,290
0
1,072
4,438
35,219
6,546
W
Fenrir
coleb161
Fenrir
3,248
489
0
2,322
7,721
2,610
0
1,414
6,256
0
27,791
W
Charybdis
phukuaphrodite
Charybdis
5,459
2,741
0
2,672
6,324
2,137
2,259
1,252
5,072
0
51,357
L
6,868
623
528
4,636
7,332
2,288
0
0
7,332
34,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,232
Gold Earned
27,496
328
Minions Killed
244
0
Camps Cleared
0
1,067,882
Distance Traveled
935,065
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,109
511
15
2
0
158,774
0
L
Neith
5,156
516
38
4
0
175,714
2
W
Gilgamesh
5,951
595
47
5
0
238,349
0
W
Horus
6,586
659
27
3
0
208,320
4
L
Nu Wa
4,237
424
15
2
0
190,697
2
W
Hel
6,518
652
91
9
0
212,579
1
L
The Morrigan
6,416
642
90
9
0
183,191
1
W
Fenrir
6,344
634
61
6
0
208,515
0
W
Charybdis
7,833
783
102
10
0
200,119
4
L
Hel
6,578
658
86
9
0
226,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role