Player Matchup

Fenrir
Fenrir
Devilstyle94
Fenrir
Level 29
God Stats
12W - 8L
1,648 SR
Queue Stats
94W - 76L
1,605 Elo+
Party 1
Olorun
Olorun
Dy3c
Olorun
Level 28
God Stats
3W - 5L
1,328 SR
Queue Stats
92W - 87L
1,568 Elo+
Party 1
Ymir
Ymir
Persi55
Ymir
Level 26
God Stats
1W - 0L
1,766 SR
Queue Stats
42W - 24L
1,758 Elo+
Solo
Ra
Ra
RVNッ
Ra
Level 7
God Stats
17W - 7L
1,775 SR
Queue Stats
21W - 12L
1,651 Elo+
Solo
Charybdis
Charybdis
Ymirsnothere
Charybdis
Level 25
God Stats
12W - 6L
1,656 SR
Queue Stats
71W - 52L
1,666 Elo+
Solo
Team Averages
Level 23
1,635 SR
1,650 Elo+

VS

Team Averages
Level 19
1,596 SR
1,623 Elo+
Nu Wa
Nu Wa
Chack
Nu Wa
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 8L
1,663 Elo+
Solo
Ares
Ares
Davve94
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,537 Elo+
Solo
Serqet
Serqet
DouDiData
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,647 Elo+
Solo
Mulan
Mulan
ShpillyMachine
Mulan
Level 19
God Stats
47W - 31L
1,763 SR
Queue Stats
77W - 71L
1,619 Elo+
Solo
Izanami
Izanami
tikhiy20
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 0 / 2
6,184
687
5,243
5,406
1,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Dy3c
Olorun
9
2 / 0 / 1
5,567
619
2,339
2,510
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Persi55
Ymir
8
2 / 1 / 4
5,246
583
4,353
8,866
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
10
1 / 0 / 1
5,583
620
1,507
3,515
1,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Ymirsnothere
Charybdis
9
3 / 2 / 2
5,052
561
4,123
5,173
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chack
Nu Wa
8
2 / 2 / 1
4,730
526
6,240
4,103
894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Davve94
Ares
6
0 / 4 / 3
4,402
489
2,270
8,466
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
DouDiData
Serqet
9
1 / 3 / 1
5,081
565
4,208
6,586
1,605
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,272
586
2,248
6,723
3,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
tikhiy20
Izanami
5
0 / 3 / 0
4,107
456
751
3,321
825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
14
Kills
3
3
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Chack
Nu Wa
2
2
1
1.25
L
Ares
Davve94
Ares
0
4
3
0.38
W
Fenrir
6
0
2
7
L
Serqet
DouDiData
Serqet
1
3
1
0.5
W
Olorun
Dy3c
Olorun
2
0
1
2.5
W
Ymir
Persi55
Ymir
2
1
4
4
W
Ra
1
0
1
1.5
L
0
2
0
0
W
Charybdis
Ymirsnothere
Charybdis
3
2
2
2
L
Izanami
tikhiy20
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,565
Damage
15,717
25,470
Taken
29,199
9,629
Mitigated
10,858
9,574
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Chack
Nu Wa
6,240
2,207
0
1,424
4,103
894
0
1,215
2,888
20,868
0
L
Ares
Davve94
Ares
2,270
287
0
2,398
8,466
3,948
0
3,092
5,374
8,507
0
W
Fenrir
5,243
1,607
0
2,648
5,406
1,593
0
505
4,857
0
24,603
L
Serqet
DouDiData
Serqet
4,208
1,027
0
1,717
6,586
1,605
0
1,146
5,440
0
27,260
W
Olorun
Dy3c
Olorun
2,339
767
140
1,275
2,510
911
233
662
1,848
28,846
3,796
W
Ymir
Persi55
Ymir
4,353
1,122
0
1,174
8,866
4,986
54
4,504
3,953
18,128
0
W
Ra
1,507
201
116
2,621
3,515
1,076
0
279
2,809
26,963
0
L
2,248
270
0
2,745
6,723
3,586
0
1,010
5,713
0
26,832
W
Charybdis
Ymirsnothere
Charybdis
4,123
2,442
0
1,600
5,173
1,063
0
2,560
2,582
0
20,686
L
Izanami
tikhiy20
Izanami
751
658
0
351
3,321
825
19
1,490
1,831
0
12,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,632
Gold Earned
23,592
254
Minions Killed
204
0
Camps Cleared
0
875,189
Distance Traveled
817,013
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,730
526
32
4
0
150,646
3
L
Ares
4,402
489
6
1
0
154,987
0
W
Fenrir
6,184
687
58
6
0
179,848
0
L
Serqet
5,081
565
62
7
0
199,090
4
W
Olorun
5,567
619
66
7
0
172,161
3
W
Ymir
5,246
583
30
3
0
168,009
4
W
Ra
5,583
620
60
7
0
206,231
5
L
Mulan
5,272
586
77
9
0
184,397
3
W
Charybdis
5,052
561
40
4
0
148,940
3
L
Izanami
4,107
456
27
3
0
127,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role