Player Matchup

Nu Wa
Nu Wa
Silver V
 
Nu Wa
Silver V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
Abaddonx
Arachne
Silver V
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
885 MMR
Party 1
Merlin
Merlin
Gold V
Koenoz
Merlin
Gold V
Level 149
God Stats
8W - 10L
1,775 SR
Queue Stats
131W - 130L
1,295 MMR
Solo
Bellona
Bellona
Silver V
Rangax
Bellona
Silver V
Level 60
God Stats
3W - 6L
1,444 SR
Queue Stats
16W - 32L
793 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
lucius84
Kuzenbo
Bronze I
Level 62
God Stats
1W - 3L
1,799 SR
Queue Stats
175W - 213L
364 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,604 SR
967 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,512 SR
816 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Danniz92
Baron Samedi
Bronze III
Level 107
God Stats
1W - 0L
1,459 SR
Queue Stats
3W - 7L
1,307 MMR
Solo
Sobek
Sobek
Bronze II
DrKwarrior21
Sobek
Bronze II
Level 135
God Stats
1W - 1L
1,593 SR
Queue Stats
27W - 45L
17 MMR
Solo
Danzaburou
Danzaburou
Bronze I
TheP4ML
Danzaburou
Bronze I
Level 128
God Stats
6W - 4L
1,502 SR
Queue Stats
205W - 230L
457 MMR
Party 2
Fenrir
Fenrir
Silver III
UcanTekme24
Fenrir
Silver III
Level 156
God Stats
3W - 2L
1,505 SR
Queue Stats
51W - 68L
801 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 5 / 0
4,295
430
2,615
5,628
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Abaddonx
Arachne
8
0 / 1 / 1
4,931
493
1,667
6,472
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Koenoz
Merlin
10
1 / 1 / 1
5,589
559
3,748
4,573
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rangax
Bellona
9
2 / 2 / 0
5,742
574
7,148
8,516
6,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
lucius84
Kuzenbo
8
1 / 0 / 0
4,942
494
2,421
4,937
3,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatSolMorgan Le FayTsukuyomiAthena

VS

Bans
PersephoneCthulhuGilgameshCharybdisArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 1
6,115
612
3,040
6,086
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Danniz92
Baron Samedi
9
0 / 1 / 1
5,033
503
2,318
5,171
2,065
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 3
4,715
472
921
7,249
3,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
TheP4ML
Danzaburou
10
5 / 0 / 0
6,465
647
7,590
4,601
1,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
11
3 / 2 / 0
5,916
592
4,360
8,946
4,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
9
9
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
0
0
W
Ullr
 
Ullr
1
0
1
1.5
L
Arachne
Abaddonx
Arachne
0
1
1
0.5
W
Baron Samedi
Danniz92
Baron Samedi
0
1
1
0.5
W
0
1
3
1.5
L
Merlin
Koenoz
Merlin
1
1
1
1.5
L
Bellona
Rangax
Bellona
2
2
0
1
W
Danzaburou
TheP4ML
Danzaburou
5
0
0
5
W
Fenrir
3
2
0
1.5
L
Kuzenbo
lucius84
Kuzenbo
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,599
Damage
18,229
30,126
Taken
32,053
13,632
Mitigated
14,281
9,490
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,615
1,078
0
671
5,628
865
0
211
5,417
17,766
0
W
Ullr
 
Ullr
3,040
571
0
2,419
6,086
1,845
1,191
1,269
4,695
0
37,005
L
Arachne
Abaddonx
Arachne
1,667
1,304
0
1,899
6,472
1,852
0
207
6,265
0
29,110
W
Baron Samedi
Danniz92
Baron Samedi
2,318
189
130
2,365
5,171
2,065
0
2,600
2,276
25,977
0
W
921
122
105
2,073
7,249
3,992
0
2,654
4,525
12,476
0
L
Merlin
Koenoz
Merlin
3,748
296
0
1,480
4,573
1,306
0
1,678
2,895
31,476
0
L
Bellona
Rangax
Bellona
7,148
3,157
0
3,642
8,516
6,495
0
810
7,706
0
27,557
W
Danzaburou
TheP4ML
Danzaburou
7,590
3,167
0
2,537
4,601
1,488
796
1,681
2,920
0
42,652
W
Fenrir
4,360
669
0
3,010
8,946
4,891
0
93
8,853
4,765
18,854
L
Kuzenbo
lucius84
Kuzenbo
2,421
1,222
0
1,798
4,937
3,114
0
1,143
3,794
11,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
28,244
254
Minions Killed
282
0
Camps Cleared
0
929,569
Distance Traveled
948,229
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,295
430
42
4
0
136,470
2
W
Ullr
6,115
612
85
9
0
196,827
1
L
Arachne
4,931
493
61
6
0
229,543
3
W
Baron Samedi
5,033
503
43
4
0
173,890
4
W
Sobek
4,715
472
16
2
0
194,110
4
L
Merlin
5,589
559
73
7
0
184,610
3
L
Bellona
5,742
574
60
6
0
181,646
0
W
Danzaburou
6,465
647
83
8
0
188,099
3
W
Fenrir
5,916
592
55
6
0
195,303
3
L
Kuzenbo
4,942
494
18
2
0
197,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role