Player Matchup

Medusa
Medusa
YakamiSuzuya770
Medusa
Level 62
God Stats
17W - 16L
1,353 SR
Queue Stats
139W - 188L
1,437 Elo+
Solo
Vulcan
Vulcan
baldtuna
Vulcan
Level 145
God Stats
5W - 4L
1,559 SR
Queue Stats
224W - 164L
1,567 Elo+
Solo
Terra
Terra
salmon-majareta1
Terra
Level 79
God Stats
0W - 1L
1,836 SR
Queue Stats
75W - 78L
1,422 Elo+
Solo
Team Averages
Level 95
1,583 SR
1,475 Elo+

VS

Team Averages
Level 90
1,483 SR
1,362 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SisterElfriede_
Skadi
Level 122
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 1L
1,359 Elo+
Party 1
Neith
Neith
jameshutch
Neith
Level 25
God Stats
1W - 0L
1,416 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 7 / 4
9,726
748
8,912
12,599
3,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
baldtuna
Vulcan
14
7 / 4 / 8
9,645
742
14,427
8,667
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 14
9,620
740
8,072
15,090
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 1 / 6
10,769
828
13,366
14,704
6,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

13
4 / 10 / 7
10,039
772
7,208
13,353
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
12
2 / 6 / 10
9,348
719
9,103
10,816
3,244
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
13
14
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
6
10
W
4
10
7
0.75
L
8
7
4
1.43
L
Vulcan
baldtuna
Vulcan
7
4
8
2.75
W
Neith
2
6
10
1.17
L
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
29,677
36,356
Taken
38,873
26,078
Mitigated
14,238
7,549
Healing
11,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,366
723
0
8,433
14,704
6,838
449
6,751
7,655
49,118
0
W
7,208
3,147
346
1,505
13,353
4,156
1,107
8,537
4,529
0
27,630
L
8,912
2,202
451
1,665
12,599
3,897
2,215
5,704
6,895
0
32,643
L
Vulcan
baldtuna
Vulcan
14,427
3,165
0
542
8,667
3,033
529
2,951
5,716
40,794
0
W
Neith
9,103
6,016
0
1,679
10,816
3,244
1,223
7,086
3,577
0
19,777
L
8,072
610
1,612
3,279
15,090
19,148
15
4,873
10,217
14,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,991
Gold Earned
30,156
136
Minions Killed
142
7
Camps Cleared
4
723,640
Distance Traveled
647,784
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,769
828
64
5
4
239,852
0
W
Skadi
10,039
772
50
4
0
187,065
2
L
Medusa
9,726
748
66
5
5
225,619
2
L
Vulcan
9,645
742
58
4
2
238,490
2
W
Neith
9,348
719
28
2
0
220,867
4
L
Terra
9,620
740
12
1
0
259,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role