Player Matchup

Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver I
GeraltTheThicc
Aphrodite
Silver I
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,622 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 50
1,500 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,657 SR
1,608 MMR
Nox
Nox
Bronze III
SODDRL
Nox
Bronze III
Level 86
God Stats
1W - 0L
1,511 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
T0tesMahG0ats
Cu Chulainn
Gold I
Level 156
God Stats
9W - 3L
1,732 SR
Queue Stats
72W - 83L
1,750 MMR
Party 1
Medusa
Medusa
Gold IV
TrueXGoliath
Medusa
Gold IV
Level 158
God Stats
7W - 3L
1,728 SR
Queue Stats
72W - 86L
1,573 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 4 / 3
7,903
790
5,871
13,057
12,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
 
Nemesis
10
1 / 7 / 3
6,776
678
6,075
11,732
5,035
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
GeraltTheThicc
Aphrodite
11
2 / 2 / 4
7,010
701
2,836
6,131
5,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesMorgan Le FaySobekThothTiamat

VS

Bans
BacchusAh PuchAnhurScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
SODDRL
Nox
12
4 / 2 / 7
7,606
761
3,766
4,532
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
T0tesMahG0ats
Cu Chulainn
11
6 / 1 / 4
7,703
770
10,084
8,516
7,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
11
3 / 3 / 8
7,296
730
11,587
7,481
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
13
13
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
3
1.13
L
Nemesis
 
Nemesis
1
7
3
0.36
L
Aphrodite
GeraltTheThicc
Aphrodite
2
2
4
2
W
Nox
SODDRL
Nox
4
2
7
3.75
W
Cu Chulainn
T0tesMahG0ats
Cu Chulainn
6
1
4
8
W
Medusa
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,782
Damage
25,437
30,920
Taken
20,529
22,942
Mitigated
11,674
13,130
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,871
433
0
3,443
13,057
12,292
0
2,578
10,479
12,064
0
L
Nemesis
 
Nemesis
6,075
2,423
0
2,988
11,732
5,035
0
2,303
9,429
0
16,063
L
Aphrodite
GeraltTheThicc
Aphrodite
2,836
247
3,173
3,526
6,131
5,615
0
1,391
4,740
16,714
0
W
Nox
SODDRL
Nox
3,766
686
0
266
4,532
1,414
715
2,641
1,781
15,053
0
W
Cu Chulainn
T0tesMahG0ats
Cu Chulainn
10,084
1,774
0
1,410
8,516
7,784
188
2,894
5,464
5,338
17,349
W
Medusa
11,587
6,597
0
1,145
7,481
2,476
1,177
3,084
4,309
0
31,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,689
Gold Earned
22,605
88
Minions Killed
113
4
Camps Cleared
4
562,681
Distance Traveled
567,371
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,903
790
8
1
1
188,673
2
L
Nemesis
6,776
678
29
3
2
179,380
4
L
Aphrodite
7,010
701
51
5
1
194,628
3
W
Nox
7,606
761
45
5
1
187,923
1
W
Cu Chulainn
7,703
770
27
3
0
201,090
1
W
Medusa
7,296
730
41
4
3
178,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role