Player Matchup

Bakasura
Bakasura
Furiacisko
Bakasura
Level 18
God Stats
0W - 3L
1,238 SR
Queue Stats
17W - 25L
1,268 Elo+
Solo
Loki
Loki
GaufretteLeSage
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
poussinkate67
Artio
Level 14
God Stats
7W - 11L
1,426 SR
Queue Stats
27W - 28L
1,313 Elo+
Solo
Artemis
Artemis
xCovi-
Artemis
Level 5
God Stats
2W - 2L
1,290 SR
Queue Stats
9W - 11L
1,019 Elo+
Party 1
Chang'e
Chang'e
xVerci
Chang'e
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 304L
1,361 Elo+
Party 1
Team Averages
Level 17
1,391 SR
1,292 Elo+

VS

Team Averages
Level 23
1,485 SR
1,251 Elo+
Cthulhu
Cthulhu
Heptic_Lead
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,131 Elo+
Solo
Guan Yu
Guan Yu
SOYPERERA17
Guan Yu
Level 5
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 5L
1,226 Elo+
Party 2
Medusa
Medusa
TraumatiC119
Medusa
Level 25
God Stats
13W - 20L
1,673 SR
Queue Stats
184W - 206L
1,340 Elo+
Solo
Fafnir
Fafnir
maxus29
Fafnir
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
31W - 38L
1,224 Elo+
Solo
Ne Zha
Ne Zha
vitito1308
Ne Zha
Level 63
God Stats
2W - 2L
1,436 SR
Queue Stats
28W - 47L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Furiacisko
Bakasura
20
19 / 10 / 8
17,879
511
27,112
32,212
18,241
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 19 / 6
15,681
448
18,044
28,665
16,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 3 / 13
16,209
463
17,658
46,029
80,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
xCovi-
Artemis
20
5 / 5 / 10
14,244
407
16,007
20,024
8,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
xVerci
Chang'e
20
14 / 6 / 11
18,137
518
39,272
31,603
14,181
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heptic_Lead
Cthulhu
20
5 / 10 / 10
16,011
457
17,637
32,104
32,035
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
SOYPERERA17
Guan Yu
20
6 / 12 / 6
16,076
459
14,369
32,190
35,642
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
20
5 / 8 / 3
18,250
521
28,116
25,090
8,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
maxus29
Fafnir
15
0 / 11 / 4
13,053
373
10,801
32,981
29,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
vitito1308
Ne Zha
20
25 / 8 / 5
19,875
568
33,565
33,893
14,410
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
69
47
Kills
41
43
Deaths
49
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Furiacisko
Bakasura
19
10
8
2.3
L
5
19
6
0.42
W
Cthulhu
Heptic_Lead
Cthulhu
5
10
10
1
W
Guan Yu
SOYPERERA17
Guan Yu
6
12
6
0.75
W
Medusa
5
8
3
0.81
W
Fafnir
maxus29
Fafnir
0
11
4
0.18
L
4
3
13
3.5
W
Ne Zha
vitito1308
Ne Zha
25
8
5
3.44
L
Artemis
xCovi-
Artemis
5
5
10
2
L
Chang'e
xVerci
Chang'e
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,093
Damage
104,488
158,533
Taken
156,258
137,693
Mitigated
120,357
47,863
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Furiacisko
Bakasura
27,112
16,242
958
7,010
32,212
18,241
1,463
5,603
26,609
0
100,323
L
18,044
7,853
0
2,000
28,665
16,309
1,666
4,312
24,353
0
91,611
W
Cthulhu
Heptic_Lead
Cthulhu
17,637
2,925
382
1,942
32,104
32,035
1,504
12,751
19,013
81,432
0
W
Guan Yu
SOYPERERA17
Guan Yu
14,369
7,044
658
3,912
32,190
35,642
1,498
5,666
25,863
0
75,455
W
Medusa
28,116
14,107
0
4,031
25,090
8,574
6,902
13,017
11,723
0
135,940
W
Fafnir
maxus29
Fafnir
10,801
6,391
0
2,385
32,981
29,696
547
13,653
17,571
40,258
0
L
17,658
2,307
2,083
16,453
46,029
80,619
1,237
5,953
40,076
98,068
0
W
Ne Zha
vitito1308
Ne Zha
33,565
17,350
0
8,029
33,893
14,410
702
14,693
18,404
0
144,803
L
Artemis
xCovi-
Artemis
16,007
9,726
0
4,354
20,024
8,343
2,229
2,851
17,173
0
62,990
L
Chang'e
xVerci
Chang'e
39,272
8,322
1,839
13,166
31,603
14,181
357
10,055
21,548
121,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,150
Gold Earned
83,265
632
Minions Killed
634
0
Camps Cleared
0
3,095,555
Distance Traveled
2,776,303
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,879
511
128
4
0
734,196
0
L
Loki
15,681
448
133
4
0
565,517
1
W
Cthulhu
16,011
457
102
3
0
644,984
0
W
Guan Yu
16,076
459
124
4
0
513,689
3
W
Medusa
18,250
521
220
6
0
565,767
1
W
Fafnir
13,053
373
55
2
0
432,378
4
L
Artio
16,209
463
143
4
0
667,796
0
W
Ne Zha
19,875
568
133
4
0
619,485
1
L
Artemis
14,244
407
93
3
0
490,581
0
L
Chang'e
18,137
518
135
4
0
637,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role