Player Matchup

Horus
Horus
HighlandicWolf
Horus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JohnLemon135
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
Lyunara
Gilgamesh
Level 22
God Stats
1W - 2L
1,520 SR
Queue Stats
42W - 40L
1,496 Elo+
Solo
Agni
Agni
RoyalSelect
Agni
Level 10
God Stats
6W - 5L
1,584 SR
Queue Stats
18W - 16L
1,363 Elo+
Solo
Thanatos
Thanatos
SpackorDE
Thanatos
Level 9
God Stats
3W - 5L
1,506 SR
Queue Stats
13W - 11L
1,466 Elo+
Solo
Team Averages
Level 15
1,522 SR
1,435 Elo+

VS

Team Averages
Level 22
1,478 SR
1,447 Elo+
Chang'e
Chang'e
Blunt4205475
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,306 Elo+
Solo
Discordia
Discordia
Haribobizla
Discordia
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,332 Elo+
Solo
Yemoja
Yemoja
Johan4330
Yemoja
Level 12
God Stats
2W - 1L
1,460 SR
Queue Stats
4W - 1L
1,561 Elo+
Solo
Cernunnos
Cernunnos
Phortr3Zz
Cernunnos
Level 24
God Stats
58W - 36L
1,655 SR
Queue Stats
85W - 70L
1,535 Elo+
Solo
Loki
Loki
doudoune2000
Loki
Level 23
God Stats
1W - 0L
1,275 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 13
12,978
998
10,591
26,821
31,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
JohnLemon135
Ah Puch
18
0 / 6 / 5
11,558
889
10,393
13,324
4,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lyunara
Gilgamesh
19
6 / 7 / 7
13,235
1,018
19,452
21,812
17,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
1 / 7 / 5
11,287
868
9,480
15,017
5,254
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
SpackorDE
Thanatos
18
7 / 8 / 5
13,164
1,013
21,460
24,291
9,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blunt4205475
Chang'e
20
1 / 6 / 20
12,211
939
15,712
22,130
8,149
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Haribobizla
Discordia
20
8 / 0 / 18
14,871
1,144
19,050
5,143
1,985
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Johan4330
Yemoja
19
3 / 2 / 15
12,221
940
6,577
11,035
8,957
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
Phortr3Zz
Cernunnos
20
13 / 2 / 12
15,247
1,173
34,384
18,686
7,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 7 / 18
14,166
1,090
15,111
17,882
6,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
116
17
Kills
33
33
Deaths
17
35
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Blunt4205475
Chang'e
1
6
20
1.83
W
Discordia
Haribobizla
Discordia
8
0
18
17
L
3
5
13
1.9
W
Yemoja
Johan4330
Yemoja
3
2
15
5.25
L
Ah Puch
JohnLemon135
Ah Puch
0
6
5
0.42
L
Gilgamesh
Lyunara
Gilgamesh
6
7
7
1.36
W
Cernunnos
Phortr3Zz
Cernunnos
13
2
12
9.5
L
1
7
5
0.5
L
Thanatos
SpackorDE
Thanatos
7
8
5
1.19
W
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,376
Damage
90,834
101,265
Taken
74,876
68,564
Mitigated
33,600
19,540
Healing
20,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Blunt4205475
Chang'e
15,712
4,411
3,076
3,597
22,130
8,149
0
6,938
15,192
24,709
0
W
Discordia
Haribobizla
Discordia
19,050
1,531
135
583
5,143
1,985
0
1,395
3,748
74,385
0
L
10,591
6,977
1,911
4,622
26,821
31,166
0
12,215
14,606
0
20,215
W
Yemoja
Johan4330
Yemoja
6,577
629
3,459
1,214
11,035
8,957
0
2,543
8,492
12,714
0
L
Ah Puch
JohnLemon135
Ah Puch
10,393
35
0
1,908
13,324
4,728
0
5,179
8,145
53,357
0
L
Gilgamesh
Lyunara
Gilgamesh
19,452
5,098
23
935
21,812
17,616
0
8,656
13,156
0
37,692
W
Cernunnos
Phortr3Zz
Cernunnos
34,384
24,453
649
5,941
18,686
7,779
0
4,695
13,991
0
56,993
L
9,480
406
0
830
15,017
5,254
0
7,158
7,859
21,626
0
L
Thanatos
SpackorDE
Thanatos
21,460
3,350
0
9,311
24,291
9,800
0
8,131
16,160
0
31,946
W
15,111
3,781
0
1,728
17,882
6,730
0
4,302
13,580
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,222
Gold Earned
68,716
185
Minions Killed
289
7
Camps Cleared
11
1,115,013
Distance Traveled
1,173,238
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,211
939
23
2
2
226,187
3
W
Discordia
14,871
1,144
151
12
0
254,040
0
L
Horus
12,978
998
13
1
5
228,418
0
W
Yemoja
12,221
940
22
2
0
224,250
0
L
Ah Puch
11,558
889
96
7
1
179,551
0
L
Gilgamesh
13,235
1,018
34
3
1
243,091
1
W
Cernunnos
15,247
1,173
54
4
6
252,790
0
L
Agni
11,287
868
28
2
0
185,172
5
L
Thanatos
13,164
1,013
14
1
0
278,781
0
W
Loki
14,166
1,090
39
3
3
215,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role