Player Matchup

Hachiman
Hachiman
Aceargon
Hachiman
Level 158
God Stats
2W - 3L
1,352 SR
Queue Stats
783W - 840L
1,441 Elo+
Solo
Olorun
Olorun
Buddhatokes
Olorun
Level 28
God Stats
1W - 2L
1,242 SR
Queue Stats
66W - 105L
1,341 Elo+
Solo
Mercury
Mercury
Nashpotatoes945
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,474 Elo+
Solo
Izanami
Izanami
brnas1995
Izanami
Level 86
God Stats
5W - 3L
1,366 SR
Queue Stats
318W - 397L
1,358 Elo+
Solo
Chronos
Chronos
mrbluedudelazer
Chronos
Level 103
God Stats
0W - 1L
1,489 SR
Queue Stats
10W - 13L
1,456 Elo+
Solo
Team Averages
Level 92
1,390 SR
1,414 Elo+

VS

Team Averages
Level 70
1,393 SR
1,420 Elo+
Set
Set
DariYanni
Set
Level 27
God Stats
3W - 4L
1,379 SR
Queue Stats
222W - 260L
1,441 Elo+
Solo
Ganesha
Ganesha
GlaucoSimo
Ganesha
Level 99
God Stats
10W - 8L
1,503 SR
Queue Stats
257W - 283L
1,451 Elo+
Party 1
Chaac
Chaac
Lokstar87
Chaac
Level 47
God Stats
4W - 5L
1,302 SR
Queue Stats
236W - 248L
1,422 Elo+
Solo
Vulcan
Vulcan
Okamy94
Vulcan
Level 69
God Stats
1W - 1L
1,484 SR
Queue Stats
81W - 108L
1,385 Elo+
Party 1
Cupid
Cupid
iiiiiits Wardo
Cupid
Level 107
God Stats
2W - 3L
1,297 SR
Queue Stats
173W - 187L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aceargon
Hachiman
16
6 / 3 / 4
10,230
682
16,506
10,675
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
16
2 / 4 / 7
9,224
615
9,930
12,215
5,004
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 6 / 5
8,992
599
10,801
15,890
6,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Izanami
brnas1995
Izanami
18
2 / 5 / 8
9,753
650
9,644
12,797
7,759
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 9
9,319
621
16,585
13,811
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 12
10,772
718
5,617
11,850
9,065
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
GlaucoSimo
Ganesha
17
0 / 2 / 15
9,989
666
7,744
27,557
23,576
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Lokstar87
Chaac
17
6 / 3 / 11
11,094
740
15,363
23,865
23,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
Okamy94
Vulcan
20
7 / 2 / 8
12,070
805
13,203
10,202
3,972
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 3 / 7
11,720
781
17,642
11,461
4,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
74
12
Kills
21
21
Deaths
12
33
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Aceargon
Hachiman
6
3
4
2.67
L
Olorun
2
4
7
1.38
W
2
2
12
4
W
Ganesha
GlaucoSimo
Ganesha
0
2
15
3.75
W
Chaac
Lokstar87
Chaac
6
3
11
3.83
L
1
6
5
0.58
W
Vulcan
Okamy94
Vulcan
7
2
8
5.5
L
Izanami
brnas1995
Izanami
2
5
8
1.2
W
6
3
7
3.17
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,466
Damage
59,569
65,388
Taken
84,935
30,366
Mitigated
64,393
25,137
Healing
41,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Aceargon
Hachiman
16,506
8,052
1,681
1,599
10,675
4,679
0
2,453
8,222
0
26,901
L
Olorun
9,930
4,560
4,947
2,596
12,215
5,004
0
5,508
6,707
19,644
0
W
5,617
1,985
2,454
1,755
11,850
9,065
1,371
3,961
7,889
0
14,318
W
Ganesha
GlaucoSimo
Ganesha
7,744
40
967
10,739
27,557
23,576
1,419
7,608
19,949
19,251
0
W
Chaac
Lokstar87
Chaac
15,363
572
2,183
8,815
23,865
23,379
500
5,491
17,454
0
25,286
L
10,801
1,381
2,971
3,902
15,890
6,730
0
5,031
10,859
0
20,375
W
Vulcan
Okamy94
Vulcan
13,203
3,507
2,029
2,915
10,202
3,972
1,209
3,690
6,512
37,707
0
L
Izanami
brnas1995
Izanami
9,644
4,448
2,222
1,431
12,797
7,759
381
3,574
9,223
0
29,980
W
17,642
5,150
6,374
3,069
11,461
4,401
1,614
4,539
6,922
0
39,562
L
16,585
5,560
574
3,214
13,811
6,194
0
4,381
9,430
31,717
2,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
55,645
162
Minions Killed
155
0
Camps Cleared
0
1,399,003
Distance Traveled
1,434,702
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,230
682
23
2
0
243,399
0
L
Olorun
9,224
615
19
1
0
278,491
0
W
Set
10,772
718
18
1
0
307,813
2
W
Ganesha
9,989
666
0
0
0
250,206
0
W
Chaac
11,094
740
15
1
0
316,500
0
L
Mercury
8,992
599
25
2
0
308,206
4
W
Vulcan
12,070
805
71
5
0
293,421
0
L
Izanami
9,753
650
46
3
0
278,995
5
W
Cupid
11,720
781
51
3
0
266,762
0
L
Chronos
9,319
621
49
3
0
289,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role