Player Matchup

Chaac
Chaac
AbouAliJammal
Chaac
Level 61
God Stats
0W - 3L
1,454 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Neith
Neith
BabyLiciousKB
Neith
Level 121
God Stats
68W - 64L
1,518 SR
Queue Stats
971W - 963L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jakescarface1
Tsukuyomi
Level 155
God Stats
2W - 5L
1,558 SR
Queue Stats
700W - 683L
1,506 Elo+
Solo
Cerberus
Cerberus
LoadedRain
Cerberus
Level 149
God Stats
15W - 14L
1,635 SR
Queue Stats
69W - 64L
1,521 Elo+
Solo
Agni
Agni
shadola
Agni
Level 125
God Stats
1W - 1L
1,739 SR
Queue Stats
270W - 257L
1,537 Elo+
Solo
Team Averages
Level 122
1,581 SR
1,470 Elo+

VS

Team Averages
Level 114
1,617 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Eversti_Rehti
Zhong Kui
Level 99
God Stats
28W - 21L
1,523 SR
Queue Stats
146W - 168L
1,445 Elo+
Solo
Izanami
Izanami
ThrawnsScrottum
Izanami
Level 69
God Stats
3W - 1L
1,800 SR
Queue Stats
285W - 298L
1,530 Elo+
Solo
Danzaburou
Danzaburou
WarriorStar
Danzaburou
Level 107
God Stats
3W - 2L
1,508 SR
Queue Stats
34W - 30L
1,520 Elo+
Party 1
Ymir
Ymir
dekirante
Ymir
Level 157
God Stats
4W - 2L
1,754 SR
Queue Stats
52W - 51L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,410
494
4,611
13,179
11,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
0 / 4 / 0
6,626
442
3,704
8,240
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
Jakescarface1
Tsukuyomi
13
1 / 2 / 1
7,599
507
3,875
8,485
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LoadedRain
Cerberus
12
1 / 2 / 1
7,132
475
3,658
10,393
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
shadola
Agni
12
1 / 4 / 1
7,331
489
5,433
7,926
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 3 / 3
8,547
570
6,808
10,718
5,959
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Eversti_Rehti
Zhong Kui
14
2 / 1 / 2
8,133
542
6,869
7,493
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 1 / 1
8,586
572
6,576
7,794
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
WarriorStar
Danzaburou
14
5 / 0 / 1
9,383
626
6,295
7,634
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
2 / 0 / 2
7,682
512
3,120
7,663
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
14
14
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
3
1.17
L
2
2
1
1.25
L
0
4
0
0
W
Zhong Kui
Eversti_Rehti
Zhong Kui
2
1
2
3
L
Tsukuyomi
Jakescarface1
Tsukuyomi
1
2
1
0.75
L
Cerberus
LoadedRain
Cerberus
1
2
1
0.75
W
3
1
1
3.5
W
Danzaburou
WarriorStar
Danzaburou
5
0
1
5.5
W
Ymir
2
0
2
3
L
Agni
shadola
Agni
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
29,668
48,223
Taken
41,302
25,966
Mitigated
23,120
14,950
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,808
1,843
0
2,370
10,718
5,959
236
2,419
8,117
0
47,435
L
4,611
236
75
4,919
13,179
11,676
544
654
12,525
6,708
29,151
L
3,704
761
0
1,537
8,240
1,960
0
1,033
7,207
0
51,139
W
Zhong Kui
Eversti_Rehti
Zhong Kui
6,869
1,505
103
3,197
7,493
4,917
0
2,115
5,238
44,112
0
L
Tsukuyomi
Jakescarface1
Tsukuyomi
3,875
938
0
3,984
8,485
3,030
0
1,760
6,725
0
52,146
L
Cerberus
LoadedRain
Cerberus
3,658
180
0
2,591
10,393
6,881
10
4,124
6,269
16,964
0
W
6,576
4,689
0
3,075
7,794
3,002
0
1,801
5,955
0
70,656
W
Danzaburou
WarriorStar
Danzaburou
6,295
3,391
0
3,910
7,634
2,639
2,666
2,082
5,516
0
68,435
W
Ymir
3,120
547
0
1,928
7,663
6,603
0
1,531
6,038
16,267
0
L
Agni
shadola
Agni
5,433
875
0
1,844
7,926
2,419
670
2,418
5,508
45,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
42,331
411
Minions Killed
454
0
Camps Cleared
0
1,399,562
Distance Traveled
1,334,608
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,547
570
96
6
0
274,392
1
L
Chaac
7,410
494
67
4
0
273,207
1
L
Neith
6,626
442
94
6
0
257,098
1
W
Zhong Kui
8,133
542
91
6
0
258,441
8
L
Tsukuyomi
7,599
507
110
7
0
304,476
2
L
Cerberus
7,132
475
35
2
0
297,316
8
W
Izanami
8,586
572
119
8
0
287,031
3
W
Danzaburou
9,383
626
124
8
0
269,241
3
W
Ymir
7,682
512
24
2
0
245,503
3
L
Agni
7,331
489
105
7
0
267,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role