Player Matchup

Chaac
Chaac
Kingkris_8
Chaac
Level 65
God Stats
4W - 7L
1,445 SR
Queue Stats
255W - 239L
1,364 Elo+
Solo
Fafnir
Fafnir
Magostar5000
Fafnir
Level 91
God Stats
6W - 6L
1,643 SR
Queue Stats
352W - 462L
1,433 Elo+
Solo
Ullr
Ullr
MindfulRevenge
Ullr
Level 140
God Stats
44W - 51L
1,445 SR
Queue Stats
1,601W - 1,612L
1,386 Elo+
Solo
Olorun
Olorun
WAWA-TiMe
Olorun
Level 89
God Stats
4W - 5L
1,510 SR
Queue Stats
227W - 248L
1,392 Elo+
Solo
Xbalanque
Xbalanque
beber-du-42
Xbalanque
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 260L
1,403 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,396 Elo+

VS

Team Averages
Level 93
1,479 SR
1,433 Elo+
He Bo
He Bo
DNA_INFINITYY
He Bo
Level 104
God Stats
35W - 31L
1,501 SR
Queue Stats
79W - 76L
1,456 Elo+
Solo
Bakasura
Bakasura
FactorXpeople2
Bakasura
Level 65
God Stats
8W - 6L
1,435 SR
Queue Stats
206W - 221L
1,412 Elo+
Solo
King Arthur
King Arthur
Serafia2003
King Arthur
Level 105
God Stats
6W - 4L
1,451 SR
Queue Stats
59W - 63L
1,403 Elo+
Solo
Medusa
Medusa
Tarmus_34
Medusa
Level 111
God Stats
9W - 6L
1,692 SR
Queue Stats
307W - 307L
1,479 Elo+
Solo
Athena
Athena
angelrubioo12
Athena
Level 81
God Stats
4W - 4L
1,315 SR
Queue Stats
144W - 151L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 2 / 4
9,355
492
16,858
16,598
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
14
2 / 1 / 4
9,273
488
10,026
15,038
17,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 5 / 6
10,290
542
9,360
15,630
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
WAWA-TiMe
Olorun
14
3 / 5 / 5
9,056
477
11,888
14,372
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xbalanque
beber-du-42
Xbalanque
6
0 / 1 / 0
5,926
312
1,732
3,226
637
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 3
10,253
540
10,157
8,446
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
18
6 / 1 / 2
10,752
566
11,121
16,421
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Serafia2003
King Arthur
16
2 / 5 / 6
10,210
537
12,363
17,858
8,119
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
Tarmus_34
Medusa
14
0 / 2 / 2
8,705
458
10,725
13,698
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 3 / 3
8,943
471
4,559
17,929
19,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
14
Kills
14
14
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Bakasura
6
1
2
7
L
Chaac
4
2
4
3
L
Fafnir
2
1
4
4
L
5
5
6
1.6
W
King Arthur
Serafia2003
King Arthur
2
5
6
1
W
Medusa
Tarmus_34
Medusa
0
2
2
0.5
L
Olorun
WAWA-TiMe
Olorun
3
5
5
1.1
W
2
3
3
1.17
L
Xbalanque
beber-du-42
Xbalanque
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,864
Damage
48,925
64,864
Taken
74,352
42,861
Mitigated
44,352
26,770
Healing
22,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,157
84
0
521
8,446
3,148
235
2,058
6,340
62,050
0
W
Bakasura
11,121
7,332
261
7,263
16,421
7,748
828
5,498
10,782
0
80,990
L
Chaac
16,858
3,437
0
7,899
16,598
14,117
335
2,803
13,502
0
57,864
L
Fafnir
10,026
2,471
1,704
3,040
15,038
17,181
0
3,785
10,822
36,044
0
L
9,360
4,122
0
4,834
15,630
5,730
180
3,386
11,878
0
69,370
W
King Arthur
Serafia2003
King Arthur
12,363
1,082
636
6,355
17,858
8,119
843
4,047
12,878
0
62,973
W
Medusa
Tarmus_34
Medusa
10,725
5,244
0
4,574
13,698
5,751
372
4,844
8,661
0
65,193
L
Olorun
WAWA-TiMe
Olorun
11,888
6,443
1,182
6,474
14,372
5,196
630
4,325
9,685
55,914
0
W
4,559
994
0
2,970
17,929
19,586
349
5,534
11,925
20,055
0
L
Xbalanque
beber-du-42
Xbalanque
1,732
702
204
1,433
3,226
637
0
417
2,809
0
16,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,900
Gold Earned
48,863
430
Minions Killed
503
0
Camps Cleared
0
1,490,541
Distance Traveled
1,899,372
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,253
540
118
6
0
336,539
3
W
Bakasura
10,752
566
128
7
0
438,996
0
L
Chaac
9,355
492
119
6
0
366,469
2
L
Fafnir
9,273
488
55
3
0
350,645
2
L
Ullr
10,290
542
123
6
0
361,734
3
W
King Arthur
10,210
537
138
7
0
374,425
0
W
Medusa
8,705
458
86
5
0
361,550
2
L
Olorun
9,056
477
89
5
0
319,987
4
W
Athena
8,943
471
33
2
0
387,862
0
L
Xbalanque
5,926
312
44
2
0
91,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role