Player Matchup

Bellona
Bellona
Diamond III
AviaJordan1
Bellona
Diamond III
Level 160
God Stats
4W - 3L
1,679 SR
Queue Stats
211W - 250L
2,361 MMR
Solo
Chang'e
Chang'e
Gold III
PhuQmi
Chang'e
Gold III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,809 MMR
Solo
Achilles
Achilles
Masters
RamblingChild
Achilles
Masters
Level 151
God Stats
44W - 12L
1,840 SR
Queue Stats
386W - 205L
2,763 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,673 SR
2,311 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,710 SR
2,289 MMR
Mercury
Mercury
Grandmaster
Algòrithm
Mercury
Grandmaster
Level 151
God Stats
21W - 9L
1,904 SR
Queue Stats
856W - 528L
3,033 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Annoiz
Baron Samedi
Gold V
Level 122
God Stats
1W - 0L
1,704 SR
Queue Stats
9W - 7L
1,613 MMR
Solo
Artio
Artio
Diamond III
KooIaidman19
Artio
Diamond III
Level 160
God Stats
2W - 1L
1,523 SR
Queue Stats
575W - 413L
2,220 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AviaJordan1
Bellona
15
0 / 9 / 10
11,712
616
15,806
26,075
24,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
PhuQmi
Chang'e
17
6 / 10 / 4
13,312
701
16,552
25,665
10,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RamblingChild
Achilles
15
6 / 6 / 5
12,796
673
16,599
27,794
41,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneGilgameshMorgan Le FayOdinThoth

VS

Bans
AthenaSolHelBaba YagaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Algòrithm
Mercury
18
14 / 5 / 8
15,029
791
31,003
22,126
8,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Annoiz
Baron Samedi
16
4 / 4 / 13
12,801
674
17,568
14,065
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 4 / 14
13,513
711
15,973
29,280
36,467
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
12
Kills
25
25
Deaths
13
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
Algòrithm
Mercury
14
5
8
3.6
W
Baron Samedi
Annoiz
Baron Samedi
4
4
13
2.63
L
Bellona
AviaJordan1
Bellona
0
9
10
0.56
W
7
4
14
3.5
L
Chang'e
PhuQmi
Chang'e
6
10
4
0.8
L
Achilles
RamblingChild
Achilles
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,957
Damage
64,544
79,534
Taken
65,471
76,830
Mitigated
52,180
18,975
Healing
29,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Algòrithm
Mercury
31,003
18,262
0
6,975
22,126
8,867
755
4,280
17,201
0
81,568
W
Baron Samedi
Annoiz
Baron Samedi
17,568
1,849
2,565
4,353
14,065
6,846
1,268
4,507
9,306
58,738
0
L
Bellona
AviaJordan1
Bellona
15,806
5,738
0
3,844
26,075
24,641
760
11,868
14,207
0
53,321
W
15,973
327
4,280
11,491
29,280
36,467
412
8,363
19,587
40,743
0
L
Chang'e
PhuQmi
Chang'e
16,552
1,003
4,119
8,735
25,665
10,785
605
11,606
14,059
57,880
0
L
Achilles
RamblingChild
Achilles
16,599
3,106
0
2,277
27,794
41,404
0
10,462
17,332
0
23,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
41,343
179
Minions Killed
203
8
Camps Cleared
7
949,952
Distance Traveled
1,151,792
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,029
791
71
4
3
414,407
1
W
Baron Samedi
12,801
674
85
4
4
326,227
2
L
Bellona
11,712
616
69
4
4
322,401
6
W
Artio
13,513
711
47
2
0
411,158
7
L
Chang'e
13,312
701
94
5
4
297,885
5
L
Achilles
12,796
673
16
1
0
329,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role