Player Matchup

Sun Wukong
Sun Wukong
D1VERDOWN
Sun Wukong
Level 6
God Stats
1W - 0L
1,673 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 2
Kukulkan
Kukulkan
Megadeathman1
Kukulkan
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 2
Bacchus
Bacchus
pihoc
Bacchus
Level 15
God Stats
6W - 3L
1,612 SR
Queue Stats
46W - 42L
1,470 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,601 Elo+

VS

Team Averages
Level 52
1,644 SR
1,399 Elo+
Kukulkan
Kukulkan
GameMakersTV
Kukulkan
Level 28
God Stats
1W - 5L
1,608 SR
Queue Stats
82W - 87L
1,483 Elo+
Party 1
Loki
Loki
Trailer92
Loki
Level 98
God Stats
3W - 6L
1,539 SR
Queue Stats
60W - 69L
1,428 Elo+
Party 1
Odin
Odin
Егопник
Odin
Level 29
God Stats
3W - 2L
1,784 SR
Queue Stats
15W - 26L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D1VERDOWN
Sun Wukong
16
3 / 9 / 15
14,173
644
8,716
21,885
25,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Megadeathman1
Kukulkan
19
9 / 5 / 7
15,291
695
19,692
10,718
5,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
pihoc
Bacchus
18
9 / 5 / 9
16,575
753
23,306
27,946
45,949
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GameMakersTV
Kukulkan
18
10 / 4 / 8
15,474
703
25,119
16,629
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Loki
15
2 / 9 / 12
13,074
594
8,620
21,093
7,535
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 8 / 11
15,610
710
14,173
23,968
23,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
21
Kills
19
19
Deaths
21
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
D1VERDOWN
Sun Wukong
3
9
15
1.17
L
Kukulkan
GameMakersTV
Kukulkan
10
4
8
3.5
W
Kukulkan
Megadeathman1
Kukulkan
9
5
7
2.5
L
Loki
2
9
12
0.89
W
Bacchus
pihoc
Bacchus
9
5
9
2.7
L
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,714
Damage
47,912
60,549
Taken
61,690
76,274
Mitigated
37,346
9,524
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
D1VERDOWN
Sun Wukong
8,716
2,236
0
882
21,885
25,104
258
10,903
10,982
0
19,490
L
Kukulkan
GameMakersTV
Kukulkan
25,119
2,149
1,123
3,305
16,629
6,575
539
12,461
4,168
83,817
0
W
Kukulkan
Megadeathman1
Kukulkan
19,692
2,633
517
1,644
10,718
5,221
1,632
4,797
5,921
87,892
0
L
Loki
8,620
2,748
0
3,089
21,093
7,535
73
14,684
6,409
0
31,614
W
Bacchus
pihoc
Bacchus
23,306
2,536
489
5,992
27,946
45,949
389
10,169
17,777
52,010
0
L
14,173
5,485
913
1,254
23,968
23,236
77
16,448
7,520
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,039
Gold Earned
44,158
220
Minions Killed
231
6
Camps Cleared
8
1,151,607
Distance Traveled
1,208,970
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,173
644
14
1
1
359,459
0
L
Kukulkan
15,474
703
143
7
2
397,170
6
W
Kukulkan
15,291
695
169
8
2
397,663
3
L
Loki
13,074
594
40
2
3
416,070
6
W
Bacchus
16,575
753
37
2
3
394,485
8
L
Odin
15,610
710
48
2
3
395,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role