Player Matchup

Ares
Ares
GALILEE1981
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,234 Elo+
Solo
Loki
Loki
VBrothers9366
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,308 Elo+
Solo
Bacchus
Bacchus
avefelino
Bacchus
Level 18
God Stats
131W - 130L
1,493 SR
Queue Stats
131W - 130L
1,439 Elo+
Solo
Kali
Kali
equipe-discreta6
Kali
Level 21
God Stats
10W - 14L
1,399 SR
Queue Stats
126W - 138L
1,401 Elo+
Solo
Neith
Neith
glitchypanda2512
Neith
Level 16
God Stats
13W - 20L
1,347 SR
Queue Stats
38W - 48L
1,313 Elo+
Solo
Team Averages
Level 13
1,448 SR
1,339 Elo+

VS

Team Averages
Level 13
1,541 SR
1,388 Elo+
Vulcan
Vulcan
DABABY51
Vulcan
Level 27
God Stats
4W - 0L
1,810 SR
Queue Stats
77W - 67L
1,375 Elo+
Solo
Da Ji
Da Ji
Demon_Akwais
Da Ji
Level 18
God Stats
17W - 12L
1,394 SR
Queue Stats
154W - 129L
1,301 Elo+
Solo
Agni
Agni
Life4071
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,341 Elo+
Solo
Nox
Nox
ProtecMeSlMP
Nox
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 50L
1,426 Elo+
Solo
Nemesis
Nemesis
RitterAlex2010
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 6
13,039
869
7,714
24,911
23,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 9 / 4
11,508
767
1,459
9,119
2,916
Bacchus
avefelino
Bacchus
20
5 / 0 / 9
14,355
957
16,955
20,419
27,385
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

19
4 / 6 / 3
12,913
861
10,643
16,172
5,890
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 5 / 9
14,002
933
15,179
21,064
7,314
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DABABY51
Vulcan
20
8 / 0 / 11
15,474
1,032
34,570
6,700
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
13 / 1 / 8
16,339
1,089
25,305
12,790
5,834
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
20
0 / 5 / 12
12,662
844
4,437
9,600
3,924
20
4 / 2 / 11
14,350
957
13,804
10,981
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
1 / 8 / 11
12,760
851
7,594
19,301
8,338
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
16
Kills
26
26
Deaths
16
31
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Vulcan
DABABY51
Vulcan
8
0
11
13.5
W
13
1
8
17
L
1
6
6
0.67
W
Agni
0
5
12
1.2
W
4
2
11
4.75
W
1
8
11
0.81
L
1
9
4
0.33
L
Bacchus
avefelino
Bacchus
5
0
9
9.5
L
4
6
3
0.92
L
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,950
Damage
85,710
91,685
Taken
59,372
67,057
Mitigated
26,741
1,461
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
DABABY51
Vulcan
34,570
17,620
0
172
6,700
3,593
0
3,022
3,678
63,914
0
W
25,305
7,938
0
3,182
12,790
5,834
0
5,499
7,291
0
53,257
L
7,714
123
0
0
24,911
23,552
0
13,958
10,632
41,799
0
W
Agni
4,437
475
0
0
9,600
3,924
0
4,493
5,107
24,222
0
W
13,804
2,061
0
584
10,981
5,052
0
4,853
6,128
37,613
0
W
7,594
5,004
0
3,460
19,301
8,338
0
6,802
12,499
0
18,694
L
1,459
465
0
0
9,119
2,916
0
4,993
3,948
0
3,922
L
Bacchus
avefelino
Bacchus
16,955
1,196
0
0
20,419
27,385
0
12,120
8,208
35,772
0
L
10,643
5,200
0
486
16,172
5,890
0
9,829
6,229
0
27,719
L
15,179
5,136
0
975
21,064
7,314
0
11,099
9,857
0
34,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,817
Gold Earned
71,585
175
Minions Killed
277
2
Camps Cleared
12
1,134,837
Distance Traveled
1,422,038
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,474
1,032
108
7
0
329,534
0
W
Da Ji
16,339
1,089
67
4
7
293,084
0
L
Ares
13,039
869
71
5
1
258,978
0
W
Agni
12,662
844
25
2
0
285,541
5
W
Nox
14,350
957
61
4
0
281,842
0
W
Nemesis
12,760
851
16
1
5
232,037
1
L
Loki
11,508
767
3
0
0
104,718
0
L
Bacchus
14,355
957
25
2
1
320,551
4
L
Kali
12,913
861
34
2
0
217,935
0
L
Neith
14,002
933
42
3
0
232,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role