Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Brionick
Tyr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
G9worlD
Merlin
Level 7
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 1L
1,729 Elo+
Solo
Susano
Susano
Icedown
Susano
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,219 Elo+
Party 2
Ra
Ra
Repstolitsa
Ra
Level 5
God Stats
3W - 1L
1,705 SR
Queue Stats
5W - 7L
1,219 Elo+
Party 2
Team Averages
Level 7
1,499 SR
1,433 Elo+

VS

Team Averages
Level 26
1,488 SR
1,447 Elo+
Hun Batz
Hun Batz
Agent_Shrimpy
Hun Batz
Level 11
God Stats
1W - 1L
1,286 SR
Queue Stats
13W - 5L
1,535 Elo+
Party 1
Artemis
Artemis
FemboyScarlet
Artemis
Level 17
God Stats
11W - 11L
1,532 SR
Queue Stats
53W - 75L
1,293 Elo+
Solo
Ymir
Ymir
Mackintush95
Ymir
Level 31
God Stats
50W - 47L
1,542 SR
Queue Stats
129W - 140L
1,469 Elo+
Party 3
Yemoja
Yemoja
Norinh
Yemoja
Level 22
God Stats
11W - 6L
1,544 SR
Queue Stats
14W - 9L
1,496 Elo+
Party 3
Tiamat
Tiamat
ScuffedCreation
Tiamat
Level 48
God Stats
2W - 0L
1,535 SR
Queue Stats
44W - 43L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
2 / 6 / 2
6,086
507
5,265
9,991
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 4 / 0
5,021
418
2,100
10,482
4,992
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
G9worlD
Merlin
7
1 / 11 / 1
5,229
436
3,146
7,932
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Icedown
Susano
6
0 / 8 / 0
4,509
376
2,969
8,491
2,667
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 3 / 0
4,872
406
1,325
4,079
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Agent_Shrimpy
Hun Batz
12
10 / 1 / 3
7,883
657
5,525
5,527
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
11
5 / 1 / 8
6,711
559
8,137
7,026
2,063
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 0 / 3
7,984
665
2,831
4,519
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Norinh
Yemoja
11
4 / 2 / 7
7,318
610
4,550
7,825
2,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 7
8,145
679
9,891
6,314
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
32
32
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
6
2
0.5
W
Hun Batz
Agent_Shrimpy
Hun Batz
10
1
3
11.5
L
1
4
0
0.25
W
Artemis
5
1
8
9
L
Merlin
G9worlD
Merlin
1
11
1
0.14
L
Susano
Icedown
Susano
0
8
0
0
W
8
0
3
9.5
W
Yemoja
Norinh
Yemoja
4
2
7
3.75
L
0
3
0
0
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,805
Damage
30,934
40,975
Taken
31,211
15,651
Mitigated
12,558
4,332
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,265
1,649
0
665
9,991
4,990
0
5,155
4,714
0
11,427
W
Hun Batz
Agent_Shrimpy
Hun Batz
5,525
2,410
0
2,191
5,527
2,374
0
436
5,011
0
48,073
L
2,100
665
0
2,234
10,482
4,992
0
3,890
6,456
0
7,455
W
Artemis
8,137
5,793
254
1,705
7,026
2,063
2,012
1,232
5,455
0
32,259
L
Merlin
G9worlD
Merlin
3,146
521
0
0
7,932
1,818
0
2,503
5,411
17,873
0
L
Susano
Icedown
Susano
2,969
804
0
250
8,491
2,667
0
3,233
5,068
0
16,234
W
2,831
1,026
0
1,222
4,519
1,828
1,007
862
3,488
34,138
0
W
Yemoja
Norinh
Yemoja
4,550
845
1,681
1,857
7,825
2,787
779
824
6,377
22,665
0
L
1,325
228
0
1,183
4,079
1,184
24
1,975
2,054
18,427
0
W
9,891
869
0
3,135
6,314
3,506
432
943
5,119
50,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
38,041
138
Minions Killed
360
0
Camps Cleared
0
969,007
Distance Traveled
1,085,078
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,086
507
9
1
0
201,541
1
W
Hun Batz
7,883
657
79
7
0
255,752
0
L
Tyr
5,021
418
15
1
0
222,894
2
W
Artemis
6,711
559
49
4
0
194,792
1
L
Merlin
5,229
436
37
3
0
170,561
1
L
Susano
4,509
376
34
3
0
213,326
2
W
Ymir
7,984
665
72
6
0
214,450
2
W
Yemoja
7,318
610
49
4
0
197,676
2
L
Ra
4,872
406
43
4
0
160,685
1
W
Tiamat
8,145
679
111
9
0
222,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role