Player Matchup

Sobek
Sobek
Jimbeii
Sobek
Level 31
God Stats
0W - 2L
1,301 SR
Queue Stats
12W - 38L
1,164 Elo+
Party 1
Guan Yu
Guan Yu
Lymphocyte
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,260 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Salokhen
Ah Muzen Cab
Level 27
God Stats
4W - 4L
1,564 SR
Queue Stats
29W - 49L
1,223 Elo+
Party 1
Hades
Hades
Topperoni
Hades
Level 99
God Stats
4W - 5L
1,444 SR
Queue Stats
62W - 73L
1,286 Elo+
Party 1
Artio
Artio
zXzZuuri27zXz
Artio
Level 33
God Stats
4W - 5L
1,643 SR
Queue Stats
266W - 259L
1,569 Elo+
Solo
Team Averages
Level 42
1,490 SR
1,301 Elo+

VS

Team Averages
Level 75
1,641 SR
1,552 Elo+
Freya
Freya
Astaroth_Lied
Freya
Level 36
God Stats
1W - 1L
1,803 SR
Queue Stats
101W - 92L
1,477 Elo+
Solo
Hou Yi
Hou Yi
AuroraValkyrie
Hou Yi
Level 160
God Stats
14W - 7L
1,954 SR
Queue Stats
345W - 324L
1,693 Elo+
Party 2
Mercury
Mercury
JakobDasRegal
Mercury
Level 41
God Stats
9W - 7L
1,422 SR
Queue Stats
166W - 159L
1,487 Elo+
Solo
Hercules
Hercules
greenEYEcat
Hercules
Level 90
God Stats
3W - 1L
1,253 SR
Queue Stats
275W - 274L
1,483 Elo+
Solo
Bacchus
Bacchus
ÒvvÓ
Bacchus
Level 49
God Stats
18W - 12L
1,771 SR
Queue Stats
193W - 153L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jimbeii
Sobek
9
2 / 4 / 1
5,454
545
1,944
8,547
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Lymphocyte
Guan Yu
9
2 / 4 / 0
4,953
495
5,636
7,365
4,867
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Salokhen
Ah Muzen Cab
8
0 / 4 / 3
4,546
455
1,853
5,390
1,042
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Topperoni
Hades
8
1 / 4 / 1
4,644
464
3,175
6,931
3,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 4 / 2
5,007
501
3,166
8,621
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,244
624
3,649
5,018
1,798
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
8 / 1 / 2
6,795
680
7,589
5,272
1,606
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
11
2 / 3 / 5
6,234
623
3,973
7,083
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
greenEYEcat
Hercules
11
4 / 1 / 2
6,966
697
7,107
6,506
3,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
ÒvvÓ
Bacchus
10
2 / 1 / 7
6,271
627
3,968
5,506
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
19
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
8
1
2
9
W
Mercury
2
3
5
1.5
L
Sobek
Jimbeii
Sobek
2
4
1
0.63
L
Guan Yu
Lymphocyte
Guan Yu
2
4
0
0.5
L
Ah Muzen Cab
Salokhen
Ah Muzen Cab
0
4
3
0.38
L
Hades
Topperoni
Hades
1
4
1
0.38
W
Hercules
greenEYEcat
Hercules
4
1
2
5
L
1
4
2
0.5
W
Bacchus
ÒvvÓ
Bacchus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,774
Damage
26,286
36,854
Taken
29,385
20,924
Mitigated
13,520
9,758
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,649
1,666
0
3,768
5,018
1,798
407
2,049
2,969
27,003
0
W
7,589
3,413
0
1,902
5,272
1,606
0
2,182
3,090
0
40,815
W
Mercury
3,973
2,198
0
240
7,083
2,083
50
2,202
4,881
0
35,157
L
Sobek
Jimbeii
Sobek
1,944
284
0
1,716
8,547
5,536
0
1,244
7,303
21,574
0
L
Guan Yu
Lymphocyte
Guan Yu
5,636
1,200
85
2,190
7,365
4,867
0
472
6,893
0
16,795
L
Ah Muzen Cab
Salokhen
Ah Muzen Cab
1,853
576
0
724
5,390
1,042
132
1,389
4,001
0
18,407
L
Hades
Topperoni
Hades
3,175
552
0
1,606
6,931
3,669
0
2,141
4,790
15,761
0
W
Hercules
greenEYEcat
Hercules
7,107
2,860
0
3,132
6,506
3,547
0
334
6,172
0
36,828
L
3,166
417
386
3,051
8,621
5,810
0
2,719
5,902
12,318
0
W
Bacchus
ÒvvÓ
Bacchus
3,968
657
0
2,655
5,506
4,486
0
1,518
3,988
19,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
32,510
142
Minions Killed
328
0
Camps Cleared
0
900,759
Distance Traveled
943,980
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,244
624
57
6
0
173,234
4
W
Hou Yi
6,795
680
98
10
0
176,625
2
W
Mercury
6,234
623
74
7
0
201,120
2
L
Sobek
5,454
545
42
4
0
175,831
2
L
Guan Yu
4,953
495
21
2
0
175,912
0
L
Ah Muzen Cab
4,546
455
39
4
0
182,904
2
L
Hades
4,644
464
29
3
0
170,035
6
W
Hercules
6,966
697
75
8
0
194,130
1
L
Artio
5,007
501
11
1
0
196,077
3
W
Bacchus
6,271
627
24
2
0
198,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role