Player Matchup

Thor
Thor
DKill33
Thor
Level 148
God Stats
17W - 9L
1,770 SR
Queue Stats
1,056W - 743L
1,605 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Love I need
Tsukuyomi
Level 106
God Stats
43W - 21L
1,653 SR
Queue Stats
726W - 520L
1,641 Elo+
Party 1
Merlin
Merlin
Ta
Merlin
Level 128
God Stats
127W - 100L
1,572 SR
Queue Stats
208W - 179L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
xxTRAUMATIZExx
Cthulhu
Level 43
God Stats
4W - 6L
1,416 SR
Queue Stats
225W - 213L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
zValentines
Aphrodite
Level 88
God Stats
11W - 8L
1,617 SR
Queue Stats
62W - 59L
1,553 Elo+
Party 1
Team Averages
Level 103
1,606 SR
1,565 Elo+

VS

Team Averages
Level 83
1,455 SR
1,465 Elo+
Freya
Freya
COLD-DASH
Freya
Level 152
God Stats
33W - 63L
1,391 SR
Queue Stats
624W - 661L
1,473 Elo+
Solo
Charybdis
Charybdis
Knightingail
Charybdis
Level 108
God Stats
0W - 4L
1,181 SR
Queue Stats
164W - 165L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
MASTA-PO
Kuzenbo
Level 36
God Stats
6W - 8L
1,500 SR
Queue Stats
227W - 257L
1,349 Elo+
Solo
Artemis
Artemis
MindOfNiko
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Tc I ALTAiR 9
Sylvanus
Level 105
God Stats
0W - 1L
1,701 SR
Queue Stats
65W - 57L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DKill33
Thor
17
5 / 4 / 9
11,317
1,029
9,000
10,936
4,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Love I need
Tsukuyomi
19
13 / 2 / 13
12,773
1,161
29,169
16,432
7,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ta
Merlin
18
5 / 4 / 16
12,156
1,105
28,472
12,314
5,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
2 / 1 / 6
9,820
893
7,419
10,541
11,299
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
zValentines
Aphrodite
19
3 / 1 / 20
11,839
1,076
9,371
13,782
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

232

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
COLD-DASH
Freya
17
3 / 5 / 6
10,663
969
10,780
18,061
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Knightingail
Charybdis
17
2 / 3 / 7
10,754
978
12,216
12,361
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MASTA-PO
Kuzenbo
17
2 / 3 / 9
10,529
957
9,578
18,636
22,234
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
MindOfNiko
Artemis
17
0 / 9 / 8
9,714
883
10,877
21,823
8,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Tc I ALTAiR 9
Sylvanus
17
5 / 8 / 6
11,699
1,064
13,468
20,724
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
28
Kills
12
12
Deaths
28
64
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Freya
COLD-DASH
Freya
3
5
6
1.2
W
Thor
DKill33
Thor
5
4
9
2.38
L
Charybdis
Knightingail
Charybdis
2
3
7
1.83
W
Tsukuyomi
Love I need
Tsukuyomi
13
2
13
9.75
L
Kuzenbo
MASTA-PO
Kuzenbo
2
3
9
2.17
L
Artemis
MindOfNiko
Artemis
0
9
8
0.44
W
Merlin
Ta
Merlin
5
4
16
3.25
L
Sylvanus
Tc I ALTAiR 9
Sylvanus
5
8
6
1
W
2
1
6
5
W
Aphrodite
zValentines
Aphrodite
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,431
Damage
56,919
64,005
Taken
91,605
36,356
Mitigated
51,866
18,572
Healing
15,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
COLD-DASH
Freya
10,780
3,380
72
3,215
18,061
6,448
0
8,909
8,950
32,199
0
W
Thor
DKill33
Thor
9,000
2,000
0
465
10,936
4,562
0
4,919
6,017
0
25,137
L
Charybdis
Knightingail
Charybdis
12,216
7,925
0
1,094
12,361
4,341
0
7,137
4,978
0
37,392
W
Tsukuyomi
Love I need
Tsukuyomi
29,169
7,190
0
808
16,432
7,336
0
7,869
8,563
0
46,578
L
Kuzenbo
MASTA-PO
Kuzenbo
9,578
3,102
94
872
18,636
22,234
0
8,745
9,712
14,788
0
L
Artemis
MindOfNiko
Artemis
10,877
4,889
0
0
21,823
8,275
0
8,784
12,647
0
24,598
W
Merlin
Ta
Merlin
28,472
584
94
1,554
12,314
5,216
0
8,309
4,005
57,206
0
L
Sylvanus
Tc I ALTAiR 9
Sylvanus
13,468
4,066
4,719
5,906
20,724
10,568
0
10,380
10,056
31,068
4,210
W
7,419
995
262
0
10,541
11,299
0
3,683
6,858
14,473
0
W
Aphrodite
zValentines
Aphrodite
9,371
224
8,019
7,370
13,782
7,943
0
7,902
5,880
23,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
53,359
213
Minions Killed
189
3
Camps Cleared
8
1,092,227
Distance Traveled
910,295
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,663
969
42
4
2
162,813
0
W
Thor
11,317
1,029
33
3
0
194,556
3
L
Charybdis
10,754
978
67
6
2
187,267
0
W
Tsukuyomi
12,773
1,161
34
3
2
255,744
0
L
Kuzenbo
10,529
957
7
1
0
229,900
0
L
Artemis
9,714
883
33
3
1
182,762
0
W
Merlin
12,156
1,105
77
7
1
203,614
0
L
Sylvanus
11,699
1,064
40
4
3
147,553
0
W
Cthulhu
9,820
893
24
2
0
199,021
0
W
Aphrodite
11,839
1,076
45
4
0
239,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role