Player Matchup

Ymir
Ymir
DarkkNoctis
Ymir
Level 85
God Stats
1W - 1L
1,306 SR
Queue Stats
20W - 30L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Yoshi_loco1
Kukulkan
Level 160
God Stats
3W - 0L
1,581 SR
Queue Stats
81W - 61L
1,579 Elo+
Party 1
Chang'e
Chang'e
jordieet088
Chang'e
Level 37
God Stats
1W - 3L
1,365 SR
Queue Stats
85W - 94L
1,387 Elo+
Party 1
Team Averages
Level 94
1,417 SR
1,434 Elo+

VS

Team Averages
Level 44
1,481 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
Droelf_Minze51
Tsukuyomi
Level 16
God Stats
21W - 20L
1,536 SR
Queue Stats
125W - 89L
1,577 Elo+
Solo
Cthulhu
Cthulhu
G Rae10
Cthulhu
Level 69
God Stats
8W - 10L
1,395 SR
Queue Stats
77W - 112L
1,392 Elo+
Party 2
Zeus
Zeus
iTz FaTmAn JoE1
Zeus
Level 48
God Stats
28W - 29L
1,512 SR
Queue Stats
65W - 108L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 16
13,458
673
7,661
20,986
23,483
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Yoshi_loco1
Kukulkan
20
16 / 5 / 7
16,058
803
31,521
18,360
7,758
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
jordieet088
Chang'e
18
8 / 8 / 11
14,638
732
15,066
28,135
13,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Droelf_Minze51
Tsukuyomi
14
5 / 13 / 8
12,871
644
16,086
22,182
10,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
G Rae10
Cthulhu
16
2 / 3 / 11
12,776
639
17,825
24,039
39,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 10 / 7
14,125
706
23,746
19,252
8,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
26
Kills
15
15
Deaths
26
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
Tsukuyomi
Droelf_Minze51
Tsukuyomi
5
13
8
0.69
L
Cthulhu
G Rae10
Cthulhu
2
3
11
2.5
W
Kukulkan
Yoshi_loco1
Kukulkan
16
5
7
3.9
L
8
10
7
1.15
W
Chang'e
jordieet088
Chang'e
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,248
Damage
57,657
67,481
Taken
65,473
44,372
Mitigated
58,748
22,312
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,661
573
0
1,298
20,986
23,483
449
10,706
9,600
36,854
0
L
Tsukuyomi
Droelf_Minze51
Tsukuyomi
16,086
5,612
331
1,949
22,182
10,197
337
17,955
3,997
0
39,028
L
Cthulhu
G Rae10
Cthulhu
17,825
1,482
462
4,599
24,039
39,732
0
19,292
4,256
48,744
0
W
Kukulkan
Yoshi_loco1
Kukulkan
31,521
933
172
3,401
18,360
7,758
1,461
10,913
6,828
86,776
0
L
23,746
3,004
406
1,409
19,252
8,819
472
16,445
2,477
56,759
0
W
Chang'e
jordieet088
Chang'e
15,066
1,463
4,207
13,234
28,135
13,131
118
18,859
8,423
36,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,154
Gold Earned
39,772
208
Minions Killed
172
10
Camps Cleared
7
1,056,049
Distance Traveled
923,956
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,458
673
48
2
6
342,197
0
L
Tsukuyomi
12,871
644
45
2
1
298,776
2
L
Cthulhu
12,776
639
65
3
1
367,499
0
W
Kukulkan
16,058
803
122
6
2
382,681
1
L
Zeus
14,125
706
62
3
5
257,681
1
W
Chang'e
14,638
732
38
2
2
331,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role