Player Matchup

Odin
Odin
Gold III
A Wild ZW
Odin
Gold III
Level 149
God Stats
4W - 5L
1,749 SR
Queue Stats
221W - 226L
1,441 MMR
Solo
Artemis
Artemis
Silver V
FadedRarity
Artemis
Silver V
Level 137
God Stats
1W - 0L
1,798 SR
Queue Stats
73W - 87L
698 MMR
Party 1
Arachne
Arachne
Bronze I
GankMastah9000
Arachne
Bronze I
Level 109
God Stats
3W - 1L
1,892 SR
Queue Stats
22W - 35L
946 MMR
Party 1
Anubis
Anubis
Platinum IV
Lucid-HSOM
Anubis
Platinum IV
Level 146
God Stats
1W - 1L
1,519 SR
Queue Stats
141W - 135L
1,658 MMR
Solo
Chaac
Chaac
Gold IV
Tehutle master
Chaac
Gold IV
Level 151
God Stats
1W - 1L
1,294 SR
Queue Stats
18W - 9L
1,676 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 138
1,651 SR
1,284 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,521 SR
1,149 MMR
Chang'e
Chang'e
Platinum V
BrooklynOG92
Chang'e
Platinum V
Level 160
God Stats
124W - 88L
1,696 SR
Queue Stats
1,106W - 1,098L
1,767 MMR
Solo
Ymir
Ymir
Silver IV
Mlg_Tcorriea
Ymir
Silver IV
Level 64
God Stats
0W - 1L
1,348 SR
Queue Stats
17W - 24L
1,144 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Roger-Brigatti
Kukulkan
Bronze III
Level 154
God Stats
6W - 13L
1,292 SR
Queue Stats
639W - 676L
131 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Zcorriea
Ao Kuang
Silver III
Level 76
God Stats
14W - 20L
1,514 SR
Queue Stats
43W - 63L
1,018 MMR
Party 2
Hercules
Hercules
Gold III
mxwel
Hercules
Gold III
Level 158
God Stats
0W - 1L
1,753 SR
Queue Stats
36W - 33L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 3 / 19
11,520
524
7,678
22,494
19,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Artemis
FadedRarity
Artemis
20
5 / 1 / 5
13,405
609
14,093
15,380
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 0 / 5
14,052
639
9,205
14,892
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Lucid-HSOM
Anubis
18
10 / 1 / 10
13,158
598
21,279
14,860
7,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
4 / 1 / 8
13,447
611
15,276
21,790
25,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
GilgameshArtioMorgan Le FayTiamatPersephone

VS

Bans
AthenaGebNeithSun WukongFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrooklynOG92
Chang'e
16
0 / 7 / 1
9,112
414
9,647
20,512
9,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 0
8,348
379
3,843
18,165
16,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
16
0 / 5 / 0
9,892
450
4,896
11,484
3,923
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
Zcorriea
Ao Kuang
17
4 / 8 / 0
10,753
489
10,965
19,883
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
mxwel
Hercules
16
1 / 6 / 0
9,664
439
12,227
24,363
26,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
30
Kills
6
6
Deaths
30
47
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
1
3
19
3.5
L
Chang'e
BrooklynOG92
Chang'e
0
7
1
0.07
W
Artemis
FadedRarity
Artemis
5
1
5
7.5
W
10
0
5
12.5
W
Anubis
Lucid-HSOM
Anubis
10
1
10
15
L
1
4
0
0.25
L
Kukulkan
0
5
0
0
W
4
1
8
8
L
Ao Kuang
Zcorriea
Ao Kuang
4
8
0
0.5
L
Hercules
mxwel
Hercules
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,531
Damage
41,578
89,416
Taken
94,407
64,192
Mitigated
63,766
50,734
Healing
25,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
7,678
1,293
294
8,505
22,494
19,035
1,076
5,328
17,074
3,694
29,224
L
Chang'e
BrooklynOG92
Chang'e
9,647
478
919
9,249
20,512
9,041
0
6,464
14,048
80,545
0
W
Artemis
FadedRarity
Artemis
14,093
7,309
0
7,762
15,380
5,515
3,371
8,418
6,962
0
107,669
W
9,205
6,769
0
9,546
14,892
7,191
0
4,097
10,795
0
142,310
W
Anubis
Lucid-HSOM
Anubis
21,279
967
0
9,974
14,860
7,164
1,608
9,461
5,353
81,950
0
L
3,843
707
452
3,625
18,165
16,969
87
4,200
13,965
26,612
0
L
Kukulkan
4,896
215
0
1,664
11,484
3,923
23
1,967
9,517
79,194
0
W
15,276
2,626
0
14,653
21,790
25,287
1,499
3,875
16,433
0
92,760
L
Ao Kuang
Zcorriea
Ao Kuang
10,965
1,842
0
4,136
19,883
7,097
0
4,791
15,092
74,029
0
L
Hercules
mxwel
Hercules
12,227
2,311
0
4,989
24,363
26,736
0
5,373
18,990
117
67,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,582
Gold Earned
47,769
630
Minions Killed
573
0
Camps Cleared
0
2,154,645
Distance Traveled
1,864,739
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,520
524
32
1
0
437,548
5
L
Chang'e
9,112
414
123
6
0
376,199
3
W
Artemis
13,405
609
156
7
0
381,199
0
W
Arachne
14,052
639
150
7
0
485,758
0
W
Anubis
13,158
598
127
6
0
379,885
3
L
Ymir
8,348
379
45
2
0
362,455
2
L
Kukulkan
9,892
450
138
6
0
368,677
4
W
Chaac
13,447
611
165
8
0
470,255
5
L
Ao Kuang
10,753
489
132
6
0
390,812
0
L
Hercules
9,664
439
135
6
0
366,596
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role