Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LyaJc
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Merlin
Merlin
Zapp3rul
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,659 Elo+
Party 2
Sun Wukong
Sun Wukong
merten446
Sun Wukong
Level 12
God Stats
5W - 2L
1,862 SR
Queue Stats
13W - 13L
1,458 Elo+
Solo
Thanatos
Thanatos
xM4ST3Rxx
Thanatos
Level 27
God Stats
27W - 12L
1,614 SR
Queue Stats
60W - 54L
1,444 Elo+
Solo
Team Averages
Level 13
1,595 SR
1,512 Elo+

VS

Team Averages
Level 17
1,540 SR
1,444 Elo+
Susano
Susano
BartosPapados
Susano
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,319 Elo+
Party 1
Neith
Neith
Gorazdize
Neith
Level 19
God Stats
21W - 17L
1,581 SR
Queue Stats
85W - 93L
1,460 Elo+
Solo
Cerberus
Cerberus
HanterDEad
Cerberus
Level 22
God Stats
0W - 2L
1,268 SR
Queue Stats
163W - 154L
1,366 Elo+
Party 1
Hera
Hera
NEEXTAAGE
Hera
Level 25
God Stats
0W - 2L
1,622 SR
Queue Stats
107W - 112L
1,401 Elo+
Solo
Kukulkan
Kukulkan
lovelordoRezero
Kukulkan
Level 7
God Stats
1W - 1L
1,731 SR
Queue Stats
6W - 3L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
0 / 0 / 27
12,654
1,055
4,350
13,056
15,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
LyaJc
Kukulkan
18
8 / 7 / 14
11,572
964
15,553
12,856
4,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Zapp3rul
Merlin
19
6 / 1 / 20
12,593
1,049
22,311
12,907
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
merten446
Sun Wukong
20
5 / 3 / 22
12,026
1,002
12,786
21,004
18,745
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
xM4ST3Rxx
Thanatos
20
28 / 5 / 11
16,597
1,383
30,447
15,803
6,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 7
11,219
935
10,926
17,996
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Gorazdize
Neith
19
9 / 5 / 5
14,493
1,208
21,128
15,842
5,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
HanterDEad
Cerberus
18
2 / 16 / 9
11,688
974
10,680
33,195
39,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
19
2 / 3 / 11
12,391
1,033
13,317
8,126
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
17
1 / 11 / 7
11,139
928
13,640
17,299
4,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
55
47
Kills
16
16
Deaths
47
94
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
27
13.5
L
2
12
7
0.46
L
Neith
Gorazdize
Neith
9
5
5
2.3
L
Cerberus
HanterDEad
Cerberus
2
16
9
0.41
W
Kukulkan
LyaJc
Kukulkan
8
7
14
2.14
L
Hera
2
3
11
2.5
W
Merlin
Zapp3rul
Merlin
6
1
20
16
L
Kukulkan
1
11
7
0.41
W
Sun Wukong
merten446
Sun Wukong
5
3
22
5.33
W
Thanatos
xM4ST3Rxx
Thanatos
28
5
11
6.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,447
Damage
69,691
75,626
Taken
92,458
50,797
Mitigated
56,724
23,077
Healing
7,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,350
2,087
6,632
2,010
13,056
15,559
0
6,188
6,868
16,208
0
L
10,926
2,158
0
18
17,996
5,042
0
9,705
8,291
0
36,319
L
Neith
Gorazdize
Neith
21,128
15,382
0
1,912
15,842
5,347
0
9,575
6,267
0
55,417
L
Cerberus
HanterDEad
Cerberus
10,680
1,272
0
4,156
33,195
39,823
0
17,835
15,360
23,890
0
W
Kukulkan
LyaJc
Kukulkan
15,553
4,127
0
407
12,856
4,957
0
6,212
6,644
26,530
0
L
Hera
13,317
3,235
194
435
8,126
1,531
0
1,941
6,185
33,755
0
W
Merlin
Zapp3rul
Merlin
22,311
2,968
147
1,336
12,907
4,659
0
7,284
5,623
57,629
0
L
Kukulkan
13,640
1,439
0
328
17,299
4,981
0
5,570
11,729
32,864
0
W
Sun Wukong
merten446
Sun Wukong
12,786
2,198
0
2,312
21,004
18,745
0
10,817
10,187
7,108
27,869
W
Thanatos
xM4ST3Rxx
Thanatos
30,447
15,027
0
10,233
15,803
6,877
0
7,136
8,667
0
46,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,442
Gold Earned
60,930
211
Minions Killed
220
8
Camps Cleared
8
1,023,306
Distance Traveled
972,492
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,654
1,055
25
2
0
229,026
6
L
Susano
11,219
935
47
4
0
152,872
0
L
Neith
14,493
1,208
53
4
4
221,320
2
L
Cerberus
11,688
974
33
3
0
185,777
0
W
Kukulkan
11,572
964
34
3
0
129,028
0
L
Hera
12,391
1,033
44
4
0
227,734
1
W
Merlin
12,593
1,049
88
7
2
216,026
0
L
Kukulkan
11,139
928
43
4
4
184,789
3
W
Sun Wukong
12,026
1,002
49
4
1
221,590
2
W
Thanatos
16,597
1,383
15
1
5
227,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role