Player Matchup

Artemis
Artemis
MrrrMonkeyman
Artemis
Level 58
God Stats
3W - 5L
1,258 SR
Queue Stats
249W - 359L
1,328 Elo+
Party 3
Fenrir
Fenrir
UnmatchedStealth
Fenrir
Level 25
God Stats
12W - 44L
1,578 SR
Queue Stats
97W - 180L
1,340 Elo+
Party 3
Ares
Ares
Wunderson
Ares
Level 17
God Stats
2W - 4L
1,603 SR
Queue Stats
99W - 179L
1,301 Elo+
Party 3
Bakasura
Bakasura
gangofdarkness
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
pietroferrara98
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,488 SR
1,394 Elo+

VS

Team Averages
Level 37
1,547 SR
1,565 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Eevee164
Danzaburou
Level 13
God Stats
29W - 40L
1,478 SR
Queue Stats
59W - 94L
1,503 Elo+
Party 1
Yemoja
Yemoja
Multiblitz164
Yemoja
Level 12
God Stats
3W - 5L
1,392 SR
Queue Stats
83W - 115L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SurePal
Cu Chulainn
Level 28
God Stats
4W - 2L
1,863 SR
Queue Stats
22W - 7L
1,820 Elo+
Solo
Nemesis
Nemesis
ToXiCKilleR001
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
7
0 / 3 / 0
3,942
438
5,186
5,285
1,456
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 2
5,019
558
2,922
5,893
1,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
6
0 / 4 / 0
3,908
434
874
7,974
4,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
7
2 / 5 / 0
4,612
512
954
5,174
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
1
0 / 2 / 0
3,194
355
333
1,266
433
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
5 / 0 / 1
5,781
642
3,604
2,782
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Eevee164
Danzaburou
8
3 / 1 / 3
5,013
557
3,635
2,580
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 6
5,147
572
3,722
6,655
2,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
SurePal
Cu Chulainn
11
7 / 1 / 1
6,781
753
4,441
4,325
2,095
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
2 / 1 / 1
4,833
537
1,363
3,628
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
1
5.5
W
Danzaburou
Eevee164
Danzaburou
3
1
3
4.5
L
Artemis
0
3
0
0
W
0
1
6
3
W
Cu Chulainn
SurePal
Cu Chulainn
7
1
1
7.5
W
2
1
1
2.5
L
1
3
2
0.67
L
Ares
0
4
0
0
L
Bakasura
2
5
0
0.4
L
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,269
Damage
16,765
25,592
Taken
19,970
9,756
Mitigated
7,918
6,489
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
3,604
531
0
493
2,782
930
1,381
0
2,782
30,468
0
W
Danzaburou
Eevee164
Danzaburou
3,635
2,268
0
718
2,580
688
1,129
134
2,446
0
21,313
L
Artemis
5,186
2,153
0
1,221
5,285
1,456
0
2,771
2,514
0
17,859
W
3,722
1,070
323
2,159
6,655
2,934
516
679
5,976
13,553
0
W
Cu Chulainn
SurePal
Cu Chulainn
4,441
1,322
0
1,693
4,325
2,095
0
0
4,220
6,961
24,421
W
1,363
656
0
1,073
3,628
1,271
0
61
3,537
0
16,381
L
2,922
1,195
0
2,384
5,893
1,675
0
230
5,663
0
23,199
L
Ares
874
143
0
2,067
7,974
4,357
0
3,830
4,144
5,667
0
L
Bakasura
954
610
0
797
5,174
1,835
392
391
4,783
0
11,695
L
Achilles
333
138
0
20
1,266
433
0
589
677
0
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
27,555
126
Minions Killed
241
0
Camps Cleared
0
656,696
Distance Traveled
829,141
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,781
642
61
7
0
162,295
0
W
Danzaburou
5,013
557
45
5
0
152,609
2
L
Artemis
3,942
438
24
3
0
126,868
1
W
Yemoja
5,147
572
19
2
0
152,715
0
W
Cu Chulainn
6,781
753
83
9
0
164,446
1
W
Nemesis
4,833
537
33
4
0
197,076
1
L
Fenrir
5,019
558
51
6
0
175,724
2
L
Ares
3,908
434
12
1
0
134,137
0
L
Bakasura
4,612
512
37
4
0
186,555
2
L
Achilles
3,194
355
2
0
0
33,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role