Player Matchup

Thanatos
Thanatos
Callmeface
Thanatos
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Hirmuvalta
Ymir
Level 18
God Stats
39W - 29L
1,604 SR
Queue Stats
105W - 114L
1,538 Elo+
Party 2
Poseidon
Poseidon
MainD
Poseidon
Level 31
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 4L
1,152 Elo+
Party 2
Neith
Neith
Shaamer
Neith
Level 26
God Stats
2W - 1L
1,157 SR
Queue Stats
2W - 4L
1,152 Elo+
Party 2
Chaac
Chaac
Tainei
Chaac
Level 69
God Stats
3W - 2L
1,404 SR
Queue Stats
6W - 5L
1,398 Elo+
Party 2
Team Averages
Level 33
1,387 SR
1,348 Elo+

VS

Team Averages
Level 14
1,340 SR
1,321 Elo+
Ares
Ares
Palach86
Ares
Level 10
God Stats
23W - 26L
1,504 SR
Queue Stats
31W - 37L
1,382 Elo+
Solo
Ra
Ra
Th0rbus
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,330 Elo+
Party 1
Bellona
Bellona
Wattata
Bellona
Level 5
God Stats
1W - 3L
1,298 SR
Queue Stats
6W - 10L
1,184 Elo+
Solo
Hun Batz
Hun Batz
XxProSchrottixX
Hun Batz
Level 29
God Stats
0W - 3L
1,178 SR
Queue Stats
30W - 33L
1,407 Elo+
Party 1
Artemis
Artemis
moldy24
Artemis
Level 19
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 6L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Callmeface
Thanatos
15
13 / 3 / 3
10,109
674
11,495
16,087
6,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 1 / 10
8,474
565
5,497
12,958
11,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
MainD
Poseidon
15
4 / 2 / 9
9,301
620
8,706
6,293
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Shaamer
Neith
13
5 / 1 / 3
8,247
550
6,073
6,597
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Tainei
Chaac
15
2 / 2 / 2
8,978
599
7,173
9,424
8,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 3 / 1
6,292
419
2,289
9,114
5,682
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 9 / 2
7,125
475
3,458
12,079
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Wattata
Bellona
13
0 / 2 / 3
6,847
456
3,689
11,123
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
14
4 / 6 / 1
8,401
560
7,994
11,680
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
moldy24
Artemis
11
2 / 6 / 0
6,790
453
8,109
11,522
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
26
Kills
9
9
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Callmeface
Thanatos
13
3
3
4.83
W
2
1
10
7
W
Poseidon
MainD
Poseidon
4
2
9
4.25
L
Ares
1
3
1
0.5
W
Neith
Shaamer
Neith
5
1
3
6.5
W
Chaac
Tainei
Chaac
2
2
2
1.5
L
2
9
2
0.33
L
Bellona
Wattata
Bellona
0
2
3
0.75
L
Hun Batz
4
6
1
0.75
L
Artemis
moldy24
Artemis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,944
Damage
25,539
51,359
Taken
55,518
31,038
Mitigated
26,142
24,285
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Callmeface
Thanatos
11,495
3,626
0
12,484
16,087
6,009
0
983
15,104
0
64,053
W
5,497
1,390
0
3,473
12,958
11,497
278
1,337
11,621
18,598
0
W
Poseidon
MainD
Poseidon
8,706
1,450
0
1,681
6,293
2,557
450
2,836
3,407
48,201
0
L
Ares
2,289
184
258
2,367
9,114
5,682
0
2,174
6,846
19,244
0
W
Neith
Shaamer
Neith
6,073
2,503
0
2,837
6,597
2,167
2,498
307
6,290
0
50,574
W
Chaac
Tainei
Chaac
7,173
484
0
3,810
9,424
8,808
414
1,476
7,948
8,696
41,101
L
3,458
750
98
2,235
12,079
3,541
506
7,217
4,724
25,205
0
L
Bellona
Wattata
Bellona
3,689
790
0
2,343
11,123
9,493
0
1,024
9,208
9,209
23,173
L
Hun Batz
7,994
3,020
0
1,214
11,680
4,419
818
2,601
8,943
0
51,580
L
Artemis
moldy24
Artemis
8,109
3,446
0
971
11,522
3,007
0
2,655
8,827
0
39,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
35,455
378
Minions Killed
270
0
Camps Cleared
0
1,376,017
Distance Traveled
1,293,109
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,109
674
100
7
0
310,937
6
W
Ymir
8,474
565
25
2
0
256,249
5
W
Poseidon
9,301
620
75
5
0
273,562
5
L
Ares
6,292
419
30
2
0
234,422
5
W
Neith
8,247
550
90
6
0
256,889
2
W
Chaac
8,978
599
88
6
0
278,380
4
L
Ra
7,125
475
48
3
0
260,330
2
L
Bellona
6,847
456
49
3
0
251,105
1
L
Hun Batz
8,401
560
85
6
0
300,574
1
L
Artemis
6,790
453
58
4
0
246,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role