Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Honiuhsama
Set
Level 23
God Stats
2W - 5L
1,472 SR
Queue Stats
89W - 88L
1,576 Elo+
Solo
Hel
Hel
NdrewPigBennis
Hel
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 23L
1,533 Elo+
Solo
Medusa
Medusa
Nimic01
Medusa
Level 6
God Stats
11W - 11L
1,825 SR
Queue Stats
26W - 25L
1,852 Elo+
Solo
Erlang Shen
Erlang Shen
Rexfaun
Erlang Shen
Level 8
God Stats
5W - 4L
1,583 SR
Queue Stats
7W - 5L
1,688 Elo+
Solo
Team Averages
Level 16
1,576 SR
1,630 Elo+

VS

Team Averages
Level 16
1,597 SR
1,624 Elo+
Loki
Loki
Hatziino
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,465 Elo+
Solo
Nox
Nox
HeraldOfShame
Nox
Level 26
God Stats
4W - 3L
1,627 SR
Queue Stats
25W - 25L
1,503 Elo+
Solo
Achilles
Achilles
OmegaNibbler
Achilles
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,708 Elo+
Solo
Artemis
Artemis
SetCookie
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 10L
1,853 Elo+
Solo
Da Ji
Da Ji
xikas0
Da Ji
Level 14
God Stats
10W - 2L
1,859 SR
Queue Stats
70W - 48L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 2
6,916
532
4,354
8,793
7,544
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

9
2 / 3 / 5
6,027
464
4,758
8,549
6,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 7 / 1
6,680
514
6,375
9,442
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Nimic01
Medusa
12
6 / 4 / 2
7,849
604
6,414
7,534
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Rexfaun
Erlang Shen
10
3 / 5 / 3
6,787
522
4,599
10,921
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
5
0 / 1 / 3
4,934
380
170
2,449
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 1
7,176
552
2,584
6,654
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
OmegaNibbler
Achilles
12
3 / 3 / 0
6,879
529
5,929
8,510
5,930
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
SetCookie
Artemis
13
8 / 6 / 5
8,218
632
16,770
14,065
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
xikas0
Da Ji
13
7 / 3 / 5
7,831
602
7,040
8,821
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
15
Kills
21
21
Deaths
15
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Loki
0
1
3
1.5
W
3
2
1
1.75
L
2
3
5
1.5
L
3
7
1
0.5
L
Medusa
Nimic01
Medusa
6
4
2
1.75
W
Achilles
OmegaNibbler
Achilles
3
3
0
1
L
Erlang Shen
Rexfaun
Erlang Shen
3
5
3
0.9
W
Artemis
SetCookie
Artemis
8
6
5
1.75
W
Da Ji
xikas0
Da Ji
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,500
Damage
32,493
45,239
Taken
40,499
26,376
Mitigated
18,863
10,965
Healing
10,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,354
1,394
194
3,119
8,793
7,544
373
0
8,793
34,147
0
W
Loki
170
43
0
776
2,449
612
0
1,161
1,154
0
7,794
W
2,584
733
40
1,651
6,654
3,919
0
0
6,372
32,318
0
L
4,758
1,648
0
1,083
8,549
6,101
528
1,447
7,102
0
23,377
L
6,375
1,431
1,238
1,919
9,442
2,956
666
20
9,422
29,816
0
L
Medusa
Nimic01
Medusa
6,414
2,634
0
1,246
7,534
2,538
973
742
6,792
0
46,072
W
Achilles
OmegaNibbler
Achilles
5,929
1,650
0
886
8,510
5,930
740
3,528
4,942
0
31,618
L
Erlang Shen
Rexfaun
Erlang Shen
4,599
2,080
0
2,166
10,921
7,237
0
437
10,484
0
31,746
W
Artemis
SetCookie
Artemis
16,770
11,763
0
4,182
14,065
4,771
164
3,443
10,081
0
46,445
W
Da Ji
xikas0
Da Ji
7,040
2,137
0
2,481
8,821
3,631
0
2,171
6,488
0
43,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
35,038
330
Minions Killed
284
0
Camps Cleared
0
1,095,351
Distance Traveled
1,220,006
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,916
532
73
6
0
185,097
1
W
Loki
4,934
380
22
2
0
89,287
0
W
Nox
7,176
552
60
5
0
226,039
0
L
Set
6,027
464
31
2
0
232,822
4
L
Hel
6,680
514
64
5
0
218,519
0
L
Medusa
7,849
604
99
8
0
234,245
3
W
Achilles
6,879
529
62
5
0
270,037
0
L
Erlang Shen
6,787
522
63
5
0
224,668
0
W
Artemis
8,218
632
75
6
0
396,835
0
W
Da Ji
7,831
602
65
5
0
237,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role