Player Matchup

Kukulkan
Kukulkan
Father May
Kukulkan
Level 77
God Stats
74W - 79L
1,495 SR
Queue Stats
415W - 507L
1,458 Elo+
Solo
Loki
Loki
TK_Assassin_89
Loki
Level 145
God Stats
2W - 5L
1,570 SR
Queue Stats
220W - 289L
1,383 Elo+
Party 1
Nike
Nike
dej10051
Nike
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 135L
1,551 Elo+
Party 1
Team Averages
Level 116
1,522 SR
1,464 Elo+

VS

Team Averages
Level 101
1,441 SR
1,454 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Fade To Time
Persephone
Level 89
God Stats
5W - 4L
1,362 SR
Queue Stats
54W - 53L
1,530 Elo+
Party 2
Loki
Loki
ZonkedCape49
Loki
Level 90
God Stats
21W - 17L
1,462 SR
Queue Stats
134W - 180L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Father May
Kukulkan
10
1 / 6 / 3
6,963
696
4,994
8,186
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 0
6,369
637
4,157
8,137
2,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
11
3 / 7 / 2
7,627
763
6,384
10,786
5,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
10 / 1 / 9
9,052
905
8,300
8,941
5,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Fade To Time
Persephone
13
9 / 0 / 9
9,334
933
9,524
6,538
2,824
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 14
7,409
741
6,253
8,315
5,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
20
20
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
1
9
14.5
W
Persephone
Fade To Time
Persephone
9
0
9
13.5
L
Kukulkan
Father May
Kukulkan
1
6
3
0.42
L
1
7
0
0.14
W
1
4
14
2
L
Nike
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
24,077
27,109
Taken
23,794
10,926
Mitigated
14,653
1,623
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,300
1,840
0
118
8,941
5,998
548
2,276
6,665
358
16,526
W
Persephone
Fade To Time
Persephone
9,524
860
202
3,532
6,538
2,824
688
1,334
5,204
31,892
0
L
Kukulkan
Father May
Kukulkan
4,994
571
0
143
8,186
2,728
0
2,647
5,539
17,537
0
L
4,157
1,107
111
444
8,137
2,417
0
2,898
5,239
0
13,732
W
6,253
1,180
0
29
8,315
5,831
0
2,071
6,244
0
19,833
L
Nike
6,384
1,038
274
651
10,786
5,781
0
4,421
6,365
0
18,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,959
Gold Earned
25,795
85
Minions Killed
100
4
Camps Cleared
5
499,168
Distance Traveled
637,621
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,052
905
30
3
0
223,528
2
W
Persephone
9,334
933
47
5
1
211,555
2
L
Kukulkan
6,963
696
35
4
1
167,769
1
L
Loki
6,369
637
21
2
3
159,398
2
W
Loki
7,409
741
23
2
4
202,538
4
L
Nike
7,627
763
29
3
0
172,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role