Player Matchup

Kuzenbo
Kuzenbo
MrNigotiv
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 190L
1,430 Elo+
Party 1
Thanatos
Thanatos
TheSlimson
Thanatos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 81L
1,424 Elo+
Solo
Sol
Sol
dania888
Sol
Level 97
God Stats
2W - 1L
1,882 SR
Queue Stats
69W - 76L
1,429 Elo+
Party 1
Team Averages
Level 97
1,627 SR
1,428 Elo+

VS

Team Averages
Level 95
1,493 SR
1,448 Elo+
Anubis
Anubis
Kazno666
Anubis
Level 149
God Stats
14W - 14L
1,516 SR
Queue Stats
61W - 76L
1,436 Elo+
Solo
Thor
Thor
RayGawaY
Thor
Level 65
God Stats
2W - 2L
1,530 SR
Queue Stats
30W - 28L
1,459 Elo+
Solo
Odin
Odin
SventraPatate
Odin
Level 71
God Stats
17W - 20L
1,433 SR
Queue Stats
115W - 141L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrNigotiv
Kuzenbo
11
0 / 4 / 1
8,437
527
8,181
15,488
19,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
TheSlimson
Thanatos
11
0 / 9 / 1
8,370
523
2,462
14,008
4,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 6 / 0
9,137
571
10,104
9,326
2,812
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kazno666
Anubis
16
7 / 1 / 11
11,350
709
9,636
12,750
5,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
15
8 / 0 / 11
11,416
714
14,902
10,255
5,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 0 / 13
11,193
700
7,929
9,139
10,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
19
19
Deaths
1
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
Kazno666
Anubis
7
1
11
12.5
L
Kuzenbo
MrNigotiv
Kuzenbo
0
4
1
0.13
W
Thor
8
0
11
13.5
W
4
0
13
10.5
L
Thanatos
TheSlimson
Thanatos
0
9
1
0.06
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,747
Damage
32,467
38,822
Taken
32,144
27,339
Mitigated
21,910
4,054
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Kazno666
Anubis
9,636
631
0
7,559
12,750
5,915
1,109
8,370
4,380
62,106
0
L
Kuzenbo
MrNigotiv
Kuzenbo
8,181
2,763
0
250
15,488
19,681
0
3,203
11,753
24,309
0
W
Thor
14,902
3,486
0
3,148
10,255
5,563
1,095
6,223
4,032
0
41,493
W
7,929
1,187
1,446
1,884
9,139
10,432
362
3,970
5,169
127
26,462
L
Thanatos
TheSlimson
Thanatos
2,462
247
0
3,117
14,008
4,846
42
3,500
10,069
0
15,907
L
10,104
981
0
687
9,326
2,812
0
3,473
5,674
46,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
33,959
146
Minions Killed
189
6
Camps Cleared
9
860,126
Distance Traveled
942,754
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,350
709
99
6
6
293,266
2
L
Kuzenbo
8,437
527
34
2
1
312,824
7
W
Thor
11,416
714
53
3
3
298,965
3
W
Odin
11,193
700
37
2
0
350,523
6
L
Thanatos
8,370
523
30
2
0
261,115
6
L
Sol
9,137
571
82
5
5
286,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role