Player Matchup

Athena
Athena
Chromejra
Athena
Level 8
God Stats
12W - 3L
1,721 SR
Queue Stats
66W - 12L
1,848 Elo+
Party 1
Erlang Shen
Erlang Shen
MattyMcFly
Erlang Shen
Level 148
God Stats
2W - 1L
1,381 SR
Queue Stats
205W - 57L
1,802 Elo+
Party 1
Set
Set
TheCreamTeam
Set
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 5L
1,814 Elo+
Party 1
Anubis
Anubis
YeetYoMeat
Anubis
Level 18
God Stats
7W - 0L
1,808 SR
Queue Stats
24W - 1L
1,889 Elo+
Party 1
Kukulkan
Kukulkan
vapegod69420
Kukulkan
Level 64
God Stats
2W - 0L
1,802 SR
Queue Stats
44W - 21L
1,667 Elo+
Party 1
Team Averages
Level 51
1,642 SR
1,804 Elo+

VS

Team Averages
Level 18
1,524 SR
1,469 Elo+
Izanami
Izanami
HunterMagnet
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,455 Elo+
Solo
Bastet
Bastet
OneTapBeto
Bastet
Level 28
God Stats
9W - 9L
1,559 SR
Queue Stats
220W - 237L
1,504 Elo+
Solo
Achilles
Achilles
aneuryms
Achilles
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 121L
1,500 Elo+
Solo
Hera
Hera
kiattisak06
Hera
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,420 Elo+
Solo
Bellona
Bellona
tiendking
Bellona
Level 18
God Stats
7W - 11L
1,564 SR
Queue Stats
145W - 115L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chromejra
Athena
19
3 / 1 / 18
11,434
953
4,985
13,251
20,373
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
MattyMcFly
Erlang Shen
20
8 / 4 / 25
13,736
1,145
21,814
27,088
25,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
21 / 4 / 17
15,554
1,296
31,322
16,545
10,418
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
YeetYoMeat
Anubis
20
11 / 4 / 22
13,992
1,166
22,789
14,844
7,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
vapegod69420
Kukulkan
19
4 / 4 / 22
12,093
1,008
21,528
11,975
4,890
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HunterMagnet
Izanami
18
3 / 9 / 8
12,192
1,016
16,857
19,655
4,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
OneTapBeto
Bastet
18
6 / 8 / 6
12,174
1,015
18,668
20,445
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
aneuryms
Achilles
18
1 / 15 / 6
10,969
914
7,540
29,004
16,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
2 / 7 / 8
11,905
992
13,600
13,601
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
tiendking
Bellona
19
5 / 8 / 10
13,280
1,107
20,609
27,185
25,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
55
47
Kills
17
17
Deaths
47
104
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Athena
Chromejra
Athena
3
1
18
12
L
Izanami
HunterMagnet
Izanami
3
9
8
0.78
W
Erlang Shen
MattyMcFly
Erlang Shen
8
4
25
5.13
L
Bastet
OneTapBeto
Bastet
6
8
6
1.13
W
21
4
17
7.38
W
Anubis
YeetYoMeat
Anubis
11
4
22
5.5
L
Achilles
aneuryms
Achilles
1
15
6
0.27
L
2
7
8
0.86
L
Bellona
tiendking
Bellona
5
8
10
1.25
W
Kukulkan
vapegod69420
Kukulkan
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,438
Damage
77,274
83,703
Taken
109,890
69,219
Mitigated
54,337
14,138
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chromejra
Athena
4,985
1,457
0
0
13,251
20,373
0
3,085
10,061
6,222
0
L
Izanami
HunterMagnet
Izanami
16,857
12,740
0
971
19,655
4,713
0
6,382
13,151
0
66,605
W
Erlang Shen
MattyMcFly
Erlang Shen
21,814
8,310
0
4,192
27,088
25,776
0
4,465
22,260
0
36,833
L
Bastet
OneTapBeto
Bastet
18,668
4,632
0
1,522
20,445
4,879
0
8,156
12,221
0
24,569
W
31,322
14,087
0
977
16,545
10,418
0
3,005
13,086
0
56,879
W
Anubis
YeetYoMeat
Anubis
22,789
879
0
7,733
14,844
7,762
0
2,277
12,346
56,941
0
L
Achilles
aneuryms
Achilles
7,540
1,680
0
1,095
29,004
16,352
0
14,156
14,568
0
13,999
L
13,600
1,780
0
0
13,601
3,065
0
6,567
6,902
37,108
0
L
Bellona
tiendking
Bellona
20,609
5,849
0
914
27,185
25,328
0
13,219
13,746
498
35,262
W
Kukulkan
vapegod69420
Kukulkan
21,528
2,390
0
1,236
11,975
4,890
0
1,200
10,594
44,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,809
Gold Earned
60,520
228
Minions Killed
225
8
Camps Cleared
6
1,123,982
Distance Traveled
1,126,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,434
953
2
0
0
215,881
0
L
Izanami
12,192
1,016
111
9
1
196,513
0
W
Erlang Shen
13,736
1,145
18
2
0
280,181
0
L
Bastet
12,174
1,015
13
1
2
251,578
0
W
Set
15,554
1,296
46
4
7
238,727
0
W
Anubis
13,992
1,166
96
8
1
180,012
0
L
Achilles
10,969
914
12
1
1
221,855
0
L
Hera
11,905
992
60
5
1
224,711
0
L
Bellona
13,280
1,107
29
2
1
232,090
0
W
Kukulkan
12,093
1,008
66
6
0
209,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role