Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Eevee164
Danzaburou
Level 13
God Stats
29W - 40L
1,729 SR
Queue Stats
59W - 94L
1,772 Elo+
Party 2
Yemoja
Yemoja
Multiblitz164
Yemoja
Level 12
God Stats
3W - 5L
1,550 SR
Queue Stats
83W - 115L
1,772 Elo+
Party 2
Bakasura
Bakasura
tamirosar
Bakasura
Level 12
God Stats
4W - 15L
1,377 SR
Queue Stats
7W - 21L
1,330 Elo+
Solo
Baron Samedi
Baron Samedi
vinhho3803
Baron Samedi
Level 27
God Stats
2W - 8L
1,500 SR
Queue Stats
130W - 183L
1,381 Elo+
Solo
Team Averages
Level 39
1,531 SR
1,551 Elo+

VS

Team Averages
Level 23
1,443 SR
1,316 Elo+
Ymir
Ymir
Agent_Shrimpy
Ymir
Level 10
God Stats
3W - 0L
1,736 SR
Queue Stats
13W - 5L
1,412 Elo+
Party 1
Poseidon
Poseidon
Alvaroortizz19
Poseidon
Level 4
God Stats
3W - 4L
1,152 SR
Queue Stats
4W - 9L
1,007 Elo+
Solo
Danzaburou
Danzaburou
CaciXER
Danzaburou
Level 29
God Stats
3W - 1L
1,509 SR
Queue Stats
13W - 5L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
ScuffedCreation
Gilgamesh
Level 48
God Stats
3W - 0L
1,543 SR
Queue Stats
44W - 43L
1,408 Elo+
Party 1
Neith
Neith
chapshenshaka
Neith
Level 25
God Stats
1W - 1L
1,279 SR
Queue Stats
19W - 28L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 2
6,942
463
4,236
10,475
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Eevee164
Danzaburou
11
1 / 2 / 2
6,858
457
3,638
6,203
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 4 / 3
8,136
542
4,012
12,991
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
tamirosar
Bakasura
10
0 / 5 / 0
5,833
389
132
7,376
2,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
vinhho3803
Baron Samedi
12
2 / 6 / 2
7,218
481
4,143
9,640
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 5
9,154
610
9,347
9,066
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
12
4 / 2 / 2
7,859
524
4,180
5,984
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
CaciXER
Danzaburou
11
0 / 2 / 2
6,935
462
4,232
5,795
2,142
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ScuffedCreation
Gilgamesh
16
8 / 0 / 3
9,529
635
10,221
7,720
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 4 / 2
7,623
508
4,717
8,633
2,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
10
Kills
22
22
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
5
2
0.8
W
8
2
5
5.25
W
Poseidon
4
2
2
2.5
W
Danzaburou
CaciXER
Danzaburou
0
2
2
0.5
L
Danzaburou
Eevee164
Danzaburou
1
2
2
1
L
4
4
3
1.38
W
Gilgamesh
ScuffedCreation
Gilgamesh
8
0
3
9.5
W
2
4
2
0.75
L
Bakasura
tamirosar
Bakasura
0
5
0
0
L
Baron Samedi
vinhho3803
Baron Samedi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,161
Damage
32,697
46,685
Taken
37,198
22,429
Mitigated
15,408
9,409
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,236
1,249
0
1,044
10,475
3,585
0
3,892
6,583
0
25,335
W
9,347
3,156
0
2,563
9,066
4,735
0
1,672
7,394
57,355
7,378
W
Poseidon
4,180
700
132
614
5,984
1,529
29
2,037
3,947
33,252
0
W
Danzaburou
CaciXER
Danzaburou
4,232
1,231
194
1,300
5,795
2,142
1,408
612
5,183
0
33,482
L
Danzaburou
Eevee164
Danzaburou
3,638
1,986
0
1,579
6,203
1,981
587
580
5,623
0
36,272
L
4,012
1,467
259
2,209
12,991
10,964
21
3,342
9,649
21,148
0
W
Gilgamesh
ScuffedCreation
Gilgamesh
10,221
3,285
0
2,070
7,720
4,289
552
562
7,158
0
70,742
W
4,717
1,639
0
3,207
8,633
2,713
364
3,272
5,361
0
45,847
L
Bakasura
tamirosar
Bakasura
132
51
0
1,188
7,376
2,277
392
2,422
4,954
0
10,439
L
Baron Samedi
vinhho3803
Baron Samedi
4,143
117
398
2,732
9,640
3,622
0
3,262
6,378
32,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
41,100
250
Minions Killed
426
0
Camps Cleared
0
1,270,453
Distance Traveled
1,415,947
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,942
463
37
2
0
273,039
1
W
Ymir
9,154
610
97
6
0
305,530
0
W
Poseidon
7,859
524
59
4
0
273,572
0
W
Danzaburou
6,935
462
71
5
0
262,778
5
L
Danzaburou
6,858
457
78
5
0
257,186
0
L
Yemoja
8,136
542
25
2
0
260,246
0
W
Gilgamesh
9,529
635
124
8
0
320,427
0
W
Neith
7,623
508
75
5
0
253,640
0
L
Bakasura
5,833
389
42
3
0
233,583
0
L
Baron Samedi
7,218
481
68
5
0
246,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role