Player Matchup

Geb
Geb
Bronze III
Annoiz
Geb
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,541 MMR
Solo
Skadi
Skadi
Gold III
ISAAC1707
Skadi
Gold III
Level 81
God Stats
63W - 68L
1,587 SR
Queue Stats
243W - 239L
1,518 MMR
Solo
Nox
Nox
Gold III
LauchZwiebel_420
Nox
Gold III
Level 147
God Stats
5W - 7L
1,577 SR
Queue Stats
430W - 492L
1,546 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,555 SR
1,535 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,669 SR
1,607 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Bronze III
DevillManCryBaby
Terra
Bronze III
Level 122
God Stats
1W - 1L
1,850 SR
Queue Stats
19W - 16L
1,500 MMR
Solo
Ullr
Ullr
Gold II
Pepitedepoulette
Ullr
Gold II
Level 101
God Stats
6W - 5L
1,657 SR
Queue Stats
95W - 100L
1,821 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Annoiz
Geb
14
0 / 2 / 4
12,756
580
11,685
22,255
28,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
ISAAC1707
Skadi
15
3 / 5 / 1
12,657
575
15,179
16,010
5,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 3 / 3
12,388
563
14,570
13,443
5,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
GilgameshMorgan Le FayAthenaTiamatCthulhu

VS

Bans
OdinDanzaburouChironCharybdisFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 1 / 6
12,979
590
16,449
16,542
7,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 2 / 7
12,113
551
11,082
21,888
29,532
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 3
13,713
623
18,080
13,763
5,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
10
10
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
6
5
L
Geb
Annoiz
Geb
0
2
4
1
W
1
2
7
2.25
L
Skadi
ISAAC1707
Skadi
3
5
1
0.7
L
1
3
3
0.83
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,434
Damage
45,611
51,708
Taken
52,193
39,766
Mitigated
43,039
9,522
Healing
27,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,449
1,210
6,249
8,987
16,542
7,647
545
8,671
7,612
84,308
0
L
Geb
Annoiz
Geb
11,685
1,426
0
4,231
22,255
28,607
25
11,408
10,258
33,832
0
W
11,082
1,718
1,331
7,354
21,888
29,532
0
8,602
12,927
24,074
0
L
Skadi
ISAAC1707
Skadi
15,179
7,979
0
2,939
16,010
5,793
1,033
9,621
6,134
0
47,738
L
14,570
836
0
2,352
13,443
5,366
827
5,894
7,378
68,650
0
W
18,080
5,044
0
3,316
13,763
5,860
2,092
8,767
4,754
0
59,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
38,805
222
Minions Killed
252
8
Camps Cleared
10
1,196,167
Distance Traveled
1,253,058
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,979
590
154
7
7
456,441
3
L
Geb
12,756
580
19
1
2
425,969
4
W
Terra
12,113
551
16
1
0
358,142
5
L
Skadi
12,657
575
68
3
3
376,783
8
L
Nox
12,388
563
135
6
3
393,415
1
W
Ullr
13,713
623
82
4
3
438,475
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role