Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AnnoyingJoker
Danzaburou
Level 39
God Stats
13W - 14L
1,651 SR
Queue Stats
245W - 238L
1,561 Elo+
Solo
Guan Yu
Guan Yu
OgreTamer64
Guan Yu
Level 43
God Stats
1W - 1L
1,730 SR
Queue Stats
136W - 125L
1,579 Elo+
Solo
Agni
Agni
bebowalid
Agni
Level 127
God Stats
0W - 2L
1,494 SR
Queue Stats
62W - 62L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
noobmasterye
Kuzenbo
Level 42
God Stats
5W - 12L
1,409 SR
Queue Stats
90W - 95L
1,502 Elo+
Solo
Team Averages
Level 82
1,557 SR
1,544 Elo+

VS

Team Averages
Level 93
1,517 SR
1,483 Elo+
Anhur
Anhur
 
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Dissauce
Bastet
Level 42
God Stats
39W - 36L
1,662 SR
Queue Stats
130W - 106L
1,602 Elo+
Solo
Zhong Kui
Zhong Kui
MisterAxel
Zhong Kui
Level 142
God Stats
10W - 7L
1,386 SR
Queue Stats
214W - 172L
1,545 Elo+
Party 1
Ganesha
Ganesha
Turglayfopa
Ganesha
Level 125
God Stats
3W - 1L
1,536 SR
Queue Stats
297W - 300L
1,543 Elo+
Solo
Cthulhu
Cthulhu
UnGattoPetulante
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
0 / 7 / 1
7,840
490
7,055
14,844
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
AnnoyingJoker
Danzaburou
12
4 / 3 / 2
7,876
492
10,514
11,160
2,641
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
OgreTamer64
Guan Yu
15
1 / 4 / 0
8,785
549
7,053
14,482
12,481
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
12
1 / 6 / 2
7,834
490
8,725
9,086
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
noobmasterye
Kuzenbo
13
3 / 1 / 2
8,528
533
7,335
16,748
17,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 4 / 2
7,643
478
6,203
10,130
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Dissauce
Bastet
15
11 / 4 / 6
9,592
600
14,860
12,335
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
MisterAxel
Zhong Kui
14
5 / 1 / 7
8,834
552
12,862
14,695
10,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Turglayfopa
Ganesha
12
0 / 1 / 8
7,903
494
3,399
8,844
6,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 6
9,415
588
10,604
14,227
14,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
21
21
Deaths
10
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
7
1
0.07
W
Anhur
 
Anhur
2
4
2
0.75
L
Danzaburou
AnnoyingJoker
Danzaburou
4
3
2
1.67
W
Bastet
Dissauce
Bastet
11
4
6
3.5
W
Zhong Kui
MisterAxel
Zhong Kui
5
1
7
8.5
L
Guan Yu
OgreTamer64
Guan Yu
1
4
0
0.25
W
Ganesha
Turglayfopa
Ganesha
0
1
8
4
W
3
0
6
6
L
Agni
1
6
2
0.33
L
Kuzenbo
noobmasterye
Kuzenbo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,682
Damage
47,928
66,320
Taken
60,231
39,948
Mitigated
39,280
20,570
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,055
3,095
0
4,696
14,844
4,534
0
5,674
9,170
0
57,771
W
Anhur
 
Anhur
6,203
1,583
0
3,026
10,130
2,617
0
1,075
9,055
0
44,937
L
Danzaburou
AnnoyingJoker
Danzaburou
10,514
6,354
0
2,462
11,160
2,641
893
4,007
7,153
0
44,657
W
Bastet
Dissauce
Bastet
14,860
4,328
0
750
12,335
4,240
751
3,146
9,189
0
56,255
W
Zhong Kui
MisterAxel
Zhong Kui
12,862
1,924
49
8,660
14,695
10,949
315
7,076
7,619
58,772
0
L
Guan Yu
OgreTamer64
Guan Yu
7,053
2,088
0
4,838
14,482
12,481
0
7,205
7,277
0
61,303
W
Ganesha
Turglayfopa
Ganesha
3,399
234
0
3,249
8,844
6,895
754
3,782
5,062
27,098
0
W
10,604
2,065
195
7,068
14,227
14,579
0
981
13,246
61,224
0
L
Agni
8,725
152
0
1,688
9,086
2,635
0
3,476
5,610
48,881
0
L
Kuzenbo
noobmasterye
Kuzenbo
7,335
3,152
167
6,719
16,748
17,657
0
6,503
10,245
29,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
43,387
454
Minions Killed
421
0
Camps Cleared
0
1,563,272
Distance Traveled
1,584,927
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,840
490
105
7
0
305,899
0
W
Anhur
7,643
478
89
6
0
277,596
2
L
Danzaburou
7,876
492
80
5
0
316,788
6
W
Bastet
9,592
600
83
5
0
350,306
3
W
Zhong Kui
8,834
552
119
7
0
293,523
1
L
Guan Yu
8,785
549
135
8
0
312,768
2
W
Ganesha
7,903
494
21
1
0
334,497
11
W
Cthulhu
9,415
588
109
7
0
329,005
3
L
Agni
7,834
490
95
6
0
312,707
4
L
Kuzenbo
8,528
533
39
2
0
315,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role