Player Matchup

Yemoja
Yemoja
Dush_ElOriginal
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,661 Elo+
Solo
Chiron
Chiron
Gino_e_b
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,546 Elo+
Solo
Mercury
Mercury
LeahQtt
Mercury
Level 29
God Stats
28W - 36L
1,953 SR
Queue Stats
172W - 189L
1,427 Elo+
Solo
Kumbhakarna
Kumbhakarna
Uapb BeAbM
Kumbhakarna
Level 8
God Stats
1W - 2L
1,480 SR
Queue Stats
3W - 10L
1,297 Elo+
Solo
Vulcan
Vulcan
xxALCAEUSxx
Vulcan
Level 24
God Stats
0W - 1L
1,253 SR
Queue Stats
33W - 29L
1,484 Elo+
Solo
Team Averages
Level 14
1,537 SR
1,483 Elo+

VS

Team Averages
Level 21
1,519 SR
1,484 Elo+
Ganesha
Ganesha
A9C got issues
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Freya
Freya
Bardock1588
Freya
Level 14
God Stats
6W - 5L
1,450 SR
Queue Stats
37W - 33L
1,511 Elo+
Solo
Chang'e
Chang'e
Native_thugg818
Chang'e
Level 13
God Stats
6W - 3L
1,527 SR
Queue Stats
88W - 108L
1,648 Elo+
Solo
Bellona
Bellona
VaguestFilly741
Bellona
Level 24
God Stats
37W - 55L
1,423 SR
Queue Stats
79W - 115L
1,291 Elo+
Solo
Chronos
Chronos
villain81
Chronos
Level 29
God Stats
38W - 25L
1,698 SR
Queue Stats
176W - 180L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,498
450
838
5,277
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chiron
Gino_e_b
Chiron
9
0 / 1 / 0
4,985
499
3,172
4,360
1,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LeahQtt
Mercury
8
0 / 3 / 0
4,768
477
2,085
6,549
1,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Uapb BeAbM
Kumbhakarna
6
0 / 5 / 0
4,108
411
247
7,008
3,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
8
0 / 1 / 0
4,587
459
3,185
1,989
691
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 9
5,145
515
956
3,663
1,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
8 / 0 / 1
6,576
658
4,772
4,582
1,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
4 / 0 / 0
6,107
611
4,929
5,197
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 0
5,539
554
2,999
6,024
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
villain81
Chronos
10
1 / 0 / 3
5,621
562
3,020
5,143
1,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
14
14
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
W
8
0
1
8.5
L
0
4
0
0
L
Chiron
Gino_e_b
Chiron
0
1
0
0
L
Mercury
LeahQtt
Mercury
0
3
0
0
W
4
0
0
4
L
Kumbhakarna
Uapb BeAbM
Kumbhakarna
0
5
0
0
W
1
0
0
1
W
Chronos
villain81
Chronos
1
0
3
2.5
L
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,527
Damage
16,676
25,183
Taken
24,609
9,125
Mitigated
9,374
3,855
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
956
247
141
501
3,663
1,598
674
1,043
2,620
6,953
0
W
4,772
1,980
0
3,458
4,582
1,697
667
839
3,743
28,123
5,651
L
838
229
91
751
5,277
2,254
0
4,412
865
10,803
0
L
Chiron
Gino_e_b
Chiron
3,172
1,742
50
1,606
4,360
1,109
753
0
4,360
0
23,705
L
Mercury
LeahQtt
Mercury
2,085
600
0
299
6,549
1,851
0
3,446
3,103
0
24,020
W
4,929
216
0
3,644
5,197
1,641
410
1,039
4,158
34,521
0
L
Kumbhakarna
Uapb BeAbM
Kumbhakarna
247
112
0
478
7,008
3,220
0
4,060
2,948
4,646
0
W
2,999
662
0
3,297
6,024
3,142
101
0
6,024
0
25,661
W
Chronos
villain81
Chronos
3,020
1,136
0
813
5,143
1,296
0
1,499
3,644
39,909
0
L
Vulcan
3,185
1,874
0
580
1,989
691
0
1,349
640
23,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,946
Gold Earned
28,988
168
Minions Killed
266
0
Camps Cleared
0
853,936
Distance Traveled
949,385
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,145
515
4
0
0
176,916
2
W
Freya
6,576
658
71
7
0
182,664
0
L
Yemoja
4,498
450
25
3
0
135,556
1
L
Chiron
4,985
499
42
4
0
151,398
0
L
Mercury
4,768
477
50
5
0
208,581
1
W
Chang'e
6,107
611
60
6
0
194,344
3
L
Kumbhakarna
4,108
411
7
1
0
189,289
2
W
Bellona
5,539
554
51
5
0
190,273
2
W
Chronos
5,621
562
80
8
0
205,188
1
L
Vulcan
4,587
459
44
4
0
169,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role